/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . 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You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef plVoiceChat_h #define plVoiceChat_h #include "hsTemplates.h" #include "plWin32Sound.h" #include "hsThread.h" // voice flags #define VOICE_ENCODED ( 1 << 0 ) #define VOICE_NARROWBAND ( 1 << 1 ) #define VOICE_ENH ( 1 << 2 ) #define BUFFER_LEN_SECONDS 4 #define FREQUENCY 8000 struct hsVector3; struct SpeexBits; class plWinAudible; class plPlate; class plStatusLog; class plSpeex; typedef struct ALCdevice_struct ALCdevice; // Sound used for playing back dynamic voice chat data. this allows us to hook voice chat into the audio system class plVoiceSound : public plWin32Sound { public: plVoiceSound(); ~plVoiceSound(); hsBool LoadSound( hsBool is3D ); void AddVoiceData(void *data, unsigned bytes); void Update(); void Play(); virtual void SetStartPos(unsigned bytes){} private: virtual bool ILoadDataBuffer( void ){ return true; } virtual void IUnloadDataBuffer( void ){} virtual void IDerivedActuallyPlay( void ); virtual void ISetActualTime( double t ){} virtual float GetActualTimeSec() { return 0.0f; } virtual void IRefreshParams( void ); static unsigned fCount; double fLastUpdate; }; class plVoicePlayer { public: plVoicePlayer(); ~plVoicePlayer(); void PlaybackVoiceMessage(void* data, unsigned size, int numFramesInBuffer); void PlaybackUncompressedVoiceMessage(void* data, unsigned size); void SetVelocity(const hsVector3 vel); void SetPosition(const hsPoint3 pos); void SetOrientation(const hsPoint3 pos); void SetTalkIcon(int index, UInt32 str){} void ClearTalkIcon(){} plVoiceSound *GetSoundPtr() { return &fSound; } static void Enable(hsBool enable) { fEnabled = enable; } private: plVoiceSound fSound; static hsBool fEnabled; }; class plVoiceRecorder { public: plVoiceRecorder(); ~plVoiceRecorder(); void Update(double time); void SetMikeOpen(hsBool b); void DrawTalkIcon(hsBool b); void DrawDisabledIcon(hsBool b); void SetTalkIcon(int index, UInt32 str); void ClearTalkIcon(); static hsBool RecordingEnabled() { return fRecording; } static hsBool NetVoiceEnabled() { return fNetVoice; } static hsBool CompressionEnabled() { return fCompress; } static void EnablePushToTalk(hsBool b) { fMicAlwaysOpen = !b; } static void EnableIcons(hsBool b) { fShowIcons = b; } static void EnableRecording(hsBool b) { fRecording = b; } static void EnableNetVoice(hsBool b) { fNetVoice = b; } static void EnableCompression(hsBool b) { fCompress = b; } static void SetSampleRate(short s) { fSampleRate = s; } static void SetSquelch(hsScalar f) { fRecordThreshhold = f; } static void IncreaseRecordingThreshhold(); static void DecreaseRecordingThreshhold(); static void SetQuality(int quality); // sets the quality of encoding static void SetMode(int mode); // sets nb or wb mode static void SetVBR(bool vbr); static void SetComplexity(int c); static void SetENH(hsBool b); static short GetSampleRate() { return fSampleRate; } private: hsBool fMikeOpen; hsBool fMikeJustClosed; static hsBool fMicAlwaysOpen; static hsBool fShowIcons; static hsBool fCompress; static hsBool fNetVoice; static hsBool fRecording; static short fSampleRate; plPlate* fDisabledIcon; plPlate* fTalkIcon; static hsScalar fRecordThreshhold; }; // Speex voice encoder/decoder class class plSpeex { public: ~plSpeex(); enum Mode { kNarrowband, kWideband, kUltraWideband }; static plSpeex *GetInstance() { static plSpeex instance; return &instance; } hsBool Init(Mode mode); hsBool Shutdown(); hsBool Encode(short *data, int numFrames, int *packedLength, hsRAMStream *out); hsBool Decode(UInt8 *data, int size, int numFrames, int *numOutputBytes, short *out); int GetFrameSize() { return fFrameSize; } void VBR(hsBool b); // turn variable bit rate on/off void SetVBR(UInt32 vbr); // Set variable bit rate quality void ABR(hsBool b); // turn average bit rate on/off void SetABR(UInt32 abr); // Set average bit rate quality void SetQuality(UInt32 quality); // Set encoder quality hsBool IsUsingVBR() { return fVBR; } int GetQuality() { return fQuality; } void SetENH(hsBool b); void SetComplexity(UInt8 c); hsBool Initialized() { return fInitialized; } private: plSpeex(); SpeexBits* fBits; // main speex structure hsBool fBitsInit; void* fEncoderState; void* fDecoderState; int fSampleRate; int fFrameSize; // frame size from speex - 160 for nb int fQuality; // 0-10 speex encode quality hsBool fVBR; // toggle variable bit rate int fAverageBitrate; // n-bits per second UInt8 fComplexity; // 1-10 sets cpu resources allowed for encoder hsBool fENH; // perceptual enhancement hsBool fInitialized; }; #endif //plVoiceChat_h