/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ /***************************************************************************** * * $/Plasma20/Sources/Plasma/NucleusLib/pnAsyncCoreExe/Private/Win32/pnAceW32Thread.cpp * ***/ #include "../../Pch.h" #pragma hdrstop /***************************************************************************** * * Private * ***/ struct AsyncThreadTaskList : AtomicRef { ENetError error; AsyncThreadTaskList (); ~AsyncThreadTaskList (); }; struct ThreadTask { AsyncThreadTaskList * taskList; FAsyncThreadTask callback; void * param; wchar debugStr[256]; }; static HANDLE s_taskPort; /***************************************************************************** * * AsyncThreadTaskList * ***/ //=========================================================================== AsyncThreadTaskList::AsyncThreadTaskList () : error(kNetSuccess) { PerfAddCounter(kAsyncPerfThreadTaskListCount, 1); } //============================================================================ AsyncThreadTaskList::~AsyncThreadTaskList () { PerfSubCounter(kAsyncPerfThreadTaskListCount, 1); } /***************************************************************************** * * Local functions * ***/ /**************************************************************************** * * ThreadTaskProc * ***/ //=========================================================================== static unsigned THREADCALL ThreadTaskProc (AsyncThread * thread) { REF(thread); PerfAddCounter(kAsyncPerfThreadTaskThreadsActive, 1); for (;;) { long desired = AsyncPerfGetCounter(kAsyncPerfThreadTaskThreadsDesired); if (AsyncPerfGetCounter(kAsyncPerfThreadTaskThreadsRunning) > desired) { long runningCount = PerfSubCounter(kAsyncPerfThreadTaskThreadsRunning, 1) - 1; if (runningCount >= desired) { if (runningCount > desired) PostQueuedCompletionStatus(s_taskPort, 0, 0, 0); break; } PerfAddCounter(kAsyncPerfThreadTaskThreadsRunning, 1); } // Get the next work item DWORD bytes; ThreadTask * task; LPOVERLAPPED op; PerfSubCounter(kAsyncPerfThreadTaskThreadsActive, 1); (void) GetQueuedCompletionStatus( s_taskPort, &bytes, #ifdef _WIN64 (PULONG_PTR) &task, #else (LPDWORD) &task, #endif &op, INFINITE ); PerfAddCounter(kAsyncPerfThreadTaskThreadsActive, 1); if (task) { #ifdef SERVER void * check = CrashAddDeadlockCheck(thread->handle, task->debugStr); #endif task->callback(task->param, task->taskList->error); #ifdef SERVER CrashRemoveDeadlockCheck(check); #endif task->taskList->DecRef("task"); DEL(task); } } PerfSubCounter(kAsyncPerfThreadTaskThreadsActive, 1); return 0; } //=========================================================================== static unsigned THREADCALL FirstThreadTaskProc (AsyncThread * param) { while (AsyncPerfGetCounter(kAsyncPerfThreadTaskThreadsRunning) < AsyncPerfGetCounter(kAsyncPerfThreadTaskThreadsDesired)) { PerfAddCounter(kAsyncPerfThreadTaskThreadsRunning, 1); AsyncThreadCreate(ThreadTaskProc, nil, L"AsyncThreadTaskList"); } return ThreadTaskProc(param); } /***************************************************************************** * * Module functions * ***/ /***************************************************************************** * * Exports * ***/ //============================================================================ void AsyncThreadTaskInitialize (unsigned threads) { // Create completion port s_taskPort = CreateIoCompletionPort(INVALID_HANDLE_VALUE, 0, 0, 0); ASSERT(s_taskPort); // Create threads AsyncThreadTaskSetThreadCount(threads); } //============================================================================ void AsyncThreadTaskDestroy () { ASSERT(!AsyncPerfGetCounter(kAsyncPerfThreadTaskListCount)); if (s_taskPort) { PerfSetCounter(kAsyncPerfThreadTaskThreadsDesired, 0); PostQueuedCompletionStatus(s_taskPort, 0, 0, 0); // Wait until all threads have exited while (AsyncPerfGetCounter(kAsyncPerfThreadTaskThreadsActive)) AsyncSleep(10); while (AsyncPerfGetCounter(kAsyncPerfThreadTaskThreadsRunning)) AsyncSleep(10); // Cleanup completion port CloseHandle(s_taskPort); s_taskPort = nil; } } //=========================================================================== unsigned AsyncThreadTaskGetThreadCount () { return AsyncPerfGetCounter(kAsyncPerfThreadTaskThreadsDesired); } //=========================================================================== void AsyncThreadTaskSetThreadCount (unsigned threads) { ASSERT(threads >= kThreadTaskMinThreads); ASSERT(threads <= kThreadTaskMaxThreads); if (AsyncPerfGetCounter(kAsyncPerfThreadTaskThreadsDesired) == (long) threads) return; PerfSetCounter(kAsyncPerfThreadTaskThreadsDesired, (long) threads); if (AsyncPerfGetCounter(kAsyncPerfThreadTaskThreadsRunning) < AsyncPerfGetCounter(kAsyncPerfThreadTaskThreadsDesired)) { PerfAddCounter(kAsyncPerfThreadTaskThreadsRunning, 1); AsyncThreadCreate(FirstThreadTaskProc, nil, L"ThreadTaskList"); } else { PostQueuedCompletionStatus(s_taskPort, 0, 0, 0); } } //=========================================================================== AsyncThreadTaskList * AsyncThreadTaskListCreate () { ASSERT(s_taskPort); AsyncThreadTaskList * taskList = NEW(AsyncThreadTaskList); taskList->IncRef("TaskList"); return taskList; } //=========================================================================== void AsyncThreadTaskListDestroy ( AsyncThreadTaskList * taskList, ENetError error ) { ASSERT(taskList); ASSERT(error); ASSERT(!taskList->error); taskList->error = error; taskList->DecRef(); // REF:TaskList } //=========================================================================== void AsyncThreadTaskAdd ( AsyncThreadTaskList * taskList, FAsyncThreadTask callback, void * param, const wchar debugStr[], EThreadTaskPriority priority /* = kThreadTaskPriorityNormal */ ) { ASSERT(s_taskPort); ASSERT(taskList); ASSERT(callback); ASSERT(priority == kThreadTaskPriorityNormal); REF(priority); // Allocate a new task record ThreadTask * task = NEW(ThreadTask); task->taskList = taskList; task->callback = callback; task->param = param; StrCopy(task->debugStr, debugStr, arrsize(task->debugStr)); // this will be sent with the deadlock checker email if this thread exceeds time set in plServer.ini taskList->IncRef("Task"); PostQueuedCompletionStatus(s_taskPort, 0, (DWORD) task, NULL); }