/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef plAttachMsg_inc #define plAttachMsg_inc #include "plRefMsg.h" #include "hsStream.h" class hsResMgr; class plAttachMsg : public plRefMsg { public: plAttachMsg() {} // child is the plSceneObject being added as a child to the receiver. If rcv is not loaded, this will have no effect. // flags should be either: // plRefMsg::kOnRequest - I'm adding this child to the receiver // plRefMsg::kOnRemove - I'm detaching this child from the receiver plAttachMsg(const plKey &rcv, hsKeyedObject* child, UInt8 context, const plKey snd=nil) : plRefMsg(rcv, context) { SetSender(snd); SetRef(child); } CLASSNAME_REGISTER( plAttachMsg ); GETINTERFACE_ANY( plAttachMsg, plRefMsg ); }; #endif // plAttachMsg_inc