/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/

#ifndef plAudibleNull_inc
#define plAudibleNull_inc

struct hsVector3;
struct hsPoint3;

#include "plAudible.h"

class plAudibleNull : public plAudible
{
public:

    plAudibleNull() : fSceneNode(nil),fSceneObj(nil) {;}

    CLASSNAME_REGISTER( plAudibleNull );
    GETINTERFACE_ANY( plAudibleNull, plAudible );

    virtual plKey GetSceneNode() const { return fSceneNode; }
    virtual void SetSceneNode(plKey newNode);

    virtual plKey GetSceneObject() const { return fSceneObj; }
    virtual void SetSceneObject(plKey newNode) { }

    virtual plAudible& SetProperty(int prop, hsBool on) { return *this; }
    virtual hsBool GetProperty(int prop) { return false; }

    void        Play(int index = -1){;}
    void        SynchedPlay(int index = -1) {;}
    void        Stop(int index = -1){;}
    void        FastForwardPlay(int index = -1){;}
    void        FastForwardToggle(int index = -1){;}
    void        SetMin(const hsScalar m,int index = -1){;} // sets minimum falloff distance
    void        SetMax(const hsScalar m,int index = -1){;} // sets maximum falloff distance
    virtual plAudible& SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l, int index = -1){return *this;}
    hsScalar    GetMin(int index = -1) const{return 0;}
    hsScalar    GetMax(int index = -1) const{return 0;}
    void        SetVelocity(const hsVector3 vel,int index = -1){;}
    hsVector3   GetVelocity(int index = -1) const;
    hsPoint3    GetPosition(int index = -1);
    void        SetLooping(hsBool loop,int index = -1){;} // sets continuous loop or stops looping
    hsBool      IsPlaying(int index = -1){return false;}
    virtual void        SetTime(double t, int index = -1) {}
    virtual void        Activate(){}
    virtual void        DeActivate(){}
    virtual void        GetStatus(plSoundMsg* pMsg) {;}
    virtual int         GetNumSounds() const {return 0;}
    virtual plSound*    GetSound(int i) const { return nil; }
    virtual int         GetSoundIndex(const char *keyname) const { return -1; }
    virtual void        SetVolume(const float volume,int index = -1) {;}
    virtual void        SetFilename(int index, const char *filename, hsBool isCompressed){}

    virtual void    RemoveCallbacks(plSoundMsg* pMsg) {}
    virtual void    AddCallbacks(plSoundMsg* pMsg) {}

    virtual void    SetMuted( hsBool muted, int index = -1 ) {;}
    virtual void    ToggleMuted( int index = -1 ) {;}
    virtual void    SetTalkIcon(int index, UInt32 str){;}
    virtual void    ClearTalkIcon(){;}

    virtual void        SetFadeIn( const int type, const float length, int index = -1 ) {}
    virtual void        SetFadeOut( const int type, const float length, int index = -1 ) {}

protected:
    plKey               fSceneNode, fSceneObj;
};

#endif // plAudibleNull_inc