/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ ////////////////////////////////////////////////////////////////////// // // pyVaultNode - a wrapper class to provide interface to the RelVaultNode // ////////////////////////////////////////////////////////////////////// #include "pyVaultNode.h" #ifndef BUILDING_PYPLASMA #include "pyVault.h" #endif #include "pyImage.h" #include "pyDniCoordinates.h" #include "pyVaultNodeRef.h" #include "pyVaultFolderNode.h" #include "pyVaultPlayerInfoListNode.h" #include "pyVaultImageNode.h" #include "pyVaultTextNoteNode.h" #include "pyVaultAgeLinkNode.h" #include "pyVaultChronicleNode.h" #include "pyVaultPlayerInfoNode.h" #include "pyVaultMarkerGameNode.h" #include "pyVaultAgeInfoNode.h" #include "pyVaultAgeInfoListNode.h" #include "pyVaultPlayerNode.h" #include "pyVaultSDLNode.h" #ifndef BUILDING_PYPLASMA #include "pyVaultSystemNode.h" #endif #include "../plGImage/plMipmap.h" #include "../plVault/plVault.h" #ifndef BUILDING_PYPLASMA #include "../pnNetCommon/plNetApp.h" #include "../plNetClientComm/plNetClientComm.h" #endif #include /////////////////////////////////////////////////////////////////////////// static void __cdecl LogDumpProc ( void * , const wchar fmt[], ... ) { va_list args; va_start(args, fmt); LogMsgV(kLogDebug, fmt, args); va_end(args); } pyVaultNode::pyVaultNodeOperationCallback::pyVaultNodeOperationCallback(PyObject * cbObject) : fCbObject( cbObject ) , fNode(nil) , fPyNodeRef(nil) { Py_XINCREF( fCbObject ); } pyVaultNode::pyVaultNodeOperationCallback::~pyVaultNodeOperationCallback() { Py_XDECREF( fCbObject ); } void pyVaultNode::pyVaultNodeOperationCallback::VaultOperationStarted( UInt32 context ) { fContext = context; if ( fCbObject ) { // Call the callback. if (PyObject_HasAttrString( fCbObject, "vaultOperationStarted" )) { PyObject* func = nil; func = PyObject_GetAttrString( fCbObject, "vaultOperationStarted" ); if ( func ) { if ( PyCallable_Check(func)>0 ) { PyObject* retVal = PyObject_CallMethod(fCbObject, "vaultOperationStarted", "l", context); Py_XDECREF(retVal); } } } } } void pyVaultNode::pyVaultNodeOperationCallback::VaultOperationComplete( UInt32 context, int resultCode ) { if ( fCbObject ) { // Call the callback. if (PyObject_HasAttrString( fCbObject, "vaultOperationComplete" )) { PyObject* func = nil; func = PyObject_GetAttrString( fCbObject, "vaultOperationComplete" ); if ( func ) { if ( PyCallable_Check(func)>0 ) { PyObject * pyNode = pyVaultNode::New(fNode); PyObject* t = PyTuple_New(2); PyTuple_SetItem(t, 0, pyNode); PyTuple_SetItem(t, 1, fPyNodeRef); PyObject* retVal = PyObject_CallMethod(fCbObject, "vaultOperationComplete", "lOi", context, t, resultCode); Py_XDECREF(retVal); Py_DECREF(t); } } } } DEL(this); // commit hara-kiri } void pyVaultNode::pyVaultNodeOperationCallback::SetNode (RelVaultNode * rvn) { if (rvn) rvn->IncRef(); SWAP(rvn, fNode); if (rvn) rvn->DecRef(); } RelVaultNode * pyVaultNode::pyVaultNodeOperationCallback::GetNode () { return fNode; } // only for python glue, do NOT call pyVaultNode::pyVaultNode() : fNode(nil) , fCreateAgeGuid(nil) , fCreateAgeName(nil) { } // should only be created from C++ side pyVaultNode::pyVaultNode( RelVaultNode* nfsNode ) : fNode(nfsNode) , fCreateAgeGuid(nil) , fCreateAgeName(nil) { if (fNode) fNode->IncRef("pyVaultNode"); } pyVaultNode::~pyVaultNode() { if (fNode) fNode->DecRef("pyVaultNode"); FREE(fCreateAgeGuid); FREE(fCreateAgeName); } RelVaultNode* pyVaultNode::GetNode() const { return fNode; } // override the equals to operator bool pyVaultNode::operator==(const pyVaultNode &vaultNode) const { RelVaultNode* ours = GetNode(); RelVaultNode* theirs = vaultNode.GetNode(); if (ours == nil && theirs == nil) return true; if (ours == nil || theirs == nil) return false; if (ours->nodeId == theirs->nodeId) return true; return ours->Matches(theirs); } // public getters UInt32 pyVaultNode::GetID( void ) { if (fNode) return fNode->nodeId; return 0; } UInt32 pyVaultNode::GetType( void ) { if (fNode) return fNode->nodeType; return 0; } UInt32 pyVaultNode::GetOwnerNodeID( void ) { hsAssert(false, "eric, port?"); // if (fNode) // return fNode->ownerId; return 0; } PyObject* pyVaultNode::GetOwnerNode( void ) { hsAssert(false, "eric, port?"); /* if (fNode) { const plVaultPlayerInfoNode* node = fNode->GetOwnerNode(); if (node) return pyVaultPlayerInfoNode::New((plVaultPlayerInfoNode*)node); } */ // just return a None object PYTHON_RETURN_NONE; } UInt32 pyVaultNode::GetModifyTime( void ) { if (fNode) return fNode->modifyTime; return 0; } UInt32 pyVaultNode::GetCreatorNodeID( void ) { if (fNode) return fNode->creatorId; return 0; } PyObject* pyVaultNode::GetCreatorNode( void ) { PyObject * result = nil; if (fNode) { RelVaultNode * templateNode = NEWZERO(RelVaultNode); templateNode->IncRef(); templateNode->SetNodeType(plVault::kNodeType_PlayerInfo); VaultPlayerInfoNode plrInfo(templateNode); plrInfo.SetPlayerId(fNode->creatorId); if (RelVaultNode * rvn = VaultGetNodeIncRef(templateNode)) { result = pyVaultPlayerInfoNode::New(rvn); rvn->DecRef(); } templateNode->DecRef(); } if (result) return result; // just return a None object PYTHON_RETURN_NONE; } UInt32 pyVaultNode::GetCreateTime( void ) { if (fNode) return fNode->createTime; return 0; } UInt32 pyVaultNode::GetCreateAgeTime( void ) { hsAssert(false, "eric, port?"); // for now, just return the earth-time the node was created return GetCreateTime(); } const char * pyVaultNode::GetCreateAgeName( void ) { if (!fNode) return ""; if (fCreateAgeName) return fCreateAgeName; if (fNode) { if (fNode->createAgeName) fCreateAgeName = StrDupToAnsi(fNode->createAgeName); else fCreateAgeName = StrDup(""); } return fCreateAgeName; } const char * pyVaultNode::GetCreateAgeGuid( void ) { if (!fNode) return ""; if (fCreateAgeGuid) return fCreateAgeGuid; if (fNode) { fCreateAgeGuid = (char*)ALLOC(64); GuidToString(fNode->createAgeUuid, fCreateAgeGuid, 64); } return fCreateAgeGuid; } PyObject* pyVaultNode::GetCreateAgeCoords () { if (!fNode) PYTHON_RETURN_NONE; return pyDniCoordinates::New(nil); } void pyVaultNode::SetID( UInt32 v ) { hsAssert(false, "Why are you changing the node id?"); } void pyVaultNode::SetType( int v ) { ASSERT(fNode); if (fNode->nodeId) { FATAL("pyVaultNode: You may not change the type of a vault node"); return; } fNode->SetNodeType(v); } void pyVaultNode::SetOwnerNodeID( UInt32 v ) { hsAssert(false, "eric, implement me."); } void pyVaultNode::SetCreatorNodeID( UInt32 v ) { ASSERT(fNode); if (fNode->nodeId) { FATAL("pyVaultNode: You may not change the type of a vault node"); return; } fNode->SetCreatorId(v); } void pyVaultNode::SetCreateAgeName( const char * v ) { FREE(fCreateAgeName); fCreateAgeName = nil; ASSERT(fNode); wchar str[MAX_PATH]; StrToUnicode(str, v, arrsize(str)); fNode->SetCreateAgeName(str); } void pyVaultNode::SetCreateAgeGuid( const char * v ) { FREE(fCreateAgeGuid); fCreateAgeGuid = nil; ASSERT(fNode); Uuid uuid; GuidFromString(v, &uuid); fNode->SetCreateAgeUuid(uuid); } ///////////////////////////////////////////////// // Vault Node API // Add child node void _AddNodeCallback(ENetError result, void* param) { pyVaultNode::pyVaultNodeOperationCallback* cb = (pyVaultNode::pyVaultNodeOperationCallback*)param; if (IS_NET_SUCCESS(result)) cb->VaultOperationComplete(hsOK); else cb->VaultOperationComplete(hsFail); } PyObject* pyVaultNode::AddNode(pyVaultNode* pynode, PyObject* cbObject, UInt32 cbContext) { pyVaultNodeOperationCallback * cb = NEWZERO(pyVaultNodeOperationCallback)(cbObject); if ( fNode && pynode && pynode->GetNode() ) { // Hack the callbacks until vault notification is in place cb->VaultOperationStarted(cbContext); int hsResult = hsOK; if ( !pynode->GetID() ) { // Block here until node is created and fetched =( ASSERT(pynode->GetNode()->nodeType); ENetError result; RelVaultNode * newNode = VaultCreateNodeAndWaitIncRef( pynode->GetNode(), &result ); if (newNode) { newNode->IncRef(); pynode->fNode->DecRef(); pynode->fNode = newNode; } else { hsResult = hsFail; } } PyObject * nodeRef = cb->fPyNodeRef = pyVaultNodeRef::New(fNode, pynode->fNode); Py_INCREF(nodeRef); // incref it, because we MUST return a new PyObject, and the callback "steals" the ref from us cb->SetNode(pynode->fNode); VaultAddChildNode(fNode->nodeId, pynode->fNode->nodeId, NetCommGetPlayer()->playerInt, (FVaultAddChildNodeCallback)_AddNodeCallback, cb ); // Evil undocumented functionality that some fool // decided to use in xKI.py. Really??? return nodeRef; } else { // manually make the callback cb->VaultOperationStarted( cbContext ); cb->VaultOperationComplete(hsFail); } // just return a None object PYTHON_RETURN_NONE; } // Link a node to this one void pyVaultNode::LinkToNode(int nodeID, PyObject* cbObject, UInt32 cbContext) { pyVaultNodeOperationCallback * cb = NEWZERO(pyVaultNodeOperationCallback)( cbObject ); if (fNode && nodeID) { // Hack the callbacks until vault notification is in place cb->VaultOperationStarted( cbContext ); if (RelVaultNode * rvn = VaultGetNodeIncRef(nodeID)) { cb->SetNode(rvn); cb->fPyNodeRef = pyVaultNodeRef::New(fNode, rvn); rvn->DecRef(); } VaultAddChildNode(fNode->nodeId, nodeID, NetCommGetPlayer()->playerInt, (FVaultAddChildNodeCallback)_AddNodeCallback, cb ); } else { // manually make the callback cb->VaultOperationStarted( cbContext ); cb->VaultOperationComplete( cbContext, hsFail ); } } // Remove child node hsBool pyVaultNode::RemoveNode( pyVaultNode& pynode, PyObject* cbObject, UInt32 cbContext ) { pyVaultNodeOperationCallback * cb = NEWZERO(pyVaultNodeOperationCallback)( cbObject ); if (fNode && pynode.fNode) { // Hack the callbacks until vault notification is in place cb->VaultOperationStarted( cbContext ); VaultRemoveChildNode(fNode->nodeId, pynode.fNode->nodeId, nil, nil); cb->SetNode(pynode.fNode); cb->fPyNodeRef = pyVaultNodeRef::New(fNode, pynode.fNode); cb->VaultOperationComplete( cbContext, hsOK ); return true; } else { // manually make the callback cb->VaultOperationStarted( cbContext ); cb->VaultOperationComplete( cbContext, hsFail ); } return false; } // Remove all child nodes void pyVaultNode::RemoveAllNodes( void ) { if (!fNode) return; ARRAY(unsigned) nodeIds; fNode->GetChildNodeIds(&nodeIds, 1); for (unsigned i = 0; i < nodeIds.Count(); ++i) VaultRemoveChildNode(fNode->nodeId, nodeIds[i], nil, nil); } // Add/Save this node to vault void pyVaultNode::Save(PyObject* cbObject, UInt32 cbContext) { // If the node doesn't have an id, then use it as a template to create the node in the vault, // otherwise just ignore the save request since vault nodes are now auto-saved. if (!fNode->nodeId && fNode->nodeType) { ENetError result; if (RelVaultNode * node = VaultCreateNodeAndWaitIncRef(fNode, &result)) { fNode->DecRef(); fNode = node; } } pyVaultNodeOperationCallback * cb = NEWZERO(pyVaultNodeOperationCallback)( cbObject ); cb->SetNode(fNode); cb->VaultOperationStarted( cbContext ); cb->VaultOperationComplete( cbContext, hsOK ); } // Save this node and all child nodes that need saving. void pyVaultNode::SaveAll(PyObject* cbObject, UInt32 cbContext) { // Nodes are now auto-saved pyVaultNodeOperationCallback * cb = NEWZERO(pyVaultNodeOperationCallback)( cbObject ); cb->VaultOperationStarted( cbContext ); cb->VaultOperationComplete( cbContext, hsOK ); } void pyVaultNode::ForceSave() { if (!fNode->nodeId && fNode->nodeType) { ENetError result; if (RelVaultNode * node = VaultCreateNodeAndWaitIncRef(fNode, &result)) { fNode->DecRef(); fNode = node; } } else VaultForceSaveNodeAndWait(fNode); } // Send this node to the destination client node. will be received in it's inbox folder. void pyVaultNode::SendTo(UInt32 destClientNodeID, PyObject* cbObject, UInt32 cbContext ) { pyVaultNodeOperationCallback * cb = NEWZERO(pyVaultNodeOperationCallback)( cbObject ); if (fNode) { // If the node doesn't have an id, then use it as a template to create the node in the vault, if (!fNode->nodeId && fNode->nodeType) { ENetError result; if (RelVaultNode * node = VaultCreateNodeAndWaitIncRef(fNode, &result)) { fNode->DecRef(); fNode = node; } } // Hack the callbacks until vault notification is in place cb->VaultOperationStarted( cbContext ); VaultSendNode(fNode, destClientNodeID); cb->VaultOperationComplete( cbContext, hsOK ); } else { // manually make the callback cb->VaultOperationStarted( cbContext ); cb->VaultOperationComplete( cbContext, hsFail ); } } // Get all child nodes, simulating a NodeRef list for legacy compatibility PyObject* pyVaultNode::GetChildNodeRefList() { // create the list PyObject* pyEL = PyList_New(0); // fill in the elements list of this folder if (fNode) { ARRAY(RelVaultNode*) nodes; fNode->GetChildNodesIncRef( 1, &nodes ); for (unsigned i = 0; i < nodes.Count(); ++i) { PyObject* elementObj = pyVaultNodeRef::New(fNode, nodes[i]); PyList_Append(pyEL, elementObj); Py_DECREF(elementObj); nodes[i]->DecRef(); } } return pyEL; } int pyVaultNode::GetChildNodeCount() { if (!fNode) return 0; ARRAY(unsigned) nodeIds; fNode->GetChildNodeIds(&nodeIds, 1); return nodeIds.Count(); } // Get the client ID from my Vault client. UInt32 pyVaultNode::GetClientID() { hsAssert(false, "eric, port me"); return 0; } bool pyVaultNode::HasNode( UInt32 nodeID ) { if ( fNode ) return fNode->IsParentOf( nodeID, 1 ); return false; } PyObject * pyVaultNode::GetNode2( UInt32 nodeID ) const { PyObject * result = nil; if ( fNode ) { RelVaultNode * templateNode = NEWZERO(RelVaultNode); templateNode->IncRef(); templateNode->SetNodeId(nodeID); if (RelVaultNode * rvn = fNode->GetChildNodeIncRef(templateNode, 1)) { result = pyVaultNodeRef::New(fNode, rvn); rvn->DecRef(); } templateNode->DecRef(); } if (result) return result; PYTHON_RETURN_NONE; } PyObject* pyVaultNode::FindNode( pyVaultNode * templateNode ) { PyObject * result = nil; if ( fNode && templateNode->fNode ) { if (RelVaultNode * rvn = fNode->GetChildNodeIncRef(templateNode->fNode, 1)) { result = pyVaultNode::New(rvn); rvn->DecRef(); } } if (result) return result; PYTHON_RETURN_NONE; } PyObject * pyVaultNode::GetChildNode (unsigned nodeId) { if (!fNode) PYTHON_RETURN_NONE; RelVaultNode * templateNode = NEWZERO(RelVaultNode); templateNode->IncRef(); templateNode->SetNodeId(nodeId); RelVaultNode * rvn = fNode->GetChildNodeIncRef(templateNode, 1); templateNode->DecRef(); if (rvn) { PyObject * result = pyVaultNode::New(rvn); rvn->DecRef(); return result; } PYTHON_RETURN_NONE; } // all the upcasting... PyObject* pyVaultNode::UpcastToFolderNode() { if (!fNode) PYTHON_RETURN_NONE; if ( fNode->nodeType != plVault::kNodeType_Folder && fNode->nodeType != plVault::kNodeType_AgeInfoList && fNode->nodeType != plVault::kNodeType_PlayerInfoList ) PYTHON_RETURN_NONE; return pyVaultFolderNode::New(fNode); } PyObject* pyVaultNode::UpcastToPlayerInfoListNode() { if (!fNode) PYTHON_RETURN_NONE; if (fNode->nodeType != plVault::kNodeType_PlayerInfoList) PYTHON_RETURN_NONE; return pyVaultPlayerInfoListNode::New(fNode); } PyObject* pyVaultNode::UpcastToImageNode() { if (!fNode) PYTHON_RETURN_NONE; if (fNode->nodeType != plVault::kNodeType_Image) PYTHON_RETURN_NONE; return pyVaultImageNode::New(fNode); } PyObject* pyVaultNode::UpcastToTextNoteNode() { if (!fNode) PYTHON_RETURN_NONE; if (fNode->nodeType != plVault::kNodeType_TextNote) PYTHON_RETURN_NONE; return pyVaultTextNoteNode::New(fNode); } PyObject* pyVaultNode::UpcastToAgeLinkNode() { if (!fNode) PYTHON_RETURN_NONE; if (fNode->nodeType != plVault::kNodeType_AgeLink) PYTHON_RETURN_NONE; return pyVaultAgeLinkNode::New(fNode); } PyObject* pyVaultNode::UpcastToChronicleNode() { if (!fNode) PYTHON_RETURN_NONE; if (fNode->nodeType != plVault::kNodeType_Chronicle) PYTHON_RETURN_NONE; return pyVaultChronicleNode::New(fNode); } PyObject* pyVaultNode::UpcastToPlayerInfoNode() { if (!fNode) PYTHON_RETURN_NONE; if (fNode->nodeType != plVault::kNodeType_PlayerInfo) PYTHON_RETURN_NONE; return pyVaultPlayerInfoNode::New(fNode); } PyObject* pyVaultNode::UpcastToMarkerGameNode() { if (!fNode) PYTHON_RETURN_NONE; if (fNode->nodeType != plVault::kNodeType_MarkerGame) PYTHON_RETURN_NONE; return pyVaultMarkerGameNode::New(fNode); } PyObject* pyVaultNode::UpcastToAgeInfoNode() { if (!fNode) PYTHON_RETURN_NONE; if (fNode->nodeType != plVault::kNodeType_AgeInfo) PYTHON_RETURN_NONE; return pyVaultAgeInfoNode::New(fNode); } PyObject* pyVaultNode::UpcastToAgeInfoListNode() { if (!fNode) PYTHON_RETURN_NONE; if (fNode->nodeType != plVault::kNodeType_AgeInfoList) PYTHON_RETURN_NONE; return pyVaultAgeInfoListNode::New(fNode); } PyObject* pyVaultNode::UpcastToSDLNode() { if (!fNode) PYTHON_RETURN_NONE; if (fNode->nodeType != plVault::kNodeType_SDL) PYTHON_RETURN_NONE; return pyVaultSDLNode::New(fNode); } PyObject* pyVaultNode::UpcastToPlayerNode() { if (!fNode) PYTHON_RETURN_NONE; if (fNode->nodeType != plVault::kNodeType_VNodeMgrPlayer) PYTHON_RETURN_NONE; return pyVaultPlayerNode::New(fNode); } #ifndef BUILDING_PYPLASMA PyObject* pyVaultNode::UpcastToSystemNode() { if (!fNode) PYTHON_RETURN_NONE; if (fNode->nodeType != plVault::kNodeType_System) PYTHON_RETURN_NONE; return pyVaultSystemNode::New(fNode); } #endif