/*==LICENSE==*

CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011  Cyan Worlds, Inc.

This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program.  If not, see <http://www.gnu.org/licenses/>.

You can contact Cyan Worlds, Inc. by email legal@cyan.com
 or by snail mail at:
      Cyan Worlds, Inc.
      14617 N Newport Hwy
      Mead, WA   99021

*==LICENSE==*/
#include "plAvBrainHuman.h"

class plRidingAnimatedPhysicalController;

class plAvBrainRideAnimatedPhysical : public plAvBrainHuman
{
public:
    enum mode {
        kWalking,
        kAbort
    };
    CLASSNAME_REGISTER( plAvBrainRideAnimatedPhysical );
    GETINTERFACE_ANY( plAvBrainRideAnimatedPhysical, plArmatureBrain );
    plAvBrainRideAnimatedPhysical() : plAvBrainHuman(false),fMode(kWalking){};
    ~plAvBrainRideAnimatedPhysical();
    virtual void Activate(plArmatureModBase *avMod);
    virtual void Deactivate();
    virtual hsBool MsgReceive(plMessage *msg);
    virtual hsBool LeaveAge();
    virtual hsBool Apply(double timeNow, hsScalar elapsed);
protected:
    hsBool IInitAnimations();
    mode fMode;
};