/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
/*****************************************************************************
*
*   $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglMisc.cpp
*   
***/

#include "../Pch.h"
#pragma hdrstop


namespace Ngl {

/*****************************************************************************
*
*   Private data
*
***/

static unsigned s_connSequence;


/*****************************************************************************
*
*   Module functions
*
***/

//============================================================================
unsigned ConnNextSequence () {
    if (!++s_connSequence)
        ++s_connSequence;
    return s_connSequence;
}

//============================================================================
unsigned ConnGetId (ENetProtocol protocol) {
    switch (protocol) {
        case kNetProtocolCli2Auth: return AuthGetConnId();
        case kNetProtocolCli2Game: return GameGetConnId();
        case kNetProtocolCli2File: return FileGetConnId();
        case kNetProtocolCli2Csr:  return CsrGetConnId();
        case kNetProtocolCli2GateKeeper: return GateKeeperGetConnId();
        DEFAULT_FATAL(protocol);
    }
}


} // namespace Ngl