/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef plSoundMsg_h #define plSoundMsg_h #include "plMessageWithCallbacks.h" #include "hsTemplates.h" #include "hsBitVector.h" class plSoundMsg : public plMessageWithCallbacks { private: void IInit() { fLoop=false; fPlaying = false; fBegin=fEnd=fTime=fRepeats=0; fSpeed = 0.f; fVolume = 0.f; fIndex = -1; fNameStr = 0; fFadeType = kLinear; } public: plSoundMsg() : plMessageWithCallbacks(nil, nil, nil) { IInit(); } plSoundMsg(const plKey &s, const plKey &r, const double* t) : plMessageWithCallbacks(s, r, t) { IInit(); } ~plSoundMsg(); CLASSNAME_REGISTER( plSoundMsg ); GETINTERFACE_ANY( plSoundMsg, plMessageWithCallbacks ); enum ModCmds { kPlay=0, kStop, kSetLooping, kUnSetLooping, kSetBegin, kToggleState, kAddCallbacks, kRemoveCallbacks, kGetStatus, kGetNumSounds, kStatusReply, kGoToTime, kSetVolume, kSetTalkIcon, kClearTalkIcon, kSetFadeIn, kSetFadeOut, kIsLocalOnly, // Not really a command, just a flag kSelectFromGroup, kNumCmds, kFastForwardPlay, kFastForwardToggle, kSynchedPlay, }; hsBitVector fCmd; hsBool Cmd(int n) const { return fCmd.IsBitSet(n); } void SetCmd(int n) { fCmd.SetBit(n); } void ClearCmd(); double fBegin; double fEnd; hsBool fLoop; hsScalar fSpeed; double fTime; int fIndex; int fRepeats; hsBool fPlaying; UInt32 fNameStr; hsScalar fVolume; // Range: 0 - silence, 1.f - loudest enum FadeType { kLinear, kLogarithmic, kExponential } fFadeType; // IO void Read(hsStream* stream, hsResMgr* mgr); void Write(hsStream* stream, hsResMgr* mgr); }; #endif //plWin32Sound_h