/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

Additional permissions under GNU GPL version 3 section 7

If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
//                                                                          //
//  pfConsole Header                                                        //
//                                                                          //
//  9.21.2001 mcn - Added pfLogDisplays. These are classes that represent   //
//                  a scrolling buffer, much like the console, for on-      //
//                  screen display of error logs and the such. Currently    //
//                  managed by the console, but hopefully once we have      //
//                  a general manager for dialogs/menus (debug or           //
//                  otherwise), that manager will take the displays over.   //
//                                                                          //
//////////////////////////////////////////////////////////////////////////////

#ifndef _pfConsole_h
#define _pfConsole_h

#include "hsTypes.h"
#include "pnKeyedObject/hsKeyedObject.h"


class plPipeline;

//// Class Definition ////////////////////////////////////////////////////////

class pfConsoleEngine;
class plKeyEventMsg;
class pfConsoleInputInterface;

class pfConsole : public hsKeyedObject 
{
    friend class pfConsoleInputInterface;

    protected:

        enum Konstants 
        {
            kNumHistoryItems = 16,
            kModeHidden = 0,
            kModeSingleLine = 1,
            kModeFull = 2,
            kEffectDivisions = 1000,
            kMaxCharsWide = 80,
            kHelpDelay = 32,
            kCursorBlinkRate = 16,
            kMsgHintTimeout = 64,
            kWorkingLineSize = 256
        };


        UInt32  fNumDisplayLines;

        Int32   fEffectCounter;
        float   fLastTime;
        UInt32  fHelpTimer;
        char    fLastHelpMsg[ kWorkingLineSize ];
        UInt8   fMode;      // 0 - invisible, 1 - single line, 2 - full
        hsBool  fInited, fHelpMode, fPythonMode, fPythonFirstTime, fFXEnabled;
        UInt32  fPythonMultiLines;
        short   fCursorTicks;
        UInt32  fMsgTimeoutTimer;

        char    fHistory[ kNumHistoryItems ][ kMaxCharsWide ];
        UInt32  fHistoryCursor, fHistoryRecallCursor;
        char    *fDisplayBuffer;
        char    fWorkingLine[ kWorkingLineSize ];
        UInt32  fWorkingCursor;

        pfConsoleInputInterface *fInputInterface;

        pfConsoleEngine     *fEngine;

        void    IHandleKey( plKeyEventMsg *msg );

        static UInt32       fConsoleTextColor;
        static pfConsole    *fTheConsole;
        static void _cdecl IAddLineCallback( const char *string );

        static plPipeline   *fPipeline;

        void    IAddLine( const char *string, short leftMargin = 0 );
        void    IAddParagraph( const char *string, short margin = 0 );
        void    IClear( void );

        void    ISetMode( UInt8 mode );
        void    IEnableFX( hsBool e ) { fFXEnabled = e; }
        hsBool  IFXEnabled( void ) { return fFXEnabled; }

        void    IPrintSomeHelp( void );
        void    IUpdateTooltip( void );

    public:

        pfConsole();
        ~pfConsole();

        CLASSNAME_REGISTER( pfConsole );
        GETINTERFACE_ANY( pfConsole, plReceiver );
        
        static pfConsole * GetInstance ();

        virtual hsBool  MsgReceive( plMessage *msg );
    
        void    Init( pfConsoleEngine *engine );
        void    Draw( plPipeline *p );

        static void AddLine( const char *string ) { fTheConsole->IAddParagraph( string ); }
        static void AddLineF(const char * fmt, ...);
        static void Clear( void ) { fTheConsole->IClear(); }
        static void Hide( void ) { fTheConsole->ISetMode(kModeHidden); }

        static void EnableEffects( hsBool enable ) { fTheConsole->IEnableFX( enable ); }
        static hsBool AreEffectsEnabled( void ) { return fTheConsole->IFXEnabled(); }
        static void SetTextColor( UInt32 color ) { fConsoleTextColor = color; }
        static UInt32 GetTextColor() { return fConsoleTextColor; }

        static void         SetPipeline( plPipeline *pipe ) { fPipeline = pipe; }
        static plPipeline   *GetPipeline( void ) { return fPipeline; }
        
        static void RunCommandAsync (const char cmd[]);
};

#endif //_pfConsole_h