/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/

#ifndef plDynaBulletMgr_inc
#define plDynaBulletMgr_inc

#include "plDynaDecalMgr.h"

class plBulletMsg;

class plDynaBulletMgr : public plDynaDecalMgr
{
public:
protected:

    virtual hsBool      IHandleEnableMsg(const plDynaDecalEnableMsg* enaMsg);
    virtual int         INewDecal();

    virtual hsBool      IHandleShot(plBulletMsg* bull);

public:
    plDynaBulletMgr();
    virtual ~plDynaBulletMgr();

    CLASSNAME_REGISTER( plDynaBulletMgr );
    GETINTERFACE_ANY( plDynaBulletMgr, plDynaDecalMgr );

    virtual void Read(hsStream* stream, hsResMgr* mgr);
    virtual void Write(hsStream* stream, hsResMgr* mgr);

    virtual hsBool MsgReceive(plMessage* msg);
};

#endif // plDynaBulletMgr_inc