/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ /////////////////////////////////////////////////////////////////////////////// // // // plDXTextureRef.h - Hardware Texture DeviceRef Definition // // Cyan, Inc. // // // //// Version History ////////////////////////////////////////////////////////// // // // 4.25.2001 mcn - Created. // // // /////////////////////////////////////////////////////////////////////////////// #ifndef _plDXTextureRef_h #define _plDXTextureRef_h #include "hsMatrix44.h" #include "hsGeometry3.h" #include "hsTemplates.h" #include "plDXDeviceRef.h" //// Definition /////////////////////////////////////////////////////////////// class plBitmap; class plDXTextureRef : public plDXDeviceRef { public: enum Flags { kExternData = 0x00000002, // fData points to user data, don't delete kRenderTarget = 0x00000004, // Created via a render target kCubicMap = 0x00000008, // Texture is really a cubic map texture kPerspProjection = 0x00000010, // Perspective projection kOrthoProjection = 0x00000020, // Orthogonal projection kProjection = kPerspProjection | kOrthoProjection, kOffscreenRT = 0x00000040, // Offscreen renderTarget. Never used as an actual texture, // but handy to still have it as a textureRef kUVWNormal = 0x00000080 // Use the normal as the UVW src }; IDirect3DBaseTexture9 *fD3DTexture; D3DFORMAT fFormatType; // Format of the D3D texture object UInt32 fMMLvs; // Number of mipmap levels UInt32 fMaxWidth; // Width of the highest mipmap level UInt32 fMaxHeight; // Height of the highest mipmap level (no pun intended) UInt32 fNumPix; // total num texels in all mip levels UInt32 fDataSize; // size of fData[0..n] in bytes UInt32* fLevelSizes; // fLevelSize[i] == size in bytes of level i //UInt32 fCurrLOD; // Current LOD setting for this texture plBitmap *fOwner; void* fData; // for reloading UInt32 GetFlags( void ) { return fFlags; } void SetFlags( UInt32 flag ) { fFlags = flag; } plDXTextureRef& Set( D3DFORMAT tp, UInt32 ml, UInt32 mw, UInt32 mh, UInt32 np, UInt32 sz, UInt32 manSize, UInt32* lSz, void* pd, hsBool ed=false, hsBool renderTarget = false ); plDXTextureRef( D3DFORMAT tp, UInt32 ml, UInt32 mw, UInt32 mh, UInt32 np, UInt32 sz, UInt32 manSize, UInt32* lSz, void* pd, hsBool ed=false, hsBool renderTarget = false ); virtual ~plDXTextureRef(); void Link( plDXTextureRef **back ) { plDXDeviceRef::Link( (plDXDeviceRef **)back ); } plDXTextureRef *GetNext( void ) { return (plDXTextureRef *)fNext; } void Release( void ); }; class plDXCubeTextureRef : public plDXTextureRef { public: void *fFaceData[ 5 ]; // First face is in the inherited fData plDXCubeTextureRef( D3DFORMAT tp, UInt32 ml, UInt32 mw, UInt32 mh, UInt32 np, UInt32 sz, UInt32 manSize, UInt32* lSz, void* pd, hsBool ed=false, hsBool renderTarget = false ) : plDXTextureRef( tp, ml, mw, mh, np, sz, manSize, lSz, pd, ed, renderTarget ) { } }; #endif // _plDXTextureRef_h