/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #include "HeadSpin.h" #include #include #include #include "MaxMain/plMaxNode.h" #include "resource.h" #include #pragma hdrstop #include "plResponderMtl.h" #include "plResponderComponentPriv.h" #include "MaxPlasmaMtls/Materials/plDecalMtl.h" #include "MaxPlasmaMtls/Materials/plPassMtl.h" #include "MaxConvert/plConvert.h" #include "MaxConvert/hsMaterialConverter.h" #include "plSurface/hsGMaterial.h" #include "plSurface/plLayerAnimation.h" #include "plMaxAnimUtils.h" #include "plNotetrackAnim.h" #include "plPickMaterialMap.h" #include "MaxMain/plMtlCollector.h" #include "plPickNode.h" // Needed for convert #include "plMessage/plAnimCmdMsg.h" #include "MaxMain/plPlasmaRefMsgs.h" enum { kMtlRef, kMtlAnim, kMtlLoop, kMtlType, kMtlOwner_DEAD, kMtlNode, kMtlNodeType, }; enum MtlNodeType { kNodePB, // Use the node in the PB kNodeResponder // Use the node the responder is attached to }; #include "plAnimCompProc.h" class plResponderMtlProc : public plMtlAnimProc { public: plResponderMtlProc(); protected: virtual void IOnInitDlg(HWND hWnd, IParamBlock2* pb); virtual void ILoadUser(HWND hWnd, IParamBlock2* pb); virtual bool IUserCommand(HWND hWnd, IParamBlock2* pb, int cmd, int resID); virtual void IPickNode(IParamBlock2* pb); virtual void ISetNodeButtonText(HWND hWnd, IParamBlock2* pb); }; static plResponderMtlProc gResponderMtlProc; ParamBlockDesc2 gResponderMtlBlock ( kResponderMtlBlk, _T("mtlCmd"), 0, NULL, P_AUTO_UI, IDD_COMP_RESPOND_MTL, IDS_COMP_CMD_PARAMS, 0, 0, &gResponderMtlProc, kMtlRef, _T("mtl"), TYPE_REFTARG, 0, 0, end, kMtlAnim, _T("anim"), TYPE_STRING, 0, 0, end, kMtlLoop, _T("loop"), TYPE_STRING, 0, 0, end, kMtlType, _T("type"), TYPE_INT, 0, 0, end, kMtlNode, _T("node"), TYPE_INODE, 0, 0, end, kMtlNodeType, _T("nodeType"), TYPE_INT, 0, 0, end, end ); plResponderCmdMtl& plResponderCmdMtl::Instance() { static plResponderCmdMtl theInstance; return theInstance; } ParamBlockDesc2 *plResponderCmdMtl::GetDesc() { return &gResponderMtlBlock; } // Use old types for backward compatibility enum { kRespondPlayMat=12, kRespondStopMat, kRespondToggleMat, kRespondLoopMatOn, kRespondLoopMatOff, kRespondSetForeMat, kRespondSetBackMat, kRespondRewindMat, kNumTypes=8 }; static int IndexToOldType(int idx) { static int oldTypes[] = { kRespondPlayMat, kRespondStopMat, kRespondToggleMat, kRespondLoopMatOn, kRespondLoopMatOff, kRespondSetForeMat, kRespondSetBackMat, kRespondRewindMat }; hsAssert(idx < kNumTypes, "Bad index"); return oldTypes[idx]; } int plResponderCmdMtl::NumTypes() { return kNumTypes; } const char *plResponderCmdMtl::GetCategory(int idx) { return "Material"; } const char *plResponderCmdMtl::GetName(int idx) { int type = IndexToOldType(idx); switch (type) { case kRespondPlayMat: return "Play"; case kRespondStopMat: return "Stop"; case kRespondToggleMat: return "Toggle"; case kRespondLoopMatOn: return "Set Looping On"; case kRespondLoopMatOff:return "Set Looping Off"; case kRespondSetForeMat:return "Set Forwards"; case kRespondSetBackMat:return "Set Backwards"; case kRespondRewindMat: return "Rewind"; } return nil; } static const char *GetShortName(int type) { switch (type) { case kRespondPlayMat: return "Mat Play"; case kRespondStopMat: return "Mat Stop"; case kRespondToggleMat: return "Mat Toggle"; case kRespondLoopMatOn: return "Mat Loop On"; case kRespondLoopMatOff:return "Mat Loop Off"; case kRespondSetForeMat:return "Mat Set Fore"; case kRespondSetBackMat:return "Mat Set Back"; case kRespondRewindMat: return "Mat Rewind"; } return nil; } const char *plResponderCmdMtl::GetInstanceName(IParamBlock2 *pb) { static char name[256]; const char *shortName = GetShortName(pb->GetInt(kMtlType)); Mtl *mtl = (Mtl*)pb->GetReferenceTarget(kMtlRef); sprintf(name, "%s (%s)", shortName, mtl ? (const char *)mtl->GetName() : "none"); return name; } IParamBlock2 *plResponderCmdMtl::CreatePB(int idx) { int type = IndexToOldType(idx); // Create the paramblock and save it's type IParamBlock2 *pb = CreateParameterBlock2(&gResponderMtlBlock, nil); pb->SetValue(kMtlType, 0, type); return pb; } Mtl *plResponderCmdMtl::GetMtl(IParamBlock2 *pb) { return (Mtl*)pb->GetReferenceTarget(kMtlRef); } plString plResponderCmdMtl::GetAnim(IParamBlock2 *pb) { return plString::FromUtf8(pb->GetStr(kMtlAnim)); } void ISearchLayerRecur(plLayerInterface *layer, const plString &segName, hsTArray& keys) { if (!layer) return; plLayerAnimation *animLayer = plLayerAnimation::ConvertNoRef(layer); if (animLayer) { plString ID = animLayer->GetSegmentID(); if (!segName.Compare(ID)) { if( keys.kMissingIndex == keys.Find(animLayer->GetKey()) ) keys.Append(animLayer->GetKey()); } } ISearchLayerRecur(layer->GetAttached(), segName, keys); } int ISearchLayerRecur(hsGMaterial* mat, const plString &segName, hsTArray& keys) { int i; for( i = 0; i < mat->GetNumLayers(); i++ ) ISearchLayerRecur(mat->GetLayer(i), segName, keys); return keys.GetCount(); } int GetMatAnimModKey(Mtl* mtl, plMaxNodeBase* node, const plString& segName, hsTArray& keys) { int retVal = 0; int i; //if( begin < 0 ) // begin = 0; if( mtl->ClassID() == Class_ID(MULTI_CLASS_ID,0) ) { for( i = 0; i < mtl->NumSubMtls(); i++ ) retVal += GetMatAnimModKey(mtl->GetSubMtl(i), node, segName, keys); } else { hsTArray matList; if (node) hsMaterialConverter::Instance().GetMaterialArray(mtl, (plMaxNode*)node, matList); else hsMaterialConverter::Instance().CollectConvertedMaterials(mtl, matList); for( i = 0; i < matList.GetCount(); i++ ) { retVal += ISearchLayerRecur(matList[i], segName, keys); } } return retVal; } void plResponderCmdMtl::SetupProperties(plMaxNode* node, plErrorMsg* pErrMsg, IParamBlock2* pb) { plMaxNode* mtlNode; if (pb->GetInt(kMtlNodeType) == kNodeResponder) mtlNode = node; else mtlNode = (plMaxNode*)pb->GetINode(kMtlNode); if (mtlNode) mtlNode->SetForceMaterialCopy(true); } plMessage *plResponderCmdMtl::CreateMsg(plMaxNode* node, plErrorMsg *pErrMsg, IParamBlock2 *pb) { Mtl *maxMtl = (Mtl*)pb->GetReferenceTarget(kMtlRef); if (!maxMtl) throw "No material specified"; plString animName = plString::FromUtf8(pb->GetStr(kMtlAnim)); float begin=-1.f; float end = -1.f; SegmentMap *segMap = GetAnimSegmentMap(maxMtl, pErrMsg); hsTArray keys; if( segMap ) { GetSegMapAnimTime(animName, segMap, SegmentSpec::kAnim, begin, end); } plMaxNode* mtlNode; if (pb->GetInt(kMtlNodeType) == kNodeResponder) mtlNode = node; else mtlNode = (plMaxNode*)pb->GetINode(kMtlNode); GetMatAnimModKey(maxMtl, mtlNode, animName, keys); plString loopName = plString::FromUtf8(pb->GetStr(kMtlLoop)); if (segMap && !loopName.IsNull()) GetSegMapAnimTime(loopName, segMap, SegmentSpec::kLoop, begin, end); DeleteSegmentMap(segMap); if (!keys.GetCount()) { // We need the check here because "physicals only" export mode means that // most of the materials won't be there, so we should ignore this warning. -Colin if (plConvert::Instance().GetConvertSettings()->fPhysicalsOnly) return nil; else throw "Material animation key(s) not found"; } plAnimCmdMsg *msg = new plAnimCmdMsg; msg->AddReceivers(keys); switch (pb->GetInt(kMtlType)) { case kRespondPlayMat: msg->SetCmd(plAnimCmdMsg::kContinue); break; case kRespondStopMat: msg->SetCmd(plAnimCmdMsg::kStop); break; case kRespondToggleMat: msg->SetCmd(plAnimCmdMsg::kToggleState); break; case kRespondLoopMatOn: msg->SetCmd(plAnimCmdMsg::kSetLooping); // KLUDGE - We send the loop to play by name here, so anim grouped components // could have loops with different begin and end points. However, apparently // that functionality was never implemented, whoops. So, we'll take out the // stuff that actually tries to set the begin and end points for now, so that // anims with a loop set in advance will actually work with this. -Colin // // This KLUDGE has been copied from where Colin kludged it in plResponderAnim // in the spirit of consistent hackage. Maybe when one gets unkludged, the // other one will too. -mf // msg->SetCmd(plAnimCmdMsg::kSetLoopBegin); // msg->fLoopBegin = begin; // msg->SetCmd(plAnimCmdMsg::kSetLoopEnd); // msg->fLoopEnd = end; break; case kRespondLoopMatOff: msg->SetCmd(plAnimCmdMsg::kUnSetLooping); break; case kRespondSetForeMat: msg->SetCmd(plAnimCmdMsg::kSetForewards); break; case kRespondSetBackMat: msg->SetCmd(plAnimCmdMsg::kSetBackwards); break; case kRespondRewindMat: msg->SetCmd(plAnimCmdMsg::kGoToBegin); break; default: delete msg; throw "Unknown material command"; } return msg; } bool plResponderCmdMtl::IsWaitable(IParamBlock2 *pb) { int type = pb->GetInt(kMtlType); if (type == kRespondPlayMat || type == kRespondToggleMat) return true; return false; } void plResponderCmdMtl::GetWaitPoints(IParamBlock2 *pb, WaitPoints& waitPoints) { Mtl *mtl = GetMtl(pb); plString animName = GetAnim(pb); if (mtl) { plNotetrackAnim notetrackAnim(mtl, nil); plAnimInfo info = notetrackAnim.GetAnimInfo(animName); plString marker; while (!(marker = info.GetNextMarkerName()).IsNull()) waitPoints.push_back(marker); } } void plResponderCmdMtl::CreateWait(plMaxNode* node, plErrorMsg* pErrMsg, IParamBlock2 *pb, ResponderWaitInfo& waitInfo) { plAnimCmdMsg *animMsg = plAnimCmdMsg::ConvertNoRef(waitInfo.msg); if (animMsg) animMsg->SetCmd(plAnimCmdMsg::kAddCallbacks); plEventCallbackMsg *eventMsg = new plEventCallbackMsg; eventMsg->AddReceiver(waitInfo.receiver); eventMsg->fRepeats = 0; eventMsg->fEvent = kStop; eventMsg->fUser = waitInfo.callbackUser; if (!waitInfo.point.IsNull()) { // FIXME COLIN - Error checking here? Mtl *mtl = GetMtl(pb); plString animName = GetAnim(pb); plNotetrackAnim notetrackAnim(mtl, nil); plAnimInfo info = notetrackAnim.GetAnimInfo(animName); eventMsg->fEvent = kTime; eventMsg->fEventTime = info.GetMarkerTime(waitInfo.point); } else { eventMsg->fEvent = kStop; } plMessageWithCallbacks *callbackMsg = plMessageWithCallbacks::ConvertNoRef(waitInfo.msg); callbackMsg->AddCallback(eventMsg); hsRefCnt_SafeUnRef( eventMsg ); } //////////////////////////////////////////////////////////////////////////////// plResponderMtlProc::plResponderMtlProc() { fMtlButtonID = IDC_MTL_BUTTON; fMtlParamID = kMtlRef; fNodeButtonID = IDC_NODE_BUTTON; fNodeParamID = kMtlNode; fAnimComboID = IDC_ANIM_COMBO; fAnimParamID = kMtlAnim; } void plResponderMtlProc::IOnInitDlg(HWND hWnd, IParamBlock2* pb) { int type = pb->GetInt(kMtlType); // Show the loop control only if this is a loop int show = (type == kRespondLoopMatOn) ? SW_SHOW : SW_HIDE; ShowWindow(GetDlgItem(hWnd, IDC_LOOP_COMBO), show); ShowWindow(GetDlgItem(hWnd, IDC_LOOP_TEXT), show); // Resize the dialog if we're not using the loop control if (type != kRespondLoopMatOn) { RECT itemRect, clientRect; GetWindowRect(GetDlgItem(hWnd, IDC_LOOP_TEXT), &itemRect); GetWindowRect(hWnd, &clientRect); SetWindowPos(hWnd, NULL, 0, 0, clientRect.right-clientRect.left, itemRect.top-clientRect.top, SWP_NOMOVE | SWP_NOZORDER); } } void plResponderMtlProc::ILoadUser(HWND hWnd, IParamBlock2 *pb) { HWND hLoop = GetDlgItem(hWnd, IDC_LOOP_COMBO); const char *savedName = pb->GetStr(kMtlLoop); if (!savedName) savedName = ""; ComboBox_ResetContent(hLoop); int sel = ComboBox_AddString(hLoop, ENTIRE_ANIMATION_NAME); ComboBox_SetCurSel(hLoop, sel); // Get the NoteTrack animations off the selected material Mtl *mtl = (Mtl*)pb->GetReferenceTarget(kMtlRef); if (!mtl) { ComboBox_Enable(hLoop, FALSE); return; } ComboBox_Enable(hLoop, TRUE); plNotetrackAnim anim(mtl, nil); plString animName = plString::FromUtf8(pb->GetStr(kMtlAnim)); plAnimInfo info = anim.GetAnimInfo(animName); plString loopName; while (!(loopName = info.GetNextLoopName()).IsNull()) { sel = ComboBox_AddString(hLoop, loopName.c_str()); if (!loopName.Compare(savedName)) ComboBox_SetCurSel(hLoop, sel); } } bool plResponderMtlProc::IUserCommand(HWND hWnd, IParamBlock2* pb, int cmd, int resID) { if (cmd == CBN_SELCHANGE && resID == IDC_LOOP_COMBO) { HWND hCombo = GetDlgItem(hWnd, IDC_LOOP_COMBO); int idx = ComboBox_GetCurSel(hCombo); if (idx != CB_ERR) { if (ComboBox_GetItemData(hCombo, idx) == 0) pb->SetValue(kMtlLoop, 0, ""); else { // Get the name of the animation and save it char buf[256]; ComboBox_GetText(hCombo, buf, sizeof(buf)); pb->SetValue(kMtlLoop, 0, buf); } } return true; } return false; } #include "plPickNodeBase.h" static const char* kUserTypeAll = "(All)"; static const char* kResponderNodeName = "(Responder Node)"; class plPickRespMtlNode : public plPickMtlNode { protected: int fTypeID; void IAddUserType(HWND hList) { int type = fPB->GetInt(fTypeID); int idx = ListBox_AddString(hList, kUserTypeAll); if (type == kNodePB && !fPB->GetINode(fNodeParamID)) ListBox_SetCurSel(hList, idx); idx = ListBox_AddString(hList, kResponderNodeName); if (type == kNodeResponder) ListBox_SetCurSel(hList, idx); } void ISetUserType(plMaxNode* node, const char* userType) { if (strcmp(userType, kUserTypeAll) == 0) { ISetNodeValue(nil); fPB->SetValue(fTypeID, 0, kNodePB); } else if (strcmp(userType, kResponderNodeName) == 0) { ISetNodeValue(nil); fPB->SetValue(fTypeID, 0, kNodeResponder); } else fPB->SetValue(fTypeID, 0, kNodePB); } public: plPickRespMtlNode(IParamBlock2* pb, int nodeParamID, int typeID, Mtl* mtl) : plPickMtlNode(pb, nodeParamID, mtl), fTypeID(typeID) { } }; void plResponderMtlProc::IPickNode(IParamBlock2* pb) { plPickRespMtlNode pick(pb, kMtlNode, kMtlNodeType, IGetMtl(pb)); pick.DoPick(); } void plResponderMtlProc::ISetNodeButtonText(HWND hWnd, IParamBlock2* pb) { int type = pb->GetInt(kMtlNodeType); HWND hButton = GetDlgItem(hWnd, IDC_NODE_BUTTON); if (type == kNodeResponder) SetWindowText(hButton, kResponderNodeName); else if (type == kNodePB && !pb->GetINode(kMtlNode)) SetWindowText(hButton, kUserTypeAll); else plMtlAnimProc::ISetNodeButtonText(hWnd, pb); }