/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
//                                                                          //
//  pfGUICtrlGenerator Header                                               //
//  Generates really primitive GUI controls (and dialogs) at runtime.       //
//  Useful for, well, generating really primitive GUI controls and dialogs  //
//  at runtime...
//                                                                          //
//////////////////////////////////////////////////////////////////////////////

#ifndef _pfGUICtrlGenerator_h
#define _pfGUICtrlGenerator_h

#include "hsStream.h"
#include "hsTemplates.h"


//// pfGUICtrlGenerator Definition ///////////////////////////////////////////

class pfGUIDialogMod;
class pfGUIButtonMod;
class pfGUIDragBarCtrl;
class hsGMaterial;
struct hsColorRGBA;
class plSceneNode;
class hsKeyedObject;
class plKey;
class plTextGenerator;
class plSceneObject;
class plDrawable;
struct hsMatrix44;

class pfGUICtrlGenerator
{
    protected:

        char    fFontFace[ 256 ];
        UInt32  fFontSize;

        hsTArray<plTextGenerator *> fTextGens;

        hsTArray<plSceneNode *>     fDynDlgNodes;
        hsTArray<pfGUIDialogMod *>  fDynDialogs;
        hsTArray<plSceneObject *>   fDynDragBars;


        plKey       IAddKey( hsKeyedObject *ko, const char *prefix );
        void        IGetNextKeyName( char *name, const char *prefix );

        hsGMaterial *ICreateSolidMaterial( hsColorRGBA &color );

        hsGMaterial *ICreateTextMaterial( const char *text, hsColorRGBA &bgColor, 
                                                 hsColorRGBA &textColor, float objWidth, float objHeight );

        pfGUIDialogMod  *IGetDialog( void );
        pfGUIDialogMod  *IGenerateDialog( const char *name, float scrnWidth, hsBool show = true );

        plSceneObject   *IGenSceneObject( pfGUIDialogMod *dlg, plDrawable *myDraw, plSceneObject *parent = nil, hsMatrix44 *l2w = nil, hsMatrix44 *w2l = nil );

    public:
        
        pfGUICtrlGenerator();
        ~pfGUICtrlGenerator();

        void    Shutdown( void );

        void            SetFont( const char *face, UInt16 size );


        pfGUIButtonMod  *GenerateRectButton( const char *title, float x, float y, float width, float height,
                                                const char *consoleCmd, hsColorRGBA &color, hsColorRGBA &textColor );

        pfGUIButtonMod  *GenerateSphereButton( float x, float y, float radius,
                                                const char *consoleCmd, hsColorRGBA &color );

        pfGUIDragBarCtrl *GenerateDragBar( float x, float y, float width, float height, hsColorRGBA &color );

        void            GenerateDialog( const char *name );


        pfGUIButtonMod  *CreateRectButton( pfGUIDialogMod *parent, const char *title, float x, float y, 
                                                float width, float height, hsGMaterial *material, hsBool asMenuItem = false );
        pfGUIButtonMod  *CreateRectButton( pfGUIDialogMod *parent, const wchar_t *title, float x, float y,
                                                float width, float height, hsGMaterial *material, hsBool asMenuItem = false );

        static pfGUICtrlGenerator   &Instance( void );
};

#endif // _pfGUICtrlGenerator_h