ps.1.1 //def c0, 1.0, 0.0, 0.0, 1.0 // Temp Hack // Want // Color: vert.rgb * t0.rgb // Alpha: vert.a * t0.a * t1.a tex t0; //tex t1; //mul r0.rgb, v0, t0; //+mul r0.a, v0.a, t0.a; //mul r0.a, r0.a, t1.a; //mul r0, t0, t1; mul r0, t0, v0; //mov r0, t0;