/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef plFadeOpacityLay_inc #define plFadeOpacityLay_inc #include "plSurface/plLayerInterface.h" class plFadeOpacityLay : public plLayerInterface { protected: hsScalar fOpScale; public: plFadeOpacityLay(); virtual ~plFadeOpacityLay(); CLASSNAME_REGISTER( plFadeOpacityLay ); GETINTERFACE_ANY( plFadeOpacityLay, plLayerInterface ); virtual UInt32 Eval(double secs, UInt32 frame, UInt32 ignore); virtual void Read(hsStream* s, hsResMgr* mgr); virtual void Write(hsStream* s, hsResMgr* mgr); void SetOpacity(hsScalar f) { fOpScale = f; } hsScalar GetOpacity() const { return fOpScale; } }; #endif // plFadeOpacityLay_inc