/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ /////////////////////////////////////////////////////////////////////////////// // // // plCubicRenderTarget Class Header // // Derived renderTarget class representing a collection of render targets // // to be used for DYNAMIC cubic environment mapping. // // Cyan, Inc. // // // //// Version History ////////////////////////////////////////////////////////// // // // 6.7.2001 mcn - Created. // // // /////////////////////////////////////////////////////////////////////////////// #ifndef _plCubicRenderTarget_h #define _plCubicRenderTarget_h #include "plRenderTarget.h" #include "hsMatrix44.h" //// Class Definition ///////////////////////////////////////////////////////// class plCubicRenderTarget : public plRenderTarget { protected: //// Protected Members //// plRenderTarget *fFaces[6]; hsMatrix44 fWorldToCameras[6]; hsMatrix44 fCameraToWorlds[6]; public: //// Public Data //// enum Faces { kLeftFace = 0, kRightFace, kFrontFace, kBackFace, kTopFace, kBottomFace }; //// Public Members //// CLASSNAME_REGISTER( plCubicRenderTarget ); GETINTERFACE_ANY( plCubicRenderTarget, plRenderTarget ); plCubicRenderTarget() { fFaces[0] = fFaces[1] = fFaces[2] = fFaces[3] = fFaces[4] = fFaces[5] = nil; } plCubicRenderTarget( UInt16 flags, UInt16 width, UInt16 height, UInt8 bitDepth, UInt8 zDepth = -1, UInt8 sDepth = -1 ) : plRenderTarget( flags, width, height, bitDepth, zDepth, sDepth ) { int i; for( i = 0; i < 6; i++ ) { fFaces[i] = TRACKED_NEW plRenderTarget( flags, width, height, bitDepth, zDepth, sDepth ); fFaces[i]->fParent = this; fWorldToCameras[i].Reset(); fCameraToWorlds[i].Reset(); } } virtual ~plCubicRenderTarget() { int i; for( i = 0; i < 6; i++ ) delete fFaces[i]; } // Get the total size in bytes virtual UInt32 GetTotalSize( void ) const; virtual void SetCameraMatrix(const hsPoint3& pos); virtual const hsMatrix44& GetWorldToCamera(UInt8 face) const { return fWorldToCameras[face]; } virtual const hsMatrix44& GetCameraToWorld(UInt8 face) const { return fCameraToWorlds[face]; } plRenderTarget *GetFace(UInt8 face) const { return fFaces[face]; } virtual UInt32 Read(hsStream *s); virtual UInt32 Write(hsStream *s); }; #endif // _plCubicRenderTarget_h