/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "HeadSpin.h"
#include "hsTemplates.h"
#include
#include
using std::vector;
class ISpinnerControl;
class plAgeDescription;
class plAgeFile;
typedef struct _TREEITEM *HTREEITEM;
class MaxAssBranchAccess;
class plAgeDescInterface
{
protected:
HWND fhDlg;
bool fDirty;
int fCurAge;
ISpinnerControl *fSpin;
ISpinnerControl *fCapSpin;
ISpinnerControl *fSeqPrefixSpin;
HTREEITEM fCurrAgeItem;
bool fCurrAgeCheckedOut;
char fCheckedOutPath[ MAX_PATH ];
bool fForceSeqNumLocal;
HTREEITEM fAssetManBranch, fLocalBranch;
HFONT fBoldFont;
HBRUSH fHiliteBrush;
vector fAgeFiles;
// vector<_variant_t> fAssetIds;
MaxAssBranchAccess *fAssetManIface;
plAgeDescInterface();
public:
~plAgeDescInterface();
static plAgeDescInterface& Instance();
// Open the dialog
void Open();
static BOOL CALLBACK ForwardDlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam);
BOOL DlgProc(HWND hDlg, UINT msg, WPARAM wParam, LPARAM lParam);
static void BuildAgeFileList( hsTArray &ageList );
protected:
static int IFindAge(const char* ageName, vector& ageFiles);
static void IGetAgeFiles(vector& ageFiles);
static void IClearAgeFiles(vector& ageFiles);
void IResetParams();
void IInitControls();
void ISetControlDefaults();
void IEnableControls(bool enable);
void IEnablePageControls(bool enable);
void ICheckedPageFlag(int ctrlID);
// Save the settings for the last age and load the settings for the currently one
void IUpdateCurAge();
void ISaveCurAge( const char *path, bool checkSeqNum = false );
void ILoadAge( const char *path, bool checkSeqNum = false );
static bool IGetLocalAgePath(char *path);
// Fill out the age tree view
void IFillAgeTree( void );
// Create a new age file and select it in the browser
void INewAge();
void INewPage();
uint32_t IGetNextFreeSequencePrefix( bool getReservedPrefix );
uint32_t IGetFreePageSeqSuffix( HWND pageCombo );
void ICheckOutCurrentAge( void );
void ICheckInCurrentAge( void );
void IUndoCheckOutCurrentAge( void );
bool IMakeSureCheckedIn( void );
plAgeFile* IGetCurrentAge( void );
void IInvalidateCheckOutIndicator( void );
void ICheckSequenceNumber( plAgeDescription &aged );
};