/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ ////////////////////////////////////////////////////////////////////////////// // // // pfGUIListElement Class Definitions // // // ////////////////////////////////////////////////////////////////////////////// #include "hsTypes.h" #include "pfGUIListElement.h" #include "pfGameGUIMgr.h" #include "pfGUIPopUpMenu.h" // For skins #include "../plGImage/plDynamicTextMap.h" #include "../plGImage/hsCodecManager.h" #include "../plPipeline/plDebugText.h" // To quickly and hackily get the screen size in pixels #include "hsResMgr.h" ////////////////////////////////////////////////////////////////////////////// //// Base Stuff ////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// void pfGUIListElement::Read( hsStream *s, hsResMgr *mgr ) { fSelected = s->ReadBool(); } void pfGUIListElement::Write( hsStream *s, hsResMgr *mgr ) { s->WriteBool( fSelected ); } ////////////////////////////////////////////////////////////////////////////// //// pfGUIListText /////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// //// Constructor/Destructor ////////////////////////////////////////////////// pfGUIListText::pfGUIListText() : pfGUIListElement( kText ) { fText = nil; fJustify = kLeftJustify; } pfGUIListText::pfGUIListText( const char *text ) : pfGUIListElement( kText ) { fText = hsStringToWString(text); fJustify = kLeftJustify; } pfGUIListText::pfGUIListText( const wchar_t *text ) : pfGUIListElement( kText ) { fText = TRACKED_NEW wchar_t[ wcslen( text ) + 1 ]; wcscpy( fText, text ); fJustify = kLeftJustify; } pfGUIListText::~pfGUIListText() { delete [] fText; } //// Virtuals //////////////////////////////////////////////////////////////// void pfGUIListText::Read( hsStream *s, hsResMgr *mgr ) { pfGUIListElement::Read( s, mgr ); char *text = s->ReadSafeString(); fText = hsStringToWString(text); delete [] text; } void pfGUIListText::Write( hsStream *s, hsResMgr *mgr ) { pfGUIListElement::Write( s, mgr ); char *text = hsWStringToString(fText); s->WriteSafeString(text); delete [] text; } hsBool pfGUIListText::Draw( plDynamicTextMap *textGen, UInt16 x, UInt16 y, UInt16 maxWidth, UInt16 maxHeight ) { textGen->SetJustify( (plDynamicTextMap::Justify)fJustify ); if( fSelected ) { textGen->FillRect( x, y, maxWidth, maxHeight, fColors->fSelBackColor ); textGen->SetTextColor( fColors->fSelForeColor, fColors->fTransparent && fColors->fSelBackColor.a == 0.f ); } else { // Normal back color will be cleared for us textGen->SetTextColor( fColors->fForeColor, fColors->fTransparent && fColors->fBackColor.a == 0.f ); } textGen->DrawClippedString( x + 4, y, GetText(), maxWidth - 8, maxHeight ); return true; } void pfGUIListText::GetSize( plDynamicTextMap *textGen, UInt16 *width, UInt16 *height ) { *width = textGen->CalcStringWidth( GetText(), height ); if( height != nil ) { if( *height == 0 ) *height = 10; // Never allow zero height elements else *height += 0; // Add one pixel on each side for padding (or not, 3.21.02 mcn) } } int pfGUIListText::CompareTo( pfGUIListElement *rightSide ) { pfGUIListText *text = (pfGUIListText *)rightSide; if( text->fType != kText ) return -2; return wcscmp( GetText(), text->GetText() ); } void pfGUIListText::SetText( const char *text ) { wchar_t *wText = hsStringToWString(text); SetText(wText); delete [] wText; } void pfGUIListText::SetText( const wchar_t *text ) { delete [] fText; if( text != nil ) { fText = TRACKED_NEW wchar_t[ wcslen( text ) + 1 ]; wcscpy( fText, text ); } else fText = nil; } void pfGUIListText::SetJustify( JustifyTypes justify ) { switch( justify ) { case kRightJustify: fJustify = plDynamicTextMap::kRightJustify; break; case kCenter: fJustify = plDynamicTextMap::kCenter; break; case kLeftJustify: default: fJustify = plDynamicTextMap::kLeftJustify; break; } } ////////////////////////////////////////////////////////////////////////////// //// pfGUIListPicture //////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// //// Constructor/Destructor ////////////////////////////////////////////////// pfGUIListPicture::pfGUIListPicture() : pfGUIListElement( kPicture ) { fBorderSize = 2; fMipmapKey = nil; } pfGUIListPicture::pfGUIListPicture( plKey mipKey, hsBool respectAlpha ) : pfGUIListElement( kPicture ) { fBorderSize = 2; fMipmapKey = mipKey; fRespectAlpha = respectAlpha; plMipmap *mip = plMipmap::ConvertNoRef( fMipmapKey->ObjectIsLoaded() ); if( mip != nil && mip->IsCompressed() ) { // Gotta make and grab an uncompressed one plMipmap *uncompBuffer = hsCodecManager::Instance().CreateUncompressedMipmap( mip, hsCodecManager::k32BitDepth ); char str[ 512 ]; sprintf( str, "%s_uncomp", mip->GetKeyName() ); fMipmapKey = hsgResMgr::ResMgr()->NewKey( str, uncompBuffer, fMipmapKey->GetUoid().GetLocation() ); fMipmapKey->RefObject(); } } pfGUIListPicture::~pfGUIListPicture() { fMipmapKey->UnRefObject(); fMipmapKey = nil; } //// Virtuals //////////////////////////////////////////////////////////////// void pfGUIListPicture::Read( hsStream *s, hsResMgr *mgr ) { pfGUIListElement::Read( s, mgr ); } void pfGUIListPicture::Write( hsStream *s, hsResMgr *mgr ) { pfGUIListElement::Write( s, mgr ); } hsBool pfGUIListPicture::Draw( plDynamicTextMap *textGen, UInt16 x, UInt16 y, UInt16 maxWidth, UInt16 maxHeight ) { if( fSelected ) textGen->FillRect( x, y, maxWidth, maxHeight, fColors->fSelBackColor ); plMipmap *mip = plMipmap::ConvertNoRef( fMipmapKey->ObjectIsLoaded() ); if( mip != nil ) { if( mip->GetWidth() + fBorderSize + fBorderSize > maxWidth || mip->GetHeight() + fBorderSize + fBorderSize > maxHeight ) return false; textGen->DrawImage( x + fBorderSize, y + fBorderSize, mip, fRespectAlpha ? plDynamicTextMap::kImgBlend : plDynamicTextMap::kImgNoAlpha ); } return true; } void pfGUIListPicture::GetSize( plDynamicTextMap *textGen, UInt16 *width, UInt16 *height ) { plMipmap *mip = plMipmap::ConvertNoRef( fMipmapKey->ObjectIsLoaded() ); if( mip == nil ) { *width = 16; if( height != nil ) *height = 16; } *width = (UInt16)(mip->GetWidth() + fBorderSize + fBorderSize); if( height != nil ) *height = (UInt16)(mip->GetHeight() + fBorderSize + fBorderSize); } int pfGUIListPicture::CompareTo( pfGUIListElement *rightSide ) { pfGUIListPicture *text = (pfGUIListPicture *)rightSide; if( text->fType != kPicture ) return -2; return -2; } ////////////////////////////////////////////////////////////////////////////// //// pfGUIListTreeRoot /////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// //// Constructor/Destructor ////////////////////////////////////////////////// pfGUIListTreeRoot::pfGUIListTreeRoot() : pfGUIListElement( kTreeRoot ) { fText = nil; fShowChildren = true; } pfGUIListTreeRoot::pfGUIListTreeRoot( const char *text ) : pfGUIListElement( kTreeRoot ) { fText = hsStringToWString(text); } pfGUIListTreeRoot::pfGUIListTreeRoot( const wchar_t *text ) : pfGUIListElement( kTreeRoot ) { fText = TRACKED_NEW wchar_t[ wcslen( text ) + 1 ]; wcscpy( fText, text ); } pfGUIListTreeRoot::~pfGUIListTreeRoot() { delete [] fText; } //// Virtuals //////////////////////////////////////////////////////////////// void pfGUIListTreeRoot::Read( hsStream *s, hsResMgr *mgr ) { pfGUIListElement::Read( s, mgr ); char *temp = s->ReadSafeString(); fText = hsStringToWString(temp); delete [] temp; } void pfGUIListTreeRoot::Write( hsStream *s, hsResMgr *mgr ) { pfGUIListElement::Write( s, mgr ); char *temp = hsWStringToString(fText); s->WriteSafeString( temp ); delete [] temp; } hsBool pfGUIListTreeRoot::Draw( plDynamicTextMap *textGen, UInt16 x, UInt16 y, UInt16 maxWidth, UInt16 maxHeight ) { textGen->SetJustify( plDynamicTextMap::kLeftJustify ); if( fSelected ) { textGen->FillRect( x, y, maxWidth, maxHeight, fColors->fSelBackColor ); textGen->SetTextColor( fColors->fSelForeColor, fColors->fTransparent && fColors->fSelBackColor.a == 0.f ); } else { // Normal back color will be cleared for us textGen->SetTextColor( fColors->fForeColor, fColors->fTransparent && fColors->fBackColor.a == 0.f ); } if( fSkin != nil ) { const pfGUISkin::pfSRect &r = fSkin->GetElement( fShowChildren ? pfGUISkin::kTreeButtonOpen : pfGUISkin::kTreeButtonClosed ); Int16 e = ( maxHeight - r.fHeight ); if( e < 0 ) e = 0; e >>= 1; textGen->DrawClippedImage( x + 2, y + e, fSkin->GetTexture(), r.fX, r.fY, r.fWidth, r.fHeight, plDynamicTextMap::kImgSprite ); x += r.fWidth + 4; } textGen->DrawClippedString( x + 4, y, GetTitle(), maxWidth - 8, maxHeight ); return true; } hsBool pfGUIListTreeRoot::MouseClicked( UInt16 localX, UInt16 localY ) { if( fSkin != nil ) { const pfGUISkin::pfSRect &r = fSkin->GetElement( fShowChildren ? pfGUISkin::kTreeButtonOpen : pfGUISkin::kTreeButtonClosed ); // For now, I can't think of a clean way of getting the current visible height to this function, // but just testing the X value for tree controls is good enough for now. If we need Y testing for // other elements, I'll figure out something. if( localX >= 2 && localX <= 2 + r.fWidth ) { ShowChildren( !fShowChildren ); return true; } } return false; } void pfGUIListTreeRoot::GetSize( plDynamicTextMap *textGen, UInt16 *width, UInt16 *height ) { *width = textGen->CalcStringWidth( GetTitle(), height ); if( height != nil ) { if( *height == 0 ) *height = 10; // Never allow zero height elements else *height += 0; // Add one pixel on each side for padding (or not, 3.21.02 mcn) if( fSkin != nil ) { UInt16 h = fSkin->GetElement( pfGUISkin::kTreeButtonClosed ).fHeight; if( *height < h ) *height = h; } } if( fSkin != nil ) *width += fSkin->GetElement( pfGUISkin::kTreeButtonClosed ).fWidth; } int pfGUIListTreeRoot::CompareTo( pfGUIListElement *rightSide ) { pfGUIListTreeRoot *text = (pfGUIListTreeRoot *)rightSide; if( text->fType != kTreeRoot ) return -2; return wcscmp( GetTitle(), text->GetTitle() ); } void pfGUIListTreeRoot::SetTitle( const char *text ) { wchar_t *wText = hsStringToWString(text); SetTitle(wText); delete [] wText; } void pfGUIListTreeRoot::SetTitle( const wchar_t *text ) { delete [] fText; if( text != nil ) { fText = TRACKED_NEW wchar_t[ wcslen( text ) + 1 ]; wcscpy( fText, text ); } else fText = nil; } void pfGUIListTreeRoot::AddChild( pfGUIListElement *el ) { fChildren.Append( el ); el->SetIndentLevel( GetIndentLevel() + 1 ); el->SetCollapsed( !fShowChildren ); } void pfGUIListTreeRoot::RemoveChild( UInt32 idx ) { fChildren.Remove( idx ); } void pfGUIListTreeRoot::ShowChildren( hsBool s ) { UInt32 i; fShowChildren = s; for( i = 0; i < fChildren.GetCount(); i++ ) fChildren[ i ]->SetCollapsed( !s ); } void pfGUIListTreeRoot::SetCollapsed( hsBool c ) { UInt32 i; pfGUIListElement::SetCollapsed( c ); for( i = 0; i < fChildren.GetCount(); i++ ) fChildren[ i ]->SetCollapsed( c ? true : !fShowChildren ); }