/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef _pyColor_h_ #define _pyColor_h_ ////////////////////////////////////////////////////////////////////// // // pyColor - the wrapper class for hsColorRGBA structure // ////////////////////////////////////////////////////////////////////// #include "hsColorRGBA.h" #include #include "pyGlueHelpers.h" class pyColor { private: hsColorRGBA fColor; protected: pyColor(hsScalar r=0.0f, hsScalar g=0.0f, hsScalar b=0.0f, hsScalar a=0.0f); pyColor(hsColorRGBA color); public: // required functions for PyObject interoperability PYTHON_CLASS_NEW_FRIEND(ptColor); PYTHON_CLASS_NEW_DEFINITION; static PyObject *New(hsScalar red, hsScalar green, hsScalar blue, hsScalar alpha = 0.0f); static PyObject *New(const hsColorRGBA & color); PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyColor object PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyColor); // converts a PyObject to a pyColor (throws error if not correct type) static void AddPlasmaClasses(PyObject *m); // non-python interface hsColorRGBA getColor() { return fColor; } void setColor(hsColorRGBA color) { fColor = color; } // python get attributes helpers hsScalar getRed() const { return fColor.r; } hsScalar getGreen() const { return fColor.g; } hsScalar getBlue() const { return fColor.b; } hsScalar getAlpha() const { return fColor.a; } // python set attributes helpers void setRed(hsScalar red) { fColor.r = red; } void setGreen(hsScalar green) { fColor.g = green; } void setBlue(hsScalar blue) { fColor.b = blue; } void setAlpha(hsScalar alpha) { fColor.a = alpha; } // override the equals to operator hsBool operator==(const pyColor &color) const { return ((pyColor*)this)->getColor() == ((pyColor&)color).getColor(); } hsBool operator!=(const pyColor &color) const { return !(color == *this); } // helper colors settings void White() { fColor.Set(1.0,1.0,1.0,1.0); } void Black() { fColor.Set(0.0,0.0,0.0,1.0); } void Red() { fColor.Set(1.0,0.0,0.0,1.0); } void Green() { fColor.Set(0.0,1.0,0.0,1.0); } void Blue() { fColor.Set(0.0,0.0,1.0,1.0); } void Magenta() { fColor.Set(1.0,0.0,1.0,1.0); } void Cyan() { fColor.Set(0.0,1.0,1.0,1.0); } void Yellow() { fColor.Set(1.0,1.0,0.0,1.0); } void Brown() { fColor.Set(0.65, 0.165,0.165,1.0); } void Gray() { fColor.Set(0.75, 0.75, 0.75, 1.0); } void Orange() { fColor.Set(1.0, 0.5, 0.0, 1.0); } void Pink() { fColor.Set(0.73, 0.56, 0.56, 1.0); } void DarkBrown() { fColor.Set(0.36, 0.25, 0.20, 1.0); } void DarkGreen() { fColor.Set(0.18, 0.31, 0.18, 1.0); } void DarkPurple() { fColor.Set(0.53, 0.12, 0.47, 1.0); } void NavyBlue() { fColor.Set(0.137,0.137,0.557,1.0); } void Maroon() { fColor.Set(0.557,0.137,0.42, 1.0); } void Tan() { fColor.Set(0.858,0.576,0.439,1.0); } void SlateBlue() { fColor.Set(0.0, 0.495,1.0, 1.0); } void SteelBlue() { fColor.Set(0.137,0.42, 0.557,1.0); } }; #endif // _pyColor_h_