/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . Additional permissions under GNU GPL version 3 section 7 If you modify this Program, or any covered work, by linking or combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK, NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK (or a modified version of those libraries), containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA, PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the licensors of this Program grant you additional permission to convey the resulting work. Corresponding Source for a non-source form of such a combination shall include the source code for the parts of OpenSSL and IJG JPEG Library used as well as that of the covered work. You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef NO_AV_MSGS #include "plAvatarMsg.h" #include "hsResMgr.h" #include "../pnKeyedObject/plKey.h" #include "../pnSceneObject/plSceneObject.h" #ifndef SERVER #include "../plAvatar/plAvBrain.h" #endif ////////////// // PLAVATARMSG ////////////// // CTOR() plAvatarMsg::plAvatarMsg() : plMessage() { } // CTOR(sender, receiver, time) plAvatarMsg::plAvatarMsg(const plKey &sender, const plKey &receiver) : plMessage(sender, receiver, nil) { } // READ void plAvatarMsg::Read(hsStream *stream, hsResMgr *mgr) { plMessage::IMsgRead(stream, mgr); } // WRITE void plAvatarMsg::Write(hsStream *stream, hsResMgr *mgr) { plMessage::IMsgWrite(stream, mgr); } ////////////////////// // PLARMATUREUPDATEMSG ////////////////////// // CTOR() plArmatureUpdateMsg::plArmatureUpdateMsg() : fIsInvis(false) { SetBCastFlag(plMessage::kBCastByExactType); } // CTOR sender receiver islocal isplayercontrolled plArmatureUpdateMsg::plArmatureUpdateMsg(const plKey &sender, hsBool isLocal, hsBool isPlayerControlled, plArmatureMod *armature) : plAvatarMsg(sender, nil), fIsLocal(isLocal), fIsPlayerControlled(isPlayerControlled), fArmature(armature), fIsInvis(false) { SetBCastFlag(plMessage::kBCastByExactType); } // READ stream mgr void plArmatureUpdateMsg::Read(hsStream *stream, hsResMgr *mgr) { hsAssert(false, "This message is not supposed to travel over the network or persist in a file."); } // WRITE stream mgr void plArmatureUpdateMsg::Write(hsStream *stream, hsResMgr *mgr) { hsAssert(false, "This message is not supposed to travel over the network or persist in a file."); } // ISLOCAL hsBool plArmatureUpdateMsg::IsLocal() const { return fIsLocal; } // ISPLAYERCONTROLLED hsBool plArmatureUpdateMsg::IsPlayerControlled() const { return fIsPlayerControlled; } hsBool plArmatureUpdateMsg::IsInvis() const { return fIsInvis; } ///////////////////// // PLAVATARSETTYPEMSG ///////////////////// // ctor plAvatarSetTypeMsg::plAvatarSetTypeMsg() : fIsPlayer(false) { } plAvatarSetTypeMsg::plAvatarSetTypeMsg(const plKey &sender, const plKey &receiver) : plAvatarMsg(sender, receiver), fIsPlayer(false) { } // READ void plAvatarSetTypeMsg::Read(hsStream *stream, hsResMgr *mgr) { fIsPlayer = stream->Readbool(); } // WRITE void plAvatarSetTypeMsg::Write(hsStream *stream, hsResMgr *mgr) { stream->Writebool(fIsPlayer); } // SETISPLAYER void plAvatarSetTypeMsg::SetIsPlayer(bool is) { fIsPlayer = is; } // ISPLAYER bool plAvatarSetTypeMsg::IsPlayer() { return fIsPlayer; } ////////////// // PLAVTASKMSG ////////////// plAvTaskMsg::plAvTaskMsg() : plAvatarMsg(), fTask(nil) { } plAvTaskMsg::plAvTaskMsg(const plKey &sender, const plKey &receiver) : plAvatarMsg(sender, receiver), fTask(nil) { } plAvTaskMsg::plAvTaskMsg(const plKey &sender, const plKey &receiver, plAvTask *task) : plAvatarMsg(sender, receiver), fTask(task) { } plAvTask *plAvTaskMsg::GetTask() { return fTask; } // READ void plAvTaskMsg::Read(hsStream *stream, hsResMgr *mgr) { plAvatarMsg::Read(stream, mgr); if(stream->ReadBool()) fTask = (plAvTask *)mgr->ReadCreatable(stream); } // WRITE void plAvTaskMsg::Write(hsStream *stream, hsResMgr *mgr) { plAvatarMsg::Write(stream, mgr); if(fTask) { stream->WriteBool(true); mgr->WriteCreatable(stream, (plCreatable *)fTask); } else { stream->WriteBool(false); } } ////////////// // // PLAVSEEKMSG // ////////////// // Tell the avatar to go to a specific seekpoint. // The given key (seekKey) must be to a plSeekPointMod // CTOR() plAvSeekMsg::plAvSeekMsg() : plAvTaskMsg(), fSeekPoint(nil), fDuration(0), fSmartSeek(true), fAlignType(kAlignHandle), fAnimName(nil), fNoSeek(false), fFlags(kSeekFlagForce3rdPersonOnStart) { } // CTOR(sender, receiver, seekKey, time) plAvSeekMsg::plAvSeekMsg(const plKey& sender, const plKey& receiver, const plKey &seekKey, float duration, hsBool smartSeek, plAvAlignment alignType, char *animName, hsBool noSeek, UInt8 flags, plKey finishKey) : plAvTaskMsg(sender, receiver), fSeekPoint(seekKey), fTargetPos(0, 0, 0), fTargetLookAt(0, 0, 0), fDuration(duration), fSmartSeek(smartSeek), fAnimName(animName), fAlignType(alignType), fNoSeek(noSeek), fFlags(flags), fFinishKey(finishKey) { } hsBool plAvSeekMsg::Force3rdPersonOnStart() { return fFlags & kSeekFlagForce3rdPersonOnStart; } hsBool plAvSeekMsg::UnForce3rdPersonOnFinish() { return fFlags & kSeekFlagUnForce3rdPersonOnFinish; } hsBool plAvSeekMsg::NoWarpOnTimeout() { return fFlags & kSeekFlagNoWarpOnTimeout; } hsBool plAvSeekMsg::RotationOnly() { return fFlags & kSeekFlagRotationOnly; } // READ void plAvSeekMsg::Read(hsStream *stream, hsResMgr *mgr) { plAvTaskMsg::Read(stream, mgr); fSeekPoint = mgr->ReadKey(stream); if (!fSeekPoint) { fTargetPos.Read(stream); fTargetLookAt.Read(stream); } fDuration = stream->ReadSwapScalar(); fSmartSeek = stream->ReadBool(); fAnimName = stream->ReadSafeString(); fAlignType = static_cast(stream->ReadSwap16()); fNoSeek = stream->ReadBool(); fFlags = stream->ReadByte(); fFinishKey = mgr->ReadKey(stream); } // WRITE void plAvSeekMsg::Write(hsStream *stream, hsResMgr *mgr) { plAvTaskMsg::Write(stream, mgr); mgr->WriteKey(stream, fSeekPoint); if (!fSeekPoint) { fTargetPos.Write(stream); fTargetLookAt.Write(stream); } stream->WriteSwapScalar(fDuration); stream->WriteBool(fSmartSeek); stream->WriteSafeString(fAnimName); stream->WriteSwap16(static_cast(fAlignType)); stream->WriteBool(fNoSeek); stream->WriteByte(fFlags); mgr->WriteKey(stream, fFinishKey); } ///////////////////////////////////////////////////////////////////////////////////////// void plAvTaskSeekDoneMsg::Read(hsStream *stream, hsResMgr *mgr) { plAvatarMsg::Read(stream, mgr); fAborted = stream->ReadBool(); } void plAvTaskSeekDoneMsg::Write(hsStream *stream, hsResMgr *mgr) { plAvatarMsg::Write(stream, mgr); stream->WriteBool(fAborted); } ///////////////// // // PLAVONESHOTMSG // ///////////////// #include "../plMessage/plOneShotCallbacks.h" // CTOR() plAvOneShotMsg::plAvOneShotMsg() : plAvSeekMsg(), fAnimName(nil), fDrivable(false), fReversible(false), fCallbacks(nil) { } // CTOR(sender, receiver, seekKey, time) plAvOneShotMsg::plAvOneShotMsg(const plKey &sender, const plKey& receiver, const plKey& seekKey, float duration, hsBool smartSeek, const char *animName, hsBool drivable, hsBool reversible) : plAvSeekMsg(sender, receiver, seekKey, duration, smartSeek), fDrivable(drivable), fReversible(reversible), fCallbacks(nil) { fAnimName = hsStrcpy(animName); } // DTOR plAvOneShotMsg::~plAvOneShotMsg() { hsRefCnt_SafeUnRef(fCallbacks); fCallbacks = nil; delete[] fAnimName; } // READ void plAvOneShotMsg::Read(hsStream *stream, hsResMgr *mgr) { plAvSeekMsg::Read(stream, mgr); delete [] fAnimName; fAnimName = stream->ReadSafeString(); fDrivable = stream->ReadBool(); fReversible = stream->ReadBool(); } // WRITE void plAvOneShotMsg::Write(hsStream *stream, hsResMgr *mgr) { plAvSeekMsg::Write(stream, mgr); stream->WriteSafeString(fAnimName); stream->WriteBool(fDrivable); stream->WriteBool(fReversible); } //////////////// // // plAvBrainGenericMsg // //////////////// // default CTOR plAvBrainGenericMsg::plAvBrainGenericMsg() : fType(kNextStage), // default verb is goto next stage fWhichStage(0), // default stage is 0 fSetTime(false), // don't set the time of the target stage fNewTime(0.0f), // if we do set, set it to zero fSetDirection(false), // don't set the direction of the brain fNewDirection(true), // if we do set the direction, set it to forward fNewLoopCount(0) { } // canonical CTOR sender receiver type stage rewind transitionTime plAvBrainGenericMsg::plAvBrainGenericMsg(const plKey& sender, const plKey &receiver, plAvBrainGenericMsg::Type type, int stage, hsBool rewind, hsScalar transitionTime) : plAvatarMsg(sender, receiver), fType(type), fWhichStage(stage), fSetTime(rewind), fNewTime(0.0f), fSetDirection(false), fNewDirection(true), fNewLoopCount(0) { } plAvBrainGenericMsg::plAvBrainGenericMsg(const plKey& sender, const plKey &receiver, Type type, int stage, hsBool setTime, hsScalar newTime, hsBool setDirection, bool isForward, hsScalar transitiontime) : plAvatarMsg(sender, receiver), fType(type), fWhichStage(stage), fSetTime(setTime), fNewTime(newTime), fSetDirection(setDirection), fNewDirection(isForward), fNewLoopCount(0) { } plAvBrainGenericMsg::plAvBrainGenericMsg(plKey sender, plKey receiver, Type type, int stage, int newLoopCount) : plAvatarMsg(sender, receiver), fType(type), fWhichStage(stage), fSetTime(false), // unused fNewTime(0), // unused fSetDirection(false), // unused fNewDirection(false), // unused fNewLoopCount(newLoopCount) { hsAssert(type == kSetLoopCount, "This constructor form is only for the kSetLoopCount command."); } void plAvBrainGenericMsg::Write(hsStream *stream, hsResMgr *mgr) { plAvatarMsg::Write(stream, mgr); stream->WriteSwap32(fType); stream->WriteSwap32(fWhichStage); stream->WriteBool(fSetTime); stream->WriteSwapScalar(fNewTime); stream->WriteBool(fSetDirection); stream->WriteBool(fNewDirection); stream->WriteSwapScalar(fTransitionTime); } void plAvBrainGenericMsg::Read(hsStream *stream, hsResMgr *mgr) { plAvatarMsg::Read(stream, mgr); fType = static_cast(stream->ReadSwap32()); fWhichStage = stream->ReadSwap32(); fSetTime = stream->ReadBool(); fNewTime = stream->ReadSwapScalar(); fSetDirection = stream->ReadBool(); fNewDirection = stream->ReadBool(); fTransitionTime = stream->ReadSwapScalar(); } enum AvBrainGenericFlags { kAvBrainGenericType, kAvBrainGenericWhich, kAvBrainGenericSetTime, kAvBrainGenericNewTime, kAvBrainGenericSetDir, kAvBrainGenericNewDir, kAvBrainGenericTransTime, }; void plAvBrainGenericMsg::WriteVersion(hsStream* s, hsResMgr* mgr) { plMessage::IMsgWriteVersion(s, mgr); hsBitVector contentFlags; contentFlags.SetBit(kAvBrainGenericType); contentFlags.SetBit(kAvBrainGenericWhich); contentFlags.SetBit(kAvBrainGenericSetTime); contentFlags.SetBit(kAvBrainGenericNewTime); contentFlags.SetBit(kAvBrainGenericSetDir); contentFlags.SetBit(kAvBrainGenericNewDir); contentFlags.SetBit(kAvBrainGenericTransTime); contentFlags.Write(s); // kAvBrainGenericType s->WriteSwap32(fType); // kAvBrainGenericWhich s->WriteSwap32(fWhichStage); // kAvBrainGenericSetTime s->WriteBool(fSetTime); // kAvBrainGenericNewTime s->WriteSwapScalar(fNewTime); // kAvBrainGenericSetDir s->WriteBool(fSetDirection); // kAvBrainGenericNewDir s->WriteBool(fNewDirection); // kAvBrainGenericTransTime s->WriteSwapScalar(fTransitionTime); } void plAvBrainGenericMsg::ReadVersion(hsStream* s, hsResMgr* mgr) { plMessage::IMsgReadVersion(s, mgr); hsBitVector contentFlags; contentFlags.Read(s); if (contentFlags.IsBitSet(kAvBrainGenericType)) fType = static_cast(s->ReadSwap32()); if (contentFlags.IsBitSet(kAvBrainGenericWhich)) fWhichStage = s->ReadSwap32(); if (contentFlags.IsBitSet(kAvBrainGenericSetTime)) fSetTime = s->ReadBool(); if (contentFlags.IsBitSet(kAvBrainGenericNewTime)) fNewTime = s->ReadSwapScalar(); if (contentFlags.IsBitSet(kAvBrainGenericSetDir)) fSetDirection = s->ReadBool(); if (contentFlags.IsBitSet(kAvBrainGenericNewDir)) fNewDirection = s->ReadBool(); if (contentFlags.IsBitSet(kAvBrainGenericTransTime)) fTransitionTime = s->ReadSwapScalar(); } /////////////////// // // PLAVPUSHBRAINMSG // /////////////////// #ifndef SERVER // default ctor plAvPushBrainMsg::plAvPushBrainMsg() : fBrain(nil) { } // canonical ctor plAvPushBrainMsg::plAvPushBrainMsg(const plKey& sender, const plKey &receiver, plArmatureBrain *brain) : plAvTaskMsg(sender, receiver) { fBrain = brain; } // dtor plAvPushBrainMsg::~plAvPushBrainMsg() { } // READ void plAvPushBrainMsg::Read(hsStream *stream, hsResMgr *mgr) { plAvTaskMsg::Read(stream, mgr); fBrain = plArmatureBrain::ConvertNoRef(mgr->ReadCreatable(stream)); hsAssert(fBrain, "PLAVPUSHBRAINMSG: Problem reading brain from stream."); } // WRITE void plAvPushBrainMsg::Write(hsStream *stream, hsResMgr *mgr) { plAvTaskMsg::Write(stream, mgr); mgr->WriteCreatable(stream, fBrain); } ////////////////// // // PLAVPOPBRAINMSG // ////////////////// // default ctor plAvPopBrainMsg::plAvPopBrainMsg() { } // canonical ctor plAvPopBrainMsg::plAvPopBrainMsg(const plKey &sender, const plKey &receiver) : plAvTaskMsg(sender, receiver) { } #endif // SERVER ///////////////// //// //// PLAVEMOTEMSG //// ///////////////// // //// default ctor //plAvEmoteMsg::plAvEmoteMsg() //: fAnimName(nil) //{ //} // //// canonical ctor //plAvEmoteMsg::plAvEmoteMsg(plKey sender, plKey receiver, char *name) //: plAvTaskMsg(sender, receiver) //{ // fAnimName = hsStrcpy(name); //} // //// READ //void plAvEmoteMsg::Read(hsStream *stream, hsResMgr *mgr) //{ // plAvTaskMsg::Read(stream, mgr); // fAnimName = stream->ReadSafeString(); //} // //// WRITE //void plAvEmoteMsg::Write(hsStream *stream, hsResMgr *mgr) //{ // plAvTaskMsg::Write(stream, mgr); // stream->WriteSafeString(fAnimName); /////////////////////////// // // PLAVATARSTEALTHMODEMSG // /////////////////////////// plAvatarStealthModeMsg::plAvatarStealthModeMsg() : plAvatarMsg(), fMode(kStealthVisible), fLevel(0) { SetBCastFlag(plMessage::kBCastByExactType); } plAvatarStealthModeMsg::~plAvatarStealthModeMsg() {} // READ stream mgr void plAvatarStealthModeMsg::Read(hsStream *stream, hsResMgr *mgr) { hsAssert(false, "This message is not supposed to travel over the network or persist in a file."); } // WRITE stream mgr void plAvatarStealthModeMsg::Write(hsStream *stream, hsResMgr *mgr) { hsAssert(false, "This message is not supposed to travel over the network or persist in a file."); } #endif // ndef NO_AV_MSGS