#===============================================
# Changing an SDL record? Be sure to leave the 
# legacy record intact and make changes in
# a new copy of the record. - eap
#===============================================

#
# State Description for an avatar's clothing
#


#
# Helper SDL desc
# Defines an item of clothing 
#
STATEDESC clothingItem
{
    VERSION 3       # version is an int 
    VAR PLKEY   item[1]
    VAR RGB8    tint[1] DEFAULT=(1,1,1)
    VAR RGB8    tint2[1] DEFAULT=(1,1,1)
}

#
# Helper SDL desc
# Defines appearance options 
#
STATEDESC appearanceOptions 
{
    VERSION 2
    VAR RGB8 skinTint[1] DEFAULT=(1,1,1)
    VAR BYTE faceBlends[] DEFAULT=0;
}

# 
# Top level SDL desc
# A variable-length list of clothing items
#
STATEDESC clothing   
{
    VERSION 4
    VAR $clothingItem wardrobe[]
    VAR $appearanceOptions appearance[1]
    VAR PLKEY linkInAnim[1] DEFAULT=nil
}