/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
/*****************************************************************************
*
* $/Plasma20/Sources/Plasma/PubUtilLib/plNetClientComm/plNetClientComm.cpp
*
***/
#include "plNetClientComm.h"
#include "pnAsyncCore/pnAsyncCore.h"
#include "plProduct.h"
#include "pnNetCli/pnNetCli.h"
#include "plNetGameLib/plNetGameLib.h"
#include "pnEncryption/plChallengeHash.h"
#include "plMessage/plNetCommMsgs.h"
#include "plMessage/plNetClientMgrMsg.h"
#include "plNetMessage/plNetMessage.h"
#include "plNetCommon/plNetCommon.h"
#include "plVault/plVault.h"
#include "plMessage/plAccountUpdateMsg.h"
#include "plNetClient/plNetClientMgr.h"
#include "pfMessage/pfKIMsg.h"
#include "hsResMgr.h"
#include
extern bool gDataServerLocal;
/*****************************************************************************
*
* Exported data
*
***/
const unsigned kNetCommAllMsgClasses = (unsigned)-1;
FNetCommMsgHandler * kNetCommAllMsgHandlers = (FNetCommMsgHandler*)-1;
const void * kNetCommAllUserStates = (void*)-1;
struct NetCommParam {
void * param;
plNetCommReplyMsg::EParamType type;
};
/*****************************************************************************
*
* Private
*
***/
/*****************************************************************************
*
* Private data
*
***/
static bool s_shutdown;
static NetCommAccount s_account;
static ARRAY(NetCommPlayer) s_players;
static NetCommPlayer * s_player;
static NetCommAge s_age;
static NetCommAge s_startupAge;
static bool s_needAvatarLoad = true;
static bool s_loginComplete = false;
static bool s_hasAuthSrvIpAddress = false;
static bool s_hasFileSrvIpAddress = false;
static ENetError s_authResult = kNetErrAuthenticationFailed;
static char s_authSrvAddr[256];
static char s_fileSrvAddr[256];
static char s_iniServerAddr[256];
static char s_iniFileServerAddr[256];
static wchar_t s_iniAccountUsername[kMaxAccountNameLength];
static ShaDigest s_namePassHash;
static wchar_t s_iniAuthToken[kMaxPublisherAuthKeyLength];
static wchar_t s_iniOS[kMaxGTOSIdLength];
static bool s_iniReadAccountInfo = true;
static wchar_t s_iniStartupAgeName[kMaxAgeNameLength];
static plUUID s_iniStartupAgeInstId;
static wchar_t s_iniStartupPlayerName[kMaxPlayerNameLength];
static bool s_netError = false;
struct NetCommMsgHandler : THashKeyVal {
HASHLINK(NetCommMsgHandler) link;
FNetCommMsgHandler * proc;
void * state;
NetCommMsgHandler (
unsigned msgId,
FNetCommMsgHandler * proc,
void * state
) : THashKeyVal(msgId)
, proc(proc)
, state(state)
{ }
};
static HASHTABLEDECL(
NetCommMsgHandler,
THashKeyVal,
link
) s_handlers;
static NetCommMsgHandler s_defaultHandler(0, nil, nil);
static NetCommMsgHandler s_preHandler(0, nil, nil);
//============================================================================
static void INetErrorCallback (
ENetProtocol protocol,
ENetError error
) {
NetClientDestroy(false);
plNetClientMgrMsg * msg = new plNetClientMgrMsg(plNetClientMgrMsg::kCmdDisableNet,
true, nil);
msg->AddReceiver(plNetClientApp::GetInstance()->GetKey());
switch (error)
{
case kNetErrKickedByCCR:
StrPrintf(
msg->str,
arrsize(msg->str),
"You have been kicked by a CCR."
);
break;
default:
// Until we get some real error handling, this'll ensure no errors
// fall thru the cracks and we hang forever wondering what's up.
StrPrintf(
// buf
msg->str,
arrsize(msg->str),
// fmt
"Network error %u, %S.\n"
"protocol: %S\n"
,// values
error,
NetErrorToString(error),
NetProtocolToString(protocol)
);
s_netError = true;
}
msg->Send();
}
//============================================================================
static void IPreInitNetErrorCallback (
ENetProtocol protocol,
ENetError error
) {
s_authResult = error;
s_loginComplete = true;
}
//============================================================================
static void INetBufferCallback (
unsigned type,
unsigned bytes,
const uint8_t buffer[]
) {
if (!plFactory::IsValidClassIndex(type)) {
LogMsg(kLogError, "NetComm: received junk propagated buffer");
return;
}
plNetMessage * msg = plNetMessage::ConvertNoRef(plFactory::Create(type));
if (!msg) {
LogMsg(kLogError, "NetComm: could not convert plNetMessage to class %u", type);
return;
}
if (!msg->PeekBuffer((const char *)buffer, bytes)) {
LogMsg(kLogError, "NetComm: plNetMessage %u failed to peek buffer", type);
return;
}
NetCommRecvMsg(msg);
msg->UnRef();
}
//============================================================================
static void INotifyNewBuildCallback () {
if (!hsgResMgr::ResMgr())
return;
if (!NetCommGetPlayer())
return;
if (!NetCommGetPlayer()->playerInt)
return;
if (!NetCommGetAge())
return;
if (!NetCommGetAge()->ageInstId)
return;
pfKIMsg * msg = new pfKIMsg(pfKIMsg::kHACKChatMsg);
msg->SetString("Uru has been updated. Please quit the game and log back in.");
msg->SetUser("Updater Service", plNetClientApp::GetInstance()->GetPlayerID());
msg->SetFlags(pfKIMsg::kAdminMsg);
msg->SetBCastFlag(plMessage::kNetPropagate | plMessage::kNetForce, 0);
msg->SetBCastFlag(plMessage::kLocalPropagate, 1);
msg->Send();
}
//============================================================================
static void INotifyAuthConnectedCallback () {
if (!hsgResMgr::ResMgr())
return;
plNetCommAuthConnectedMsg * msg = new plNetCommAuthConnectedMsg;
msg->Send();
}
//============================================================================
static void PlayerInitCallback (
ENetError result,
void * param
) {
if (IS_NET_ERROR(result) && (result != kNetErrVaultNodeNotFound)) {
s_player = nil;
}
else {
// Ensure the city link has the required spawn points
plAgeInfoStruct info;
info.SetAgeFilename(kCityAgeFilename);
if (RelVaultNode * rvn = VaultGetOwnedAgeLinkIncRef(&info)) {
VaultAgeLinkNode acc(rvn);
acc.AddSpawnPoint(plSpawnPointInfo(kCityFerryTerminalLinkTitle, kCityFerryTerminalLinkSpawnPtName));
rvn->DecRef();
}
VaultProcessPlayerInbox();
}
plNetCommActivePlayerMsg * msg = new plNetCommActivePlayerMsg;
msg->result = result;
msg->param = param;
msg->Send();
plAccountUpdateMsg * updateMsg = new plAccountUpdateMsg(plAccountUpdateMsg::kActivePlayer);
updateMsg->SetPlayerInt(NetCommGetPlayer()->playerInt);
updateMsg->SetResult((unsigned)result);
updateMsg->SetBCastFlag(plMessage::kBCastByExactType);
updateMsg->Send();
}
//============================================================================
static void INetCliAuthSetPlayerRequestCallback (
ENetError result,
void * param
) {
if (!s_player) {
PlayerInitCallback(result, param);
}
else if (IS_NET_ERROR(result) && (result != kNetErrVaultNodeNotFound)) {
s_player = nil;
PlayerInitCallback(result, param);
}
else {
s_needAvatarLoad = true;
VaultDownload(
L"SetActivePlayer",
s_player->playerInt,
PlayerInitCallback,
param,
nil,
nil
);
}
}
//============================================================================
static void LoginPlayerInitCallback (
ENetError result,
void * param
) {
if (IS_NET_ERROR(result) && (result != kNetErrVaultNodeNotFound))
s_player = nil;
else
VaultProcessPlayerInbox();
{
plNetCommAuthMsg * msg = new plNetCommAuthMsg;
msg->result = result;
msg->param = param;
msg->Send();
}
{
plNetCommActivePlayerMsg * msg = new plNetCommActivePlayerMsg;
msg->result = result;
msg->param = param;
msg->Send();
}
{
plAccountUpdateMsg * msg = new plAccountUpdateMsg(plAccountUpdateMsg::kActivePlayer);
msg->SetPlayerInt(NetCommGetPlayer()->playerInt);
msg->SetResult((unsigned)result);
msg->SetBCastFlag(plMessage::kBCastByExactType);
msg->Send();
}
}
//============================================================================
static void INetCliAuthLoginSetPlayerRequestCallback (
ENetError result,
void * param
) {
if (IS_NET_ERROR(result) && (result != kNetErrVaultNodeNotFound)) {
s_player = nil;
plNetCommAuthMsg * msg = new plNetCommAuthMsg;
msg->result = result;
msg->param = param;
msg->Send();
}
else {
VaultDownload(
L"SetActivePlayer",
s_player->playerInt,
LoginPlayerInitCallback,
param,
nil,
nil
);
}
}
//============================================================================
static void INetCliAuthLoginRequestCallback (
ENetError result,
void * param,
const plUUID& accountUuid,
unsigned accountFlags,
unsigned billingType,
const NetCliAuthPlayerInfo playerInfoArr[],
unsigned playerCount
) {
s_authResult = result;
s_player = nil;
s_players.Clear();
bool wantsStartUpAge = (
!StrLen(s_startupAge.ageDatasetName) ||
0 == StrCmpI(s_startupAge.ageDatasetName, "StartUp")
);
s_loginComplete = true;
if (!IS_NET_ERROR(result) || result == kNetErrVaultNodeNotFound) {
s_account.accountUuid = accountUuid;
s_account.accountFlags = accountFlags;
s_account.billingType = billingType;
s_players.GrowToCount(playerCount, true);
for (unsigned i = 0; i < playerCount; ++i) {
LogMsg(kLogDebug, L"Player %u: %s explorer: %u", playerInfoArr[i].playerInt, playerInfoArr[i].playerName, playerInfoArr[i].explorer);
s_players[i].playerInt = playerInfoArr[i].playerInt;
s_players[i].explorer = playerInfoArr[i].explorer;
StrCopy(s_players[i].playerName, playerInfoArr[i].playerName, arrsize(s_players[i].playerName));
StrToAnsi(s_players[i].playerNameAnsi, playerInfoArr[i].playerName, arrsize(s_players[i].playerNameAnsi));
StrToAnsi(s_players[i].avatarDatasetName, playerInfoArr[i].avatarShape, arrsize(s_players[i].avatarDatasetName));
if (!wantsStartUpAge && 0 == StrCmpI(s_players[i].playerName, s_iniStartupPlayerName, (unsigned)-1))
s_player = &s_players[i];
}
}
else
s_account.accountUuid = kNilUuid;
// If they specified an alternate age, but we couldn't find the player, force
// the StartUp age to load so that they may select/create a player first.
if (!wantsStartUpAge && !s_player)
StrCopy(s_startupAge.ageDatasetName, "StartUp", arrsize(s_startupAge.ageDatasetName));
// If they specified an alternate age, and we found the player, set the active player now
// so that the link operation will be successful once the client is finished initializing.
if (!wantsStartUpAge && s_player) {
NetCliAuthSetPlayerRequest(
s_player->playerInt,
INetCliAuthLoginSetPlayerRequestCallback,
param
);
}
}
//============================================================================
static void INetCliAuthCreatePlayerRequestCallback (
ENetError result,
void * param,
const NetCliAuthPlayerInfo & playerInfo
) {
if (IS_NET_ERROR(result)) {
LogMsg(kLogDebug, L"Create player failed: %s", NetErrorToString(result));
}
else {
LogMsg(kLogDebug, L"Created player %s: %u", playerInfo.playerName, playerInfo.playerInt);
unsigned currPlayer = s_player ? s_player->playerInt : 0;
NetCommPlayer * newPlayer = s_players.New();
newPlayer->playerInt = playerInfo.playerInt;
newPlayer->explorer = playerInfo.explorer;
StrCopy(newPlayer->playerName, playerInfo.playerName, arrsize(newPlayer->playerName));
StrToAnsi(newPlayer->playerNameAnsi, playerInfo.playerName, arrsize(newPlayer->playerNameAnsi));
StrToAnsi(newPlayer->avatarDatasetName, playerInfo.avatarShape, arrsize(newPlayer->avatarDatasetName));
{ for (unsigned i = 0; i < s_players.Count(); ++i) {
if (s_players[i].playerInt == currPlayer) {
s_player = &s_players[i];
break;
}
}}
}
plAccountUpdateMsg* updateMsg = new plAccountUpdateMsg(plAccountUpdateMsg::kCreatePlayer);
updateMsg->SetPlayerInt(playerInfo.playerInt);
updateMsg->SetResult((unsigned)result);
updateMsg->SetBCastFlag(plMessage::kBCastByExactType);
updateMsg->Send();
}
//============================================================================
static void INetCliAuthDeletePlayerCallback (
ENetError result,
void * param
) {
uint32_t playerInt = (uint32_t)((uintptr_t)param);
if (IS_NET_ERROR(result)) {
LogMsg(kLogDebug, L"Delete player failed: %d %s", playerInt, NetErrorToString(result));
}
else {
LogMsg(kLogDebug, L"Player deleted: %d", playerInt);
uint32_t currPlayer = s_player ? s_player->playerInt : 0;
{for (uint32_t i = 0; i < s_players.Count(); ++i) {
if (s_players[i].playerInt == playerInt) {
s_players.DeleteUnordered(i);
break;
}
}}
{for (uint32_t i = 0; i < s_players.Count(); ++i) {
if (s_players[i].playerInt == currPlayer) {
s_player = &s_players[i];
break;
}
}}
}
plAccountUpdateMsg* updateMsg = new plAccountUpdateMsg(plAccountUpdateMsg::kDeletePlayer);
updateMsg->SetPlayerInt(playerInt);
updateMsg->SetResult((uint32_t)result);
updateMsg->SetBCastFlag(plMessage::kBCastByExactType);
updateMsg->Send();
}
//============================================================================
static void INetCliAuthChangePasswordCallback (
ENetError result,
void * param
) {
if (IS_NET_ERROR(result)) {
LogMsg(kLogDebug, L"Change password failed: %s", NetErrorToString(result));
}
else {
LogMsg(kLogDebug, L"Password changed!");
}
plAccountUpdateMsg* updateMsg = new plAccountUpdateMsg(plAccountUpdateMsg::kChangePassword);
updateMsg->SetPlayerInt(0);
updateMsg->SetResult((unsigned)result);
updateMsg->SetBCastFlag(plMessage::kBCastByExactType);
updateMsg->Send();
}
//============================================================================
static void INetCliAuthGetPublicAgeListCallback (
ENetError result,
void * param,
const ARRAY(NetAgeInfo) & ages
) {
NetCommParam * cp = (NetCommParam *) param;
plNetCommPublicAgeListMsg * msg = new plNetCommPublicAgeListMsg;
msg->result = result;
msg->param = cp->param;
msg->ptype = cp->type;
msg->ages.Set(ages.Ptr(), ages.Count());
msg->Send();
delete cp;
}
//============================================================================
static void INetAuthFileListRequestCallback (
ENetError result,
void * param,
const NetCliAuthFileInfo infoArr[],
unsigned infoCount
) {
plNetCommFileListMsg * msg = new plNetCommFileListMsg;
msg->result = result;
msg->param = param;
msg->fileInfoArr.Set(infoArr, infoCount);
msg->Send();
}
//============================================================================
static void INetCliAuthFileRequestCallback (
ENetError result,
void * param,
const wchar_t filename[],
hsStream * writer
) {
plNetCommFileDownloadMsg * msg = new plNetCommFileDownloadMsg;
msg->result = result;
msg->writer = writer;
StrCopy(msg->filename, filename, arrsize(filename));
msg->Send();
}
//============================================================================
static void INetCliGameJoinAgeRequestCallback (
ENetError result,
void * param
) {
plNetCommLinkToAgeMsg * msg = new plNetCommLinkToAgeMsg;
msg->result = result;
msg->param = param;
msg->Send();
}
//============================================================================
static void INetCliAuthAgeRequestCallback (
ENetError result,
void * param,
unsigned ageMcpId,
unsigned ageVaultId,
const plUUID& ageInstId,
plNetAddress gameAddr
) {
if (!IS_NET_ERROR(result) || result == kNetErrVaultNodeNotFound) {
s_age.ageInstId = ageInstId;
s_age.ageVaultId = ageVaultId;
plString gameAddrStr = gameAddr.GetHostString();
plString ageInstIdStr = ageInstId.AsString();
LogMsg(
kLogPerf,
L"Connecting to game server %S, ageInstId %S",
gameAddrStr.c_str(),
ageInstIdStr.c_str()
);
NetCliGameDisconnect();
NetCliGameStartConnect(gameAddr.GetHost());
NetCliGameJoinAgeRequest(
ageMcpId,
s_account.accountUuid,
s_player->playerInt,
INetCliGameJoinAgeRequestCallback,
param
);
}
else {
INetCliGameJoinAgeRequestCallback(
result,
param
);
}
}
//============================================================================
static void INetCliAuthUpgradeVisitorRequestCallback (
ENetError result,
void * param
) {
uint32_t playerInt = (uint32_t)((uintptr_t)param);
if (IS_NET_ERROR(result)) {
LogMsg(kLogDebug, L"Upgrade visitor failed: %d %s", playerInt, NetErrorToString(result));
}
else {
LogMsg(kLogDebug, L"Upgrade visitor succeeded: %d", playerInt);
{for (uint32_t i = 0; i < s_players.Count(); ++i) {
if (s_players[i].playerInt == playerInt) {
s_players[i].explorer = true;
break;
}
}}
}
plAccountUpdateMsg* updateMsg = new plAccountUpdateMsg(plAccountUpdateMsg::kUpgradePlayer);
updateMsg->SetPlayerInt(playerInt);
updateMsg->SetResult((uint32_t)result);
updateMsg->SetBCastFlag(plMessage::kBCastByExactType);
updateMsg->Send();
}
//============================================================================
static void INetCliAuthSendFriendInviteCallback (
ENetError result,
void * param
) {
pfKIMsg* kiMsg = new pfKIMsg(pfKIMsg::kFriendInviteSent);
kiMsg->SetIntValue((int32_t)result);
kiMsg->Send();
}
//============================================================================
static void AuthSrvIpAddressCallback (
ENetError result,
void * param,
const wchar_t addr[]
) {
StrToAnsi(s_authSrvAddr, addr, arrsize(s_authSrvAddr));
s_hasAuthSrvIpAddress = true;
}
//============================================================================
static void FileSrvIpAddressCallback (
ENetError result,
void * param,
const wchar_t addr[]
) {
StrToAnsi(s_fileSrvAddr, addr, arrsize(s_fileSrvAddr));
s_hasFileSrvIpAddress = true;
}
/*****************************************************************************
*
* Exports
*
***/
//============================================================================
const NetCommPlayer * NetCommGetPlayer () {
static NetCommPlayer s_nilPlayer;
return s_player ? s_player : &s_nilPlayer;
}
//============================================================================
const ARRAY(NetCommPlayer)& NetCommGetPlayerList () {
return s_players;
}
//============================================================================
unsigned NetCommGetPlayerCount () {
return s_players.Count();
}
//============================================================================
const NetCommAccount * NetCommGetAccount () {
return &s_account;
}
//============================================================================
bool NetCommIsLoginComplete() {
return s_loginComplete;
}
//============================================================================
const NetCommAge * NetCommGetAge () {
return &s_age;
}
//============================================================================
const NetCommAge * NetCommGetStartupAge () {
return &s_startupAge;
}
//============================================================================
bool NetCommNeedToLoadAvatar () {
return s_needAvatarLoad;
}
//============================================================================
void NetCommSetAvatarLoaded (bool loaded /* = true */) {
s_needAvatarLoad = !loaded;
}
//============================================================================
void NetCommChangeMyPassword (
const wchar_t password[]
) {
NetCliAuthAccountChangePasswordRequest(s_account.accountName, password, INetCliAuthChangePasswordCallback, nil);
}
//============================================================================
void NetCommStartup () {
s_shutdown = false;
AsyncCoreInitialize();
LogMsg(kLogPerf, "Client: %s", plProduct::ProductString().c_str());
NetClientInitialize();
NetClientSetErrorHandler(IPreInitNetErrorCallback);
NetCliGameSetRecvBufferHandler(INetBufferCallback);
// NetCliAuthSetRecvBufferHandler(INetBufferCallback);
NetCliAuthSetNotifyNewBuildHandler(INotifyNewBuildCallback);
NetCliAuthSetConnectCallback(INotifyAuthConnectedCallback);
// Set startup age info
memset(&s_startupAge, 0, sizeof(s_startupAge));
StrCopy(s_iniStartupAgeName, L"StartUp", arrsize(s_iniStartupAgeName));
StrCopy(s_startupAge.ageDatasetName, "StartUp", arrsize(s_startupAge.ageDatasetName));
s_startupAge.ageInstId = s_iniStartupAgeInstId;
StrCopy(s_startupAge.spawnPtName, "LinkInPointDefault", arrsize(s_startupAge.spawnPtName));
}
//============================================================================
void NetCommShutdown () {
s_shutdown = true;
NetCommSetDefaultMsgHandler(nil, nil);
NetCommSetMsgPreHandler(nil, nil);
NetCommRemoveMsgHandler(
kNetCommAllMsgClasses,
kNetCommAllMsgHandlers,
kNetCommAllUserStates
);
NetCliGameDisconnect();
NetCliAuthDisconnect();
if (!gDataServerLocal)
NetCliFileDisconnect();
NetClientDestroy();
AsyncCoreDestroy(30 * 1000);
}
//============================================================================
void NetCommEnableNet (
bool enabled,
bool wait
) {
if (enabled) {
NetClientInitialize();
NetClientSetErrorHandler(INetErrorCallback);
NetCliGameSetRecvBufferHandler(INetBufferCallback);
// NetCliAuthSetRecvBufferHandler(INetBufferCallback);
}
else {
NetClientDestroy(wait);
}
}
//============================================================================
void NetCommActivatePostInitErrorHandler () {
NetClientSetErrorHandler(INetErrorCallback);
}
//============================================================================
void NetCommUpdate () {
// plClient likes to recursively call us on occasion; debounce that crap.
static long s_updating;
if (0 == AtomicSet(&s_updating, 1)) {
NetClientUpdate();
AtomicSet(&s_updating, 0);
}
}
//============================================================================
void NetCommConnect () {
const char** addrs;
unsigned count;
bool connectedToKeeper = false;
// if a console override was specified for a authserv, connect directly to the authserver rather than going through the gatekeeper
if((count = GetAuthSrvHostnames(&addrs)) && strlen(addrs[0]))
{
NetCliAuthStartConnect(addrs, count);
}
else
{
count = GetGateKeeperSrvHostnames(&addrs);
NetCliGateKeeperStartConnect(addrs, count);
connectedToKeeper = true;
// request an auth server ip address
NetCliGateKeeperAuthSrvIpAddressRequest(AuthSrvIpAddressCallback, nil);
while(!s_hasAuthSrvIpAddress && !s_netError) {
NetClientUpdate();
AsyncSleep(10);
}
const char* authSrv[] = {
s_authSrvAddr
};
NetCliAuthStartConnect(authSrv, 1);
}
if (!gDataServerLocal) {
// if a console override was specified for a filesrv, connect directly to the fileserver rather than going through the gatekeeper
if((count = GetFileSrvHostnames(&addrs)) && strlen(addrs[0]))
{
NetCliFileStartConnect(addrs, count);
}
else
{
if (!connectedToKeeper) {
count = GetGateKeeperSrvHostnames(&addrs);
NetCliGateKeeperStartConnect(addrs, count);
connectedToKeeper = true;
}
// request a file server ip address
NetCliGateKeeperFileSrvIpAddressRequest(FileSrvIpAddressCallback, nil, false);
while(!s_hasFileSrvIpAddress && !s_netError) {
NetClientUpdate();
AsyncSleep(10);
}
const char* fileSrv[] = {
s_fileSrvAddr
};
NetCliFileStartConnect(fileSrv, 1);
}
}
if (connectedToKeeper)
NetCliGateKeeperDisconnect();
}
//============================================================================
void NetCommDisconnect () {
NetCliAuthDisconnect();
if (!gDataServerLocal) {
NetCliFileDisconnect();
}
}
//============================================================================
void NetCommSendMsg (
plNetMessage * msg
) {
msg->SetPlayerID(NetCommGetPlayer()->playerInt);
unsigned msgSize = msg->GetPackSize();
uint8_t * buf = (uint8_t *)malloc(msgSize);
msg->PokeBuffer((char *)buf, msgSize);
switch (msg->GetNetProtocol()) {
case kNetProtocolCli2Auth:
NetCliAuthPropagateBuffer(
msg->ClassIndex(),
msgSize,
buf
);
break;
case kNetProtocolCli2Game:
NetCliGamePropagateBuffer(
msg->ClassIndex(),
msgSize,
buf
);
break;
DEFAULT_FATAL(msg->GetNetProtocol());
}
free(buf);
}
//============================================================================
void NetCommRecvMsg (
plNetMessage * msg
) {
for (;;) {
if (s_preHandler.proc && kOK_MsgConsumed == s_preHandler.proc(msg, s_preHandler.state))
break;
unsigned msgClassIdx = msg->ClassIndex();
NetCommMsgHandler * handler = s_handlers.Find(msgClassIdx);
if (!handler && s_defaultHandler.proc) {
s_defaultHandler.proc(msg, s_defaultHandler.state);
break;
}
while (handler) {
if (kOK_MsgConsumed == handler->proc(msg, handler->state))
break;
handler = s_handlers.FindNext(msgClassIdx, handler);
}
break;
}
}
//============================================================================
void NetCommAddMsgHandlerForType (
unsigned msgClassIdx,
FNetCommMsgHandler * proc,
void * state
) {
for (unsigned i = 0; i < plFactory::GetNumClasses(); ++i) {
if (plFactory::DerivesFrom(msgClassIdx, i))
NetCommAddMsgHandlerForExactType(i, proc, state);
}
}
//============================================================================
void NetCommAddMsgHandlerForExactType (
unsigned msgClassIdx,
FNetCommMsgHandler * proc,
void * state
) {
ASSERT(msgClassIdx != kNetCommAllMsgClasses);
ASSERT(proc && proc != kNetCommAllMsgHandlers);
ASSERT(!state || (state && state != kNetCommAllUserStates));
NetCommRemoveMsgHandler(msgClassIdx, proc, state);
NetCommMsgHandler * handler = new NetCommMsgHandler(msgClassIdx, proc, state);
s_handlers.Add(handler);
}
//============================================================================
void NetCommRemoveMsgHandler (
unsigned msgClassIdx,
FNetCommMsgHandler * proc,
const void * state
) {
NetCommMsgHandler * next, * handler = s_handlers.Head();
for (; handler; handler = next) {
next = handler->link.Next();
if (handler->GetValue() != msgClassIdx)
if (msgClassIdx != kNetCommAllMsgClasses)
continue;
if (handler->proc != proc)
if (proc != kNetCommAllMsgHandlers)
continue;
if (handler->state != state)
if (state != kNetCommAllUserStates)
continue;
// We found a matching handler, delete it
delete handler;
}
}
//============================================================================
void NetCommSetDefaultMsgHandler (
FNetCommMsgHandler * proc,
void * state
) {
s_defaultHandler.proc = proc;
s_defaultHandler.state = state;
}
//============================================================================
void NetCommSetMsgPreHandler (
FNetCommMsgHandler * proc,
void * state
) {
s_preHandler.proc = proc;
s_preHandler.state = state;
}
//============================================================================
void NetCommSetAccountUsernamePassword (
const wchar_t username[],
const ShaDigest & namePassHash
) {
StrCopy(s_iniAccountUsername, username, arrsize(s_iniAccountUsername));
memcpy(s_namePassHash, namePassHash, sizeof(ShaDigest));
s_iniReadAccountInfo = false;
}
//============================================================================
void NetCommSetAuthTokenAndOS (
wchar_t authToken[],
wchar_t os[]
) {
if (authToken)
StrCopy(s_iniAuthToken, authToken, arrsize(s_iniAuthToken));
if (os)
StrCopy(s_iniOS, os, arrsize(s_iniOS));
}
//============================================================================
ENetError NetCommGetAuthResult () {
return s_authResult;
}
//============================================================================
void NetCommSetReadIniAccountInfo(bool readFromIni) {
s_iniReadAccountInfo = readFromIni;
}
//============================================================================
void NetCommAuthenticate (
void * param
) {
s_loginComplete = false;
StrCopy(
s_account.accountName,
s_iniAccountUsername,
arrsize(s_account.accountName)
);
StrToAnsi(
s_account.accountNameAnsi,
s_iniAccountUsername,
arrsize(s_account.accountNameAnsi)
);
memcpy(s_account.accountNamePassHash, s_namePassHash, sizeof(ShaDigest));
NetCliAuthLoginRequest(
s_account.accountName,
&s_account.accountNamePassHash,
s_iniAuthToken,
s_iniOS,
INetCliAuthLoginRequestCallback,
nil
);
}
//============================================================================
void NetCommLinkToAge ( // --> plNetCommLinkToAgeMsg
const NetCommAge & age,
void * param
) {
s_age = age;
if (plNetClientMgr::GetInstance()->GetFlagsBit(plNetClientApp::kLinkingToOfflineAge)) {
plNetCommLinkToAgeMsg * msg = new plNetCommLinkToAgeMsg;
msg->result = kNetSuccess;
msg->param = nil;
msg->Send();
return;
}
wchar_t wAgeName[kMaxAgeNameLength];
StrToUnicode(wAgeName, s_age.ageDatasetName, arrsize(wAgeName));
NetCliAuthAgeRequest(
wAgeName,
s_age.ageInstId,
INetCliAuthAgeRequestCallback,
param
);
}
//============================================================================
void NetCommSetActivePlayer (//--> plNetCommActivePlayerMsg
unsigned desiredPlayerInt,
void * param
) {
unsigned playerInt = 0;
if (s_player) {
if (RelVaultNode* rvn = VaultGetPlayerInfoNodeIncRef()) {
VaultPlayerInfoNode pInfo(rvn);
pInfo.SetAgeInstName(nil);
pInfo.SetAgeInstUuid(kNilUuid);
pInfo.SetOnline(false);
NetCliAuthVaultNodeSave(rvn, nil, nil);
rvn->DecRef();
}
VaultCull(s_player->playerInt);
}
if (desiredPlayerInt == 0)
s_player = nil;
else {
for (unsigned i = 0; i < s_players.Count(); ++i) {
if (s_players[i].playerInt == desiredPlayerInt) {
playerInt = desiredPlayerInt;
s_player = &s_players[i];
break;
}
else if (0 == StrCmpI(s_players[i].playerName, s_iniStartupPlayerName, arrsize(s_players[i].playerName))) {
playerInt = s_players[i].playerInt;
s_player = &s_players[i];
}
}
ASSERT(s_player);
}
NetCliAuthSetPlayerRequest(
playerInt,
INetCliAuthSetPlayerRequestCallback,
param
);
}
//============================================================================
void NetCommCreatePlayer ( // --> plNetCommCreatePlayerMsg
const char playerName[],
const char avatarShape[],
const char friendInvite[],
unsigned createFlags,
void * param
) {
wchar_t wplayerName[kMaxPlayerNameLength];
wchar_t wavatarShape[MAX_PATH];
wchar_t wfriendInvite[MAX_PATH];
StrToUnicode(wplayerName, playerName, arrsize(wplayerName));
StrToUnicode(wavatarShape, avatarShape, arrsize(wavatarShape));
StrToUnicode(wfriendInvite, friendInvite, arrsize(wfriendInvite));
NetCliAuthPlayerCreateRequest(
wplayerName,
wavatarShape,
(friendInvite != NULL) ? wfriendInvite : NULL,
INetCliAuthCreatePlayerRequestCallback,
param
);
}
//============================================================================
void NetCommCreatePlayer ( // --> plNetCommCreatePlayerMsg
const wchar_t playerName[],
const wchar_t avatarShape[],
const wchar_t friendInvite[],
unsigned createFlags,
void * param
) {
NetCliAuthPlayerCreateRequest(
playerName,
avatarShape,
(friendInvite != NULL) ? friendInvite : NULL,
INetCliAuthCreatePlayerRequestCallback,
param
);
}
//============================================================================
void NetCommDeletePlayer ( // --> plNetCommDeletePlayerMsg
unsigned playerInt,
void * param
) {
ASSERTMSG(!param, "'param' will not be propagated to your callback function, you may modify the code to support this");
ASSERT(NetCommGetPlayer()->playerInt != playerInt);
NetCliAuthPlayerDeleteRequest(
playerInt,
INetCliAuthDeletePlayerCallback,
(void*)playerInt
);
}
//============================================================================
void NetCommGetPublicAgeList (//-> plNetCommPublicAgeListMsg
const char ageName[],
void * param,
plNetCommReplyMsg::EParamType ptype
) {
NetCommParam * cp = new NetCommParam;
cp->param = param;
cp->type = ptype;
wchar_t wStr[MAX_PATH];
StrToUnicode(wStr, ageName, arrsize(wStr));
NetCliAuthGetPublicAgeList(
wStr,
INetCliAuthGetPublicAgeListCallback,
cp
);
}
//============================================================================
void NetCommSetAgePublic ( // --> no msg
unsigned ageInfoId,
bool makePublic
) {
NetCliAuthSetAgePublic(
ageInfoId,
makePublic
);
}
//============================================================================
void NetCommCreatePublicAge (// --> plNetCommPublicAgeMsg
const char ageName[],
const plUUID& ageInstId,
void * param
) {
}
//============================================================================
void NetCommRemovePublicAge(// --> plNetCommPublicAgeMsg
const plUUID& ageInstId,
void * param
) {
}
//============================================================================
void NetCommRegisterOwnedAge (
const NetCommAge & age,
const char ageInstDesc[],
unsigned playerInt,
void * param
) {
}
//============================================================================
void NetCommUnregisterOwnedAge (
const char ageName[],
unsigned playerInt,
void * param
) {
}
//============================================================================
void NetCommRegisterVisitAge (
const NetCommAge & age,
const char ageInstDesc[],
unsigned playerInt,
void * param
) {
}
//============================================================================
void NetCommUnregisterVisitAge (
const plUUID& ageInstId,
unsigned playerInt,
void * param
) {
}
//============================================================================
void NetCommConnectPlayerVault (
void * param
) {
}
//============================================================================
void NetCommConnectAgeVault (
const plUUID& ageInstId,
void * param
) {
}
//============================================================================
void NetCommUpgradeVisitorToExplorer (
unsigned playerInt,
void * param
) {
NetCliAuthUpgradeVisitorRequest(
playerInt,
INetCliAuthUpgradeVisitorRequestCallback,
(void*)playerInt
);
}
//============================================================================
void NetCommSetCCRLevel (
unsigned ccrLevel
) {
if (RelVaultNode * rvnInfo = VaultGetPlayerInfoNodeIncRef()) {
VaultPlayerInfoNode pInfo(rvnInfo);
pInfo.SetCCRLevel(ccrLevel);
rvnInfo->DecRef();
}
NetCliAuthSetCCRLevel(ccrLevel);
}
//============================================================================
void NetCommSendFriendInvite (
const wchar_t emailAddress[],
const wchar_t toName[],
const plUUID& inviteUuid
) {
NetCliAuthSendFriendInvite(
emailAddress,
toName,
inviteUuid,
INetCliAuthSendFriendInviteCallback,
nil
);
}
/*****************************************************************************
*
* Msg handler interface - compatibility layer with legacy code
*
***/
////////////////////////////////////////////////////////////////////
// plNetClientComm ----------------------------------------------
plNetClientComm::plNetClientComm()
{
}
// ~plNetClientComm ----------------------------------------------
plNetClientComm::~plNetClientComm()
{
NetCommSetMsgPreHandler(nil, nil);
}
// AddMsgHandlerForType ----------------------------------------------
void plNetClientComm::AddMsgHandlerForType( uint16_t msgClassIdx, MsgHandler* handler )
{
int i;
for( i = 0; i < plFactory::GetNumClasses(); i++ )
{
if ( plFactory::DerivesFrom( msgClassIdx, i ) )
AddMsgHandlerForExactType( i, handler );
}
}
// AddMsgHandlerForExactType ----------------------------------------------
void plNetClientComm::AddMsgHandlerForExactType( uint16_t msgClassIdx, MsgHandler* handler )
{
NetCommAddMsgHandlerForExactType(msgClassIdx, MsgHandler::StaticMsgHandler, handler);
}
// RemoveMsgHandler ----------------------------------------------
bool plNetClientComm::RemoveMsgHandler( MsgHandler* handler )
{
NetCommRemoveMsgHandler(kNetCommAllMsgClasses, kNetCommAllMsgHandlers, handler);
return true;
}
// SetDefaultHandler ----------------------------------------------
void plNetClientComm::SetDefaultHandler( MsgHandler* handler) {
NetCommSetDefaultMsgHandler(MsgHandler::StaticMsgHandler, handler);
}
// MsgHandler::StaticMsgHandler ----------------------------------------------
int plNetClientComm::MsgHandler::StaticMsgHandler (plNetMessage * msg, void * userState) {
plNetClientComm::MsgHandler * handler = (plNetClientComm::MsgHandler *) userState;
return handler->HandleMessage(msg);
}