/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#ifndef plNetVoiceList_h
#define plNetVoiceList_h
#include "hsTypes.h"
#include "hsStlUtils.h"
//
// a simple class used by the net client code to hold listenLists and talkLists
// for voice filtering.
//
class plNetTransportMember;
class plNetVoiceList
{
protected:
typedef std::vector VoiceListType;
protected:
VoiceListType fMembers;
public:
plNetVoiceList() {}
virtual ~plNetVoiceList() {}
int GetNumMembers() const { return fMembers.size(); }
plNetTransportMember* GetMember(int i) const { return fMembers[i]; }
virtual void AddMember(plNetTransportMember* e) = 0;
virtual void RemoveMember(plNetTransportMember* e) = 0;
virtual void Clear() { fMembers.clear(); }
int FindMember(plNetTransportMember* e); // return index or -1
};
//
// Specialized version for listen list
// a list of other player I am listening to
//
class plNetListenList : public plNetVoiceList
{
private:
double fLastUpdateTime;
int fNumUpdates;
public:
plNetListenList() : fNumUpdates(0) {}
~plNetListenList() {}
static float kUpdateInterval;
static int kMaxListenListSize;
static float kMaxListenDistSq;
void SetLastUpdateTime(double t) { fLastUpdateTime=t; fNumUpdates++; }
double GetLastUpdateTime() { return fLastUpdateTime; }
hsBool CheckForceSynch() { if (fNumUpdates>10) { fNumUpdates=0; return true;} return false; }
virtual void AddMember(plNetTransportMember* e);
virtual void RemoveMember(plNetTransportMember* e);
};
//
// Specialized version for talk list
// a list of other players I am talking to
//
class plNetClientMgr;
class plNetTalkList : public plNetVoiceList
{
private:
enum
{
kDirty = 0x1
};
UInt32 fFlags;
public:
plNetTalkList() : fFlags(0) {}
~plNetTalkList() {}
void UpdateTransportGroup(plNetClientMgr* nc);
void AddMember(plNetTransportMember* e);
void RemoveMember(plNetTransportMember* e);
void Clear();
};
#endif // plNetVoiceList_h