/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef plProfileManagerFull_h_inc #define plProfileManagerFull_h_inc #include "plProfileManager.h" #include "hsStlUtils.h" #include "hsStlSortUtils.h" class plProfileManager; class plGraphPlate; class plStatusLog; class hsStream; class plProfileVar; class plProfileManagerFull { public: typedef std::set GroupSet; protected: plProfileManager::VarVec& fVars; bool fLogStats; // If true, log the stats at the end of the frame std::wstring fLogAgeName; std::string fLogSpawnName; std::vector fGraphs; plGraphPlate* fDetailGraph; struct detailVar { plProfileVar* var; Int32 min; Int32 max; }; std::vector fDetailVars; // the vars we want to show on the detail graph GroupSet fShowGroups; plProfileVar* fShowLaps; UInt32 fMinLap; // For Display void IPrintGroup(hsStream* s, const char* groupName, bool printTitle=false); void ILogStats(); plProfileVar* IFindTimer(const char* name); void ISetActive(const char* groupName, bool active); plProfileManagerFull(); public: static plProfileManagerFull& Instance(); void EndFrame(); // Call end frame on our special timers void Update(); void GetGroups(GroupSet& groups); void ShowGroup(const char* groupName); void ShowNextGroup(); struct LapPair { const char* group; const char* varName; }; typedef std::vector LapNames; void GetLaps(LapNames& lapNames); void ShowLaps(const char* groupName, const char* varName); void SetMinLap(int m) { fMinLap = m; }; void PageDownLaps() { fMinLap += 40; } void PageUpLaps() { fMinLap = (fMinLap < 40) ? 0 : fMinLap - 40;} void CreateGraph(const char* varName, UInt32 min, UInt32 max); void ResetDefaultDetailVars(); void ShowDetailGraph(); void HideDetailGraph(); void AddDetailVar(const char* varName, UInt32 min, UInt32 max); void RemoveDetailVar(const char* varName); void UpdateDetailLabels(); void ResetMax(); void LogStats(const char* ageName, const char* spawnName); const wchar* GetProfilePath(); // If you're going to call LogStats, make sure to call this first so all stats will be evaluated before logging void ActivateAllStats(); }; #endif // plProfileManagerFull_h_inc