/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plCluster_inc
#define plCluster_inc
#include "hsTemplates.h"
#include "plClusterGroup.h"
#include "plSpanInstance.h"
class hsGMaterial;
class hsStream;
class plSpanInstance;
class hsKeyedObject;
class plLightInfo;
class plSpanTemplate;
class plVisRegion;
class hsBounds3Ext;
class plCluster
{
public:
enum
{
kNoIdx = UInt8(-1)
};
protected:
plClusterGroup* fGroup;
hsTArray fInsts;
plSpanEncoding fEncoding;
friend class plClusterUtil;
plSpanInstance* IGetInst(int i) const { return fInsts[i]; }
void IAddInst(plSpanInstance* inst) { fInsts.Append(inst); }
public:
plCluster();
~plCluster();
void Read(hsStream* s, plClusterGroup* grp);
void Write(hsStream* s) const;
UInt32 NumInsts() const { return fInsts.GetCount(); }
const plSpanInstance& GetInst(int i) const { return *fInsts[i]; }
void UnPack(UInt8* vDst, UInt16* iDst, int idxOffset, hsBounds3Ext& wBnd) const;
// Getters and setters, mostly for export construction.
const plSpanTemplate* GetTemplate() const { return fGroup->GetTemplate(); }
void SetEncoding(const plSpanEncoding& c) { fEncoding = c; }
plSpanEncoding GetEncoding() const { return fEncoding; }
plClusterGroup* GetGroup() const { return fGroup; }
void SetGroup(plClusterGroup* g) { fGroup = g; }
hsGMaterial* GetMaterial() const { return fGroup->GetMaterial(); }
const hsBitVector& GetVisSet() const { return fGroup->GetVisSet(); }
const hsBitVector& GetVisNot() const { return fGroup->GetVisNot(); }
const hsTArray& GetLights() const { fGroup->GetLights(); }
const plLODDist& GetLOD() const { return fGroup->GetLOD(); }
};
#endif // plCluster_inc