/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
#include "pyClimbingWallGame.h"

///////////////////////////////////////////////////////////////////////////////
//
// Base climbing wall game client class
//

pyClimbingWallGame::pyClimbingWallGame(): pyGameCli() {}

pyClimbingWallGame::pyClimbingWallGame(pfGameCli* client): pyGameCli(client)
{
    if (client && (client->GetGameTypeId() != kGameTypeId_ClimbingWall))
        gameClient = nil; // wrong type, just clear it out
}

bool pyClimbingWallGame::IsClimbingWallGame(std::wstring guid)
{
    Uuid gameUuid(guid.c_str());
    return gameUuid == kGameTypeId_ClimbingWall;
}

void pyClimbingWallGame::JoinCommonClimbingWallGame(pyKey& callbackKey, unsigned gameID)
{
    ClimbingWall_CreateParam init;
    pfGameMgr::GetInstance()->JoinCommonGame(callbackKey.getKey(), kGameTypeId_ClimbingWall, gameID, sizeof(init), &init);
}

void pyClimbingWallGame::ChangeNumBlockers(int amountToAdjust)
{
    if (gameClient)
    {
        pfGmClimbingWall* climbingWall = pfGmClimbingWall::ConvertNoRef(gameClient);
        climbingWall->ChangeNumBlockers(amountToAdjust);
    }
}

void pyClimbingWallGame::Ready(unsigned readyType, unsigned teamNumber)
{
    if (gameClient)
    {
        pfGmClimbingWall* climbingWall = pfGmClimbingWall::ConvertNoRef(gameClient);
        climbingWall->Ready(readyType, teamNumber);
    }
}

void pyClimbingWallGame::ChangeBlocker(unsigned teamNumber, unsigned blockerNumber, bool added)
{
    if (gameClient)
    {
        pfGmClimbingWall* climbingWall = pfGmClimbingWall::ConvertNoRef(gameClient);
        climbingWall->ChangeBlocker(teamNumber, blockerNumber, added);
    }
}

void pyClimbingWallGame::Reset()
{
    if (gameClient)
    {
        pfGmClimbingWall* climbingWall = pfGmClimbingWall::ConvertNoRef(gameClient);
        climbingWall->Reset();
    }
}

void pyClimbingWallGame::PlayerEntered(unsigned teamNumber)
{
    if (gameClient)
    {
        pfGmClimbingWall* climbingWall = pfGmClimbingWall::ConvertNoRef(gameClient);
        climbingWall->PlayerEntered(teamNumber);
    }
}

void pyClimbingWallGame::FinishedGame()
{
    if (gameClient)
    {
        pfGmClimbingWall* climbingWall = pfGmClimbingWall::ConvertNoRef(gameClient);
        climbingWall->FinishedGame();
    }
}

void pyClimbingWallGame::Panic()
{
    if (gameClient)
    {
        pfGmClimbingWall* climbingWall = pfGmClimbingWall::ConvertNoRef(gameClient);
        climbingWall->Panic();
    }
}