/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
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but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
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licensors of this Program grant you additional
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*==LICENSE==*/
#include "hsGMaterial.h"
#include
#include "hsTypes.h"
#include "hsMemory.h"
//#include "../plGeometry/hsTriangle3.h"
#include "hsResMgr.h"
#include "plLayerInterface.h"
#include "plLayer.h"
#include "plMessage/plMatRefMsg.h"
#include "plProfile.h"
plProfile_CreateTimer("MaterialAnims", "Animation", MaterialAnims);
plLayer defaultLayer;
//////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////////////////
hsGMaterial::hsGMaterial() :
fLOD(0),
fCompFlags(0),
fLoadFlags(0),
fLastUpdateTime(0)
{
}
hsGMaterial::~hsGMaterial()
{
IClearLayers();
}
plLayerInterface* hsGMaterial::GetPiggyBack(UInt32 which)
{
return fPiggyBacks[which];
}
plLayerInterface* hsGMaterial::GetLayer(UInt32 which)
{
return fLayers[which];
}
UInt32 hsGMaterial::IMakeExtraLayer()
{
fLayers.ExpandAndZero(GetNumLayers()+1);
return fLayers.GetCount();
}
void hsGMaterial::IClearLayers()
{
fLayers.Reset();
}
void hsGMaterial::SetNumLayers(int cnt)
{
if( cnt < fLayers.GetCount() )
fLayers.SetCount(cnt);
else
fLayers.ExpandAndZero(cnt);
}
hsGMaterial* hsGMaterial::Clone()
{
hsGMaterial* clo = CloneNoLayers();
clo->SetNumLayers(GetNumLayers());
int i;
for( i = 0; i < GetNumLayers(); i++ )
clo->SetLayer(fLayers[i], i);
return clo;
}
hsGMaterial* hsGMaterial::CloneNoLayers()
{
hsGMaterial* clo = TRACKED_NEW hsGMaterial;
clo->fCompFlags = fCompFlags;
clo->fLoadFlags = fLoadFlags;
return clo;
}
plLayer* hsGMaterial::MakeBaseLayer()
{
plLayer* newLay = TRACKED_NEW plLayer;
newLay->InitToDefault();
IClearLayers();
hsAssert(GetKey(), "All materials need a key (or temp key)");
char buff[256];
if( GetKey()->GetName() )
sprintf(buff, "%s_%s", GetKey()->GetName(), "Layer");
else
strcpy(buff, "Layer");
hsgResMgr::ResMgr()->NewKey( buff, newLay, GetKey() != nil ? GetKey()->GetUoid().GetLocation() : plLocation::kGlobalFixedLoc );
// Add layer so we have it now.
AddLayerViaNotify(newLay);
return newLay;
}
UInt32 hsGMaterial::AddLayerViaNotify(plLayerInterface* layer)
{
int idx = GetNumLayers();
// Add via notify so we'll dispose of it properly later.
plMatRefMsg* msg = TRACKED_NEW plMatRefMsg(GetKey(), plRefMsg::kOnRequest, idx, plMatRefMsg::kLayer);
hsgResMgr::ResMgr()->SendRef(layer->GetKey(), msg, plRefFlags::kActiveRef);
fLayers.SetCount(idx+1);
fLayers[idx] = layer;
return idx;
}
void hsGMaterial::ReplaceLayer(plLayerInterface* oldLay, plLayerInterface* newLay, hsBool piggyBack)
{
hsTArray& layers = piggyBack ? fPiggyBacks : fLayers;
int i;
for( i = 0; i < layers.GetCount(); i++ )
{
if( layers[i] == oldLay )
break;
}
hsAssert(i < layers.GetCount(), "Replacing a layer we don't have");
if( i >= layers.GetCount() )
return;
SetLayer(newLay, i, piggyBack);
}
void hsGMaterial::RemoveLayer(plLayerInterface* lay, hsBool piggyBack)
{
hsTArray& layers = piggyBack ? fPiggyBacks : fLayers;
int i;
for( i = 0; i < layers.GetCount(); i++ )
{
if( layers[i] == lay )
break;
}
if (i >= layers.GetCount())
return;
layers.Remove(i);
}
void hsGMaterial::InsertLayer(plLayerInterface* layer, Int32 which, hsBool piggyBack)
{
hsTArray& layers = piggyBack ? fPiggyBacks : fLayers;
hsAssert(which <= layers.GetCount(), "Material layers Exceeding test depth");
layers.InsertAtIndex(which, layer);
}
void hsGMaterial::SetLayer(plLayerInterface* layer, Int32 which, hsBool insert, hsBool piggyBack)
{
if( insert )
{
InsertLayer(layer, which, piggyBack);
}
else
{
hsTArray& layers = piggyBack ? fPiggyBacks : fLayers;
if( which < 0 )
which = layers.GetCount();
hsAssert(which <= layers.GetCount(), "Material layers Exceeding test depth");
if( which < layers.GetCount() )
layers[which] = layer;
else
layers.Append(layer);
}
}
void hsGMaterial::Write(hsStream* s)
{
s->WriteSwap32(fLoadFlags);
s->WriteSwap32(fCompFlags);
s->WriteSwap32(GetNumLayers());
s->WriteSwap32(GetNumPiggyBacks());
}
void hsGMaterial::Read(hsStream* s)
{
fLoadFlags = s->ReadSwap32();
fCompFlags = s->ReadSwap32();
IClearLayers();
int n = s->ReadSwap32();
fLayers.SetCountAndZero(n);
n = s->ReadSwap32();
fPiggyBacks.SetCountAndZero(n);
}
void hsGMaterial::Write(hsStream *stream, hsResMgr *group)
{
plSynchedObject::Write(stream, group);
Write(stream);
// Write one (or many) texture indices
int iLay;
for( iLay = 0; iLay < GetNumLayers(); iLay++ )
{
group->WriteKey(stream,GetLayer(iLay));
}
for( iLay = 0; iLay < GetNumPiggyBacks(); iLay++ )
{
group->WriteKey(stream, GetPiggyBack(iLay));
}
}
void hsGMaterial::Read(hsStream *stream, hsResMgr *group)
{
plSynchedObject::Read(stream, group);
Read(stream);
int iLay;
// Assign texture(s)
for (iLay = 0; iLay < GetNumLayers(); iLay++)
{
plMatRefMsg* msg = TRACKED_NEW plMatRefMsg(GetKey(), plRefMsg::kOnCreate, iLay, plMatRefMsg::kLayer);
plKey key = group->ReadKeyNotifyMe(stream, msg, plRefFlags::kActiveRef);
}
for (iLay = 0; iLay < GetNumPiggyBacks(); iLay++)
{
plMatRefMsg* msg = TRACKED_NEW plMatRefMsg(GetKey(), plRefMsg::kOnCreate, iLay, plMatRefMsg::kPiggyBack);
plKey key = group->ReadKeyNotifyMe(stream, msg, plRefFlags::kActiveRef);
}
}
void hsGMaterial::Eval(double secs, UInt32 frame)
{
plProfile_BeginLap(MaterialAnims, GetKeyName());
int i;
for( i = 0; i < GetNumLayers(); i++ )
{
if( fLayers[i] )
fLayers[i]->Eval(secs, frame, 0);
}
for( i = 0; i < GetNumPiggyBacks(); i++ )
{
if( fPiggyBacks[i] )
fPiggyBacks[i]->Eval(secs, frame, 0);
}
plProfile_EndLap(MaterialAnims, GetKeyName());
}
void hsGMaterial::Reset()
{
int i;
for( i = 0; i < GetNumLayers(); i++ )
{
if( fLayers[i] )
fLayers[i]->Eval(0, 0, 0);
}
}
void hsGMaterial::Init()
{
Reset();
}
hsBool hsGMaterial::MsgReceive(plMessage* msg)
{
plMatRefMsg* refMsg = plMatRefMsg::ConvertNoRef(msg);
if( refMsg )
{
int which = refMsg->fWhich;
hsBool piggyBack = 0 != (refMsg->fType & plMatRefMsg::kPiggyBack);
plLayerInterface* lay= plLayerInterface::ConvertNoRef(refMsg->GetRef());
if( refMsg->GetContext() & (plRefMsg::kOnCreate|plRefMsg::kOnRequest) )
{
hsBool insert = 0 != (refMsg->fType & plMatRefMsg::kInsert);
SetLayer(lay, which,
insert,
piggyBack );
}
else if( refMsg->GetContext() & plRefMsg::kOnReplace )
ReplaceLayer(plLayerInterface::ConvertNoRef(refMsg->GetOldRef()), lay, piggyBack);
else if( refMsg->GetContext() & (plRefMsg::kOnRemove | plRefMsg::kOnDestroy) )
RemoveLayer(lay, piggyBack);
else
ReplaceLayer(lay, &defaultLayer, piggyBack);
return true;
}
return plSynchedObject::MsgReceive(msg);
}