/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
#ifndef cyCamera_h
#define cyCamera_h

/////////////////////////////////////////////////////////////////////////////
//
// NAME: cyCamera
//
// PURPOSE: Class wrapper to map camera functions to plasma2 message
//
#include "hsTypes.h"

#include "pnKeyedObject/plKey.h"
class pyKey;

#include <python.h>
#include "pyGlueHelpers.h"

class cyCamera
{
protected:
	plKey		fSender;
	plKey		fTheCam;

	cyCamera();
public:
	// required functions for PyObject interoperability
	PYTHON_CLASS_NEW_FRIEND(ptCamera);
	PYTHON_CLASS_NEW_DEFINITION;
	PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a cyCamera object
	PYTHON_CLASS_CONVERT_FROM_DEFINITION(cyCamera); // converts a PyObject to a cyCamera (throws error if not correct type)

	static void AddPlasmaClasses(PyObject *m);

	// setters
	void SetSender(plKey &sender);

	// Save the current state of the virtual camera
	// NOTE: doesn't work by itself at the moment
	virtual void Push(pyKey& newCamKey);

	// Restore the state of the virtual camera with a previously saved setting
	virtual void Pop(pyKey& oldCamKey);

	// Send controlKey commands to the virtual camera (should be like a pass thru)
	virtual void ControlKey(Int32 controlKey, hsBool activated);


	/////////////////////////////////////////////////////////////////////////////
	//
	//  Function   : TransitionTo
	//  PARAMETERS : newCamKey  - what to switch the camera to
	//             : time       - how long it takes to transition to new camera
	//
	//  PURPOSE    : Transition to a new camera (position and settings)
	//
	virtual void TransitionTo(pyKey& newCamKey, double time, hsBool save);
	
	virtual void SetEnableFirstPersonOverride(hsBool state);
	virtual void EnableFirstPersonOverride() { SetEnableFirstPersonOverride(true); }
	virtual void DisableFirstPersonOverride() { SetEnableFirstPersonOverride(false); }
	
	virtual void UndoFirstPerson();

	virtual hsScalar GetFOV();
	virtual void SetFOV(hsScalar fov, double t);

	virtual void SetSmootherCam(hsBool state);
	virtual hsBool IsSmootherCam();

	virtual void SetWalkAndVerticalPan(hsBool state);
	virtual hsBool IsWalkAndVerticalPan();

	virtual void SetStayInFirstPerson(hsBool state);
	virtual hsBool IsStayInFirstPerson();

	virtual void SetAspectRatio(float aspectratio);
	virtual float GetAspectRatio();
	virtual void RefreshFOV();
};


#endif  // cyCamera_h