/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.

Additional permissions under GNU GPL version 3 section 7

If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
/*****************************************************************************
*
*   $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/Protocols/Cli2File/pnNpCli2File.h
*   
***/

#ifdef PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PROTOCOLS_CLI2FILE_PNNPCLI2FILE_H
#error "Header $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/Protocols/Cli2File/pnNpCli2File.h included more than once"
#endif
#define PLASMA20_SOURCES_PLASMA_NUCLEUSLIB_PNNETPROTOCOL_PRIVATE_PROTOCOLS_CLI2FILE_PNNPCLI2FILE_H


// Because SrvFile must remain backward compatible with all client builds,
// the following enum values may never change under any circumstances.

// kNetProtocolCli2File messages
enum {
	// Global
	kCli2File_PingRequest				= 0,

	// File server-related
	kCli2File_BuildIdRequest			= 10,
	// 11 through 19 skipped

	// Cache-related
	kCli2File_ManifestRequest			= 20,
	kCli2File_FileDownloadRequest		= 21,
	kCli2File_ManifestEntryAck			= 22,
	kCli2File_FileDownloadChunkAck		= 23,
	// 24 through 29 skipped

	kCli2File_UNUSED_1					= 30,
};

enum {
	// Global
	kFile2Cli_PingReply					= 0,

	// File server-related
	kFile2Cli_BuildIdReply				= 10,
	kFile2Cli_BuildIdUpdate				= 11,
	// 12 through 19 skipped

	// Cache-related
	kFile2Cli_ManifestReply				= 20,
	kFile2Cli_FileDownloadReply			= 21,
	// 22 through 29 skipped

	kFile2Cli_UNUSED_1					= 30,
};

// we have a constant build id so all clients can connect to us, no matter what version
static const unsigned	kFileSrvBuildId = 0;


//============================================================================
// BEGIN PACKED DATA STRUCTURES
//============================================================================
#include <PshPack1.h>


/*****************************************************************************
*
*   Cli2File connect packet
*
***/

struct Cli2File_ConnData {
	dword		dataBytes;
	dword		buildId;
	unsigned	serverType;
};
struct Cli2File_Connect {
	AsyncSocketConnectPacket    hdr;
	Cli2File_ConnData           data;
};

struct Cli2File_MsgHeader {
	dword		messageBytes;
	dword       messageId;
};


/*****************************************************************************
*
*   Cli2File message structures
*
***/

// PingRequest
struct Cli2File_PingRequest : Cli2File_MsgHeader {
	dword       pingTimeMs;
};

// BuildIdRequest
struct Cli2File_BuildIdRequest : Cli2File_MsgHeader {
	dword		transId;
};

// ManifestRequest
struct Cli2File_ManifestRequest : Cli2File_MsgHeader {
	dword		transId;
	wchar		group[MAX_PATH];
	unsigned	buildId; // 0 = newest
};
struct Cli2File_ManifestEntryAck : Cli2File_MsgHeader {
	dword		transId;
	dword		readerId;
};

// FileDownloadRequest
struct Cli2File_FileDownloadRequest : Cli2File_MsgHeader {
	dword		transId;
	wchar		filename[MAX_PATH];
	unsigned	buildId; // 0 = newest
};
struct Cli2File_FileDownloadChunkAck : Cli2File_MsgHeader {
	dword		transId;
	dword		readerId;
};


/*****************************************************************************
*
*   File2Cli message structures
*
***/

// PingReply
struct File2Cli_PingReply : Cli2File_MsgHeader {
	dword       pingTimeMs;
};

// BuildIdReply
struct File2Cli_BuildIdReply : Cli2File_MsgHeader {
	dword		transId;
	ENetError	result;
	unsigned	buildId;
};

// BuildIdUpdate
struct File2Cli_BuildIdUpdate : Cli2File_MsgHeader {
	unsigned	buildId;
};

// ManifestReply
struct File2Cli_ManifestReply : Cli2File_MsgHeader {
	dword		transId;
	ENetError	result;
	dword		readerId;
	dword		numFiles;			// total number of files
	dword		wcharCount;			// size of the buffer
	wchar		manifestData[1];	// manifestData[wcharCount], actually
};

// FileDownloadReply
struct File2Cli_FileDownloadReply : Cli2File_MsgHeader {
	dword		transId;
	ENetError	result;
	dword		readerId;
	dword		totalFileSize;
	dword		byteCount;
	byte		fileData[1];		// fileData[byteCount], actually
};


//============================================================================
// END PACKED DATA STRUCTURES
//============================================================================
#include <PopPack.h>