/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.

Additional permissions under GNU GPL version 3 section 7

If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
/*****************************************************************************
*
*   $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglFile.h
*   
***/

#ifdef PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLNETGAMELIB_PRIVATE_PLNGLFILE_H
#error "Header $/Plasma20/Sources/Plasma/PubUtilLib/plNetGameLib/Private/plNglFile.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_PUBUTILLIB_PLNETGAMELIB_PRIVATE_PLNGLFILE_H


/*****************************************************************************
*
*   Client file functions
*
***/


//============================================================================
// Connect
//============================================================================
void NetCliFileStartConnect (
	const wchar *	fileAddrList[],
	unsigned		fileAddrCount,
	bool			isPatcher = false
);
void NetCliFileStartConnectAsServer (
	const wchar *	fileAddrList[],
	unsigned		fileAddrCount,
	unsigned		serverType,
	unsigned		serverBuildId
);

//============================================================================
// Disconnect
//============================================================================
void NetCliFileDisconnect ();

//============================================================================
// File server related messages
//============================================================================
typedef void (*FNetCliFileBuildIdRequestCallback)(
	ENetError		result,
	void *			param,
	unsigned		buildId
);
void NetCliFileBuildIdRequest (
	FNetCliFileBuildIdRequestCallback	callback,
	void *								param
);
typedef void (*FNetCliFileBuildIdUpdateCallback)(unsigned buildId);
void NetCliFileRegisterBuildIdUpdate (FNetCliFileBuildIdUpdateCallback callback);

//============================================================================
// Manifest
//============================================================================
struct NetCliFileManifestEntry {
	wchar		clientName[MAX_PATH]; // path and file on client side (for comparison)
	wchar		downloadName[MAX_PATH]; // path and file on server side (for download)
	wchar		md5[MAX_PATH];
	wchar		md5compressed[MAX_PATH]; // md5 for the compressed file
	unsigned	fileSize;
	unsigned	zipSize;
	unsigned	flags;
};
typedef void (*FNetCliFileManifestRequestCallback)(
	ENetError						result,
	void *							param,
	const wchar						group[],
	const NetCliFileManifestEntry	manifest[],
	unsigned						entryCount
);
void NetCliFileManifestRequest (
	FNetCliFileManifestRequestCallback	callback,
	void *								param,
	const wchar							group[], // the group of files you want (empty or nil = all)
	unsigned							buildId = 0 // 0 = get latest, other = get particular build (servers only)
);

//============================================================================
// File Download
//============================================================================
typedef void (*FNetCliFileDownloadRequestCallback)(
	ENetError       result,
	void *          param,
	const wchar     filename[],
	hsStream *      writer
);
void NetCliFileDownloadRequest (
	const wchar							filename[],
	hsStream *							writer,
	FNetCliFileDownloadRequestCallback	callback,
	void *								param,
	unsigned							buildId = 0 // 0 = get latest, other = get particular build (servers only)
);