/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
14617 N Newport Hwy
Mead, WA 99021
*==LICENSE==*/
#include "HeadSpin.h"
// singular
#include "plPhysicalComponents.h"
// local
#include "plComponentReg.h"
#include "resource.h"
// global
#include "hsResMgr.h"
// other
#include "plPhysical/plSimDefs.h"
#include "plPhysicsGroups.h"
#include "MaxMain/plMaxNode.h"
#include "MaxMain/plPhysicalProps.h"
#include "MaxMain/plPlasmaRefMsgs.h"
#include "plPhysical/plCollisionDetector.h"
#include "pnMessage/plObjRefMsg.h"
#include "plMessage/plSwimMsg.h"
#include "plAvatar/plSwimRegion.h"
#include "plMessage/plRideAnimatedPhysMsg.h"
/////////////////////////////////////////////////////////////////
//
// THE DUMMY
//
/////////////////////////////////////////////////////////////////
// Necessary to keep the compiler from throwing away this file.
void DummyCodeIncludeFuncPhys()
{
}
/////////////////////////////////////////////////////////////////
//
// plPhysicCoreComponent
//
/////////////////////////////////////////////////////////////////
// SetupProperties -----------------------------------------------------------------
// ----------------
bool plPhysicCoreComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
return true;
}
// PreConvert ----------------------------------------------------------------
// -----------
bool plPhysicCoreComponent::PreConvert(plMaxNode *node, plErrorMsg *pErrMsg)
{
return true;
}
// IFixBounds --------------------------
// -----------
void plPhysicCoreComponent::IFixBounds()
{
if (fCompPB->GetInt(kBoundCondRadio) == 0)
{
// zero is a bad value left over from an old version of the GUI: upgrade in place
fCompPB->Reset(kBoundCondRadio); // reset to default
}
}
// IGetProxy ----------------------------------------------------------------
// ----------
bool plPhysicCoreComponent::IGetProxy(plMaxNode *node, plErrorMsg *pErrMsg)
{
if (fCompPB->GetInt(kCustomBoundField))
{
plMaxNode *boundNode = (plMaxNode*)fCompPB->GetINode(kCustomBoundListStuff);
if (boundNode && boundNode->CanConvert())
return node->GetPhysicalProps()->SetProxyNode(boundNode, node, pErrMsg);
}
return true;
}
// Convert ----------------------------------------------------------------
// --------
bool plPhysicCoreComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
{
return true;
}
//! Global Accessor Class, used in ParamBlock2 processing.
/*!
When one of our parameters that is a ref changes, send out the component ref
changed message. Normally, messages from component refs are ignored since
they pass along all the messages of the ref, which generates a lot of false
converts.
*/
class plPhysCoreAccessor : public PBAccessor
{
public:
void Set(PB2Value& v, ReferenceMaker* owner, ParamID id, int tabIndex, TimeValue t)
{
if (id == plPhysicCoreComponent::kCustomBoundListStuff)
{
plComponentBase *comp = (plComponentBase*)owner;
comp->NotifyDependents(FOREVER, PART_ALL, REFMSG_USER_COMP_REF_CHANGED);
}
}
};
plPhysCoreAccessor gPhysCoreAccessor;
/*
//! Physics Debug Component Class
class plPhysDebugComponent : public plPhysicCoreComponent
{
public:
plPhysDebugComponent();
bool SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables);
};
*/
OBSOLETE_CLASS(plPhysDebugComponent, gPhysDebugDesc, "Physics Debug", "PhysDebug", COMP_TYPE_PHYSICAL, PHYSICS_DEBUG_CID)
enum
{
kPhysMain,
kPhysMember,
kPhysBounce,
kPhysReport,
};
/*
ParamBlockDesc2 gPhysicalBk
(
plComponent::kBlkComp, _T("physicsDebug"), 0, &gPhysDebugDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP, plComponent::kRefComp,
//Roll out
4,
kPhysMain, IDD_COMP_PHYSICAL, IDS_COMP_PHYS_DEBUG, 0, 0, NULL,
kPhysMember, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_MEMBER, 0, APPENDROLL_CLOSED, &gMemberGroupProc,
kPhysBounce, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_BOUNCE, 0, APPENDROLL_CLOSED, &gBounceGroupProc,
kPhysReport, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_REPORT, 0, APPENDROLL_CLOSED, &gReportGroupProc,
// params
plPhysicCoreComponent::kMass, _T("Mass"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0,
p_range, 0.0, 500.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYSICAL_EDIT1, IDC_COMP_PHYSICAL_SPIN1, 1.0,
end,
plPhysicCoreComponent::kBounce, _T("Bounce"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYSICAL_EDIT2, IDC_COMP_PHYSICAL_SPIN2, 0.1,
end,
plPhysicCoreComponent::kFriction, _T("Friction"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.5,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYSICAL_EDIT3, IDC_COMP_PHYSICAL_SPIN3, 0.1,
end,
plPhysicCoreComponent::kStartForceX, _T("StartForceX"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0f,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_PHYSICAL_P3SF_EDIT1,IDC_COMP_PHYSICAL_P3SF_SPIN1, 0.1f,
end,
plPhysicCoreComponent::kStartForceY, _T("StartForceY"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0f,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_PHYSICAL_P3SF_EDIT2,IDC_COMP_PHYSICAL_P3SF_SPIN2, 0.1f,
end,
plPhysicCoreComponent::kStartForceZ, _T("StartForceZ"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0f,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_PHYSICAL_P3SF_EDIT3,IDC_COMP_PHYSICAL_P3SF_SPIN3, 0.1f,
end,
plPhysicCoreComponent::kStartTorqueX, _T("StartTorqueX"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0f,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_PHYSICAL_P3ST_EDIT1,IDC_COMP_PHYSICAL_P3ST_SPIN1, 0.1f,
end,
plPhysicCoreComponent::kStartTorqueY, _T("StartTorqueY"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0f,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_PHYSICAL_P3ST_EDIT2,IDC_COMP_PHYSICAL_P3ST_SPIN2, 0.1f,
end,
plPhysicCoreComponent::kStartTorqueZ, _T("StartTorqueZ"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0f,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_COMP_PHYSICAL_P3ST_EDIT3,IDC_COMP_PHYSICAL_P3ST_SPIN3, 0.1f,
end,
plPhysicCoreComponent::kBoundCondRadio, _T("BoundingConditions"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kProxyBounds,
p_default, plSimDefs::kHullBounds,
end,
plPhysicCoreComponent::kCustomBoundListStuff, _T("UserBoundChoice"), TYPE_INODE, 0, 0,
p_ui, kPhysMain, TYPE_PICKNODEBUTTON, IDC_COMP_PHYS_PICKSTATE_BASE,
p_sclassID, GEOMOBJECT_CLASS_ID,
p_prompt, IDS_COMP_PHYS_CHOSEN_BASE,
p_accessor, &gPhysCoreAccessor,
end,
plPhysicCoreComponent::kCustomBoundField, _T("UserBoundCheckBx"), TYPE_BOOL, 0, 0,
p_default, false,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_PHYS_CUSTOMCHK,
p_enable_ctrls, 1, plPhysicCoreComponent::kCustomBoundListStuff,
end,
plPhysicCoreComponent::kLOSChkBx, _T("LOSChkBx"), TYPE_BOOL, P_ANIMATABLE, 0,
p_default, FALSE,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_CHECK_LOS,
end,
plPhysicCoreComponent::kAlignProxyShape, _T("AlignShapeChkBx"), TYPE_BOOL, P_ANIMATABLE, 0,
p_default, FALSE,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_PHYS_ALIGN_SHAPE_BOOL,
end,
// Event Groups
plPhysicCoreComponent::kMemberGroups_DEAD, _T("memberGroups"), TYPE_INT, 0,0,
end,
plPhysicCoreComponent::kBounceGroups_DEAD, _T("bounceGroups"), TYPE_INT, 0,0,
end,
plPhysicCoreComponent::kReportGroups, _T("memberGroups"), TYPE_INT, 0,0,
end,
plPhysicCoreComponent::kGroup, _T("group"), TYPE_INT, 0,0,
end,
end
);
plPhysDebugComponent::plPhysDebugComponent()
{
fClassDesc = &gPhysDebugDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
void plPhysDebugComponent::CollectNonDrawables(INodeTab& nonDrawables)
{
if (fCompPB->GetInt(kCustomBoundField))
{
INode* boundsNode = fCompPB->GetINode(kCustomBoundListStuff);
if( boundsNode )
nonDrawables.Append(1, &boundsNode);
}
}
bool plPhysDebugComponent::SetupProperties(plMaxNode *node, plErrorMsg *errMsg)
{
IFixBounds();
plPhysicalProps *physProps = node->GetPhysicalProps();
physProps->SetMass(fCompPB->GetFloat(kMass), node, errMsg);
physProps->SetRestitution(fCompPB->GetFloat(kBounce), node, errMsg);
physProps->SetFriction(fCompPB->GetFloat(kFriction), node, errMsg);
physProps->SetBoundsType(fCompPB->GetInt(kBoundCondRadio), node, errMsg);
if(fCompPB->GetInt(kLOSChkBx))
physProps->SetLOSBlockCamera(true, node, errMsg); // *** we really need to have four check boxes now....
physProps->SetPinned(false, node, errMsg);
physProps->SetAlignToOwner(fCompPB->GetInt(kAlignProxyShape) != 0, node, errMsg);
physProps->SetMemberGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kMemberGroups_DEAD), node, errMsg);
physProps->SetBounceGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kBounceGroups_DEAD), node, errMsg);
physProps->SetReportGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kReportGroups), node, errMsg);
return IGetProxy(node, errMsg);
}
*/
/////////////////////////////////////////////////////////////////////////////////////////
//
// plPhysTerrainComponent
//
/////////////////////////////////////////////////////////////////////////////////////////
class plPhysTerrainComponent : public plPhysicCoreComponent
{
public:
plPhysTerrainComponent();
bool SetupProperties(plMaxNode* node,plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables);
};
CLASS_DESC(plPhysTerrainComponent, gPhysTerrainDesc, "Terrain", "Terrain", COMP_TYPE_PHYSICAL, PHYSICS_TERRAIN_CID)
ParamBlockDesc2 gPhysTerrainBk
(
plComponent::kBlkComp, _T("Terrain"), 0, &gPhysTerrainDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP, plComponent::kRefComp,
//Roll out
1,
kPhysMain, IDD_COMP_PHYS_TERRAIN, IDS_COMP_PHYS_TERRAIN, 0, 0, NULL,
// kPhysMember, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_MEMBER, 0, APPENDROLL_CLOSED, &gMemberGroupProc,
// kPhysBounce, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_BOUNCE, 0, APPENDROLL_CLOSED, &gBounceGroupProc,
// params
plPhysicCoreComponent::kFriction, _T("Friction"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.5,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_TERRAIN_EDIT1, IDC_COMP_PHYS_TERRAIN_SPIN1, 0.0001f,
end,
plPhysicCoreComponent::kBounce, _T("Bounce"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_TERRAIN_EDIT2, IDC_COMP_PHYS_TERRAIN_SPIN2, 0.0001f,
end,
plPhysicCoreComponent::kBoundCondRadio, _T("BoundingConditions"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kProxyBounds,
p_default, plSimDefs::kHullBounds,
end,
plPhysicCoreComponent::kCustomBoundListStuff, _T("UserBoundChoice"), TYPE_INODE, 0, 0,
p_ui, kPhysMain, TYPE_PICKNODEBUTTON, IDC_COMP_PHYS_PICKSTATE_TERRAIN,
p_sclassID, GEOMOBJECT_CLASS_ID,
p_prompt, IDS_COMP_PHYS_CHOSEN_TERRAIN,
p_accessor, &gPhysCoreAccessor,
end,
plPhysicCoreComponent::kCustomBoundField, _T("UserBoundCheckBx"), TYPE_BOOL, 0, 0,
p_default, false,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_PHYS_CUSTOMCHK,
p_enable_ctrls, 1, plPhysicCoreComponent::kCustomBoundListStuff,
end,
plPhysicCoreComponent::kAlignProxyShape, _T("AlignShapeChkBx"), TYPE_BOOL, P_ANIMATABLE, 0,
p_default, FALSE,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_PHYS_ALIGN_SHAPE_BOOL,
end,
// Event Groups
plPhysicCoreComponent::kMemberGroups_DEAD, _T("memberGroups"), TYPE_INT, 0,0,
p_default, plPhysicsGroups_DEAD::kStaticSimulated,
end,
plPhysicCoreComponent::kBounceGroups_DEAD, _T("bounceGroups"), TYPE_INT, 0,0,
end,
end
);
plPhysTerrainComponent::plPhysTerrainComponent()
{
fClassDesc = &gPhysTerrainDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
void plPhysTerrainComponent::CollectNonDrawables(INodeTab& nonDrawables)
{
if (fCompPB->GetInt(kCustomBoundField))
{
INode* boundsNode = fCompPB->GetINode(kCustomBoundListStuff);
if( boundsNode )
nonDrawables.Append(1, &boundsNode);
}
}
void ValidateGroups(IParamBlock2* pb, int memberID, int bounceID, plComponent* comp, plErrorMsg* pErrMsg)
{
uint32_t defMember = pb->GetParamDef(memberID).def.i;
uint32_t member = pb->GetInt(memberID);
uint32_t defCollide = pb->GetParamDef(bounceID).def.i;
uint32_t collide = pb->GetInt(bounceID);
if (defMember != member || defCollide != collide)
{
pErrMsg->Set(true,
"Physics Conflict",
"The legacy physical component \"%s\" has non-default member or collide groups.\nPlease recreate it.",
comp->GetINode()->GetName()).Show();
pErrMsg->Set(false);
}
}
bool plPhysTerrainComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
IFixBounds();
plPhysicalProps *physProps = pNode->GetPhysicalProps();
physProps->SetMass(0, pNode, pErrMsg);
physProps->SetFriction(fCompPB->GetFloat(kFriction), pNode, pErrMsg);
physProps->SetRestitution(fCompPB->GetFloat(kBounce), pNode, pErrMsg);
physProps->SetBoundsType(fCompPB->GetInt(kBoundCondRadio), pNode, pErrMsg);
physProps->SetAlignToOwner(fCompPB->GetInt(kAlignProxyShape) != 0, pNode, pErrMsg);
ValidateGroups(fCompPB, plPhysicCoreComponent::kMemberGroups_DEAD, plPhysicCoreComponent::kBounceGroups_DEAD, this, pErrMsg);
// physProps->SetMemberGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kMemberGroups), pNode, pErrMsg);
// physProps->SetBounceGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kBounceGroups), pNode, pErrMsg);
physProps->SetGroup(plSimDefs::kGroupStatic, pNode, pErrMsg);
physProps->SetLOSBlockCamera(true, pNode, pErrMsg);
physProps->SetLOSBlockUI(true, pNode, pErrMsg);
physProps->SetLOSAvatarWalkable(true, pNode, pErrMsg);
return IGetProxy(pNode, pErrMsg);
}
/////////////////////////////////////////////////////////////////////////////////////////
//
// plProxyTerrainComponent
//
/////////////////////////////////////////////////////////////////////////////////////////
class plProxyTerrainComponent : public plPhysicCoreComponent
{
public:
plProxyTerrainComponent();
bool SetupProperties(plMaxNode* node, plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables) { AddTargetsToList(nonDrawables); }
};
CLASS_DESC(plProxyTerrainComponent, gProxyTerrainDesc, "Proxy Terrain", "ProxyTerrain", COMP_TYPE_PHYSICAL, PHYSICS_INVISIBLE_CID)
ParamBlockDesc2 gPhysInvisibleBk
(
plComponent::kBlkComp, _T("ProxyTerrain"), 0, &gProxyTerrainDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP, plComponent::kRefComp,
//Roll out
1,
kPhysMain, IDD_COMP_PHYS_PROXY_TERRAIN, IDS_COMP_PHYS_PROXY_TERRAIN, 0, 0, NULL,
// kPhysMember, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_MEMBER, 0, APPENDROLL_CLOSED, &gMemberGroupProc,
// kPhysBounce, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_BOUNCE, 0, APPENDROLL_CLOSED, &gBounceGroupProc,
// params
plPhysicCoreComponent::kBoundCondRadio, _T("BoundingConditions"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kProxyBounds,
p_default, plSimDefs::kHullBounds,
end,
plPhysicCoreComponent::kUILOSChkBx, _T("UILOSChkBx"), TYPE_BOOL, P_ANIMATABLE, 0,
p_default, FALSE,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_CHECK_LOS,
end,
plPhysicCoreComponent::kCamLOSChkBx, _T("CamLOSChkBx"), TYPE_BOOL, P_ANIMATABLE, 0,
p_default, FALSE,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_CHECK_LOS2,
end,
plPhysicCoreComponent::kCamAvoidChkBx, _T("CamLOSChkBx"), TYPE_BOOL, P_ANIMATABLE, 0,
p_default, FALSE,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_CHECK_LOS3,
end,
plPhysicCoreComponent::kFriction, _T("Friction"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.5,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_TERRAIN_EDIT1, IDC_COMP_PHYS_TERRAIN_SPIN1, 0.0001f,
end,
plPhysicCoreComponent::kBounce, _T("Bounce"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_INVIS_BOUNCE_EDIT, IDC_COMP_PHYS_INVIS_BOUNCE_SPIN, 0.0001f,
end,
// Event Groups
plPhysicCoreComponent::kMemberGroups_DEAD, _T("memberGroups"), TYPE_INT, 0,0,
p_default, plPhysicsGroups_DEAD::kStaticSimulated,
end,
plPhysicCoreComponent::kBounceGroups_DEAD, _T("bounceGroups"), TYPE_INT, 0,0,
end,
end
);
plProxyTerrainComponent::plProxyTerrainComponent()
{
fClassDesc = &gProxyTerrainDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
bool plProxyTerrainComponent::SetupProperties(plMaxNode *node, plErrorMsg *errMsg)
{
IFixBounds();
node->SetDrawable(false);
plPhysicalProps *physProps = node->GetPhysicalProps();
physProps->SetMass(0, node, errMsg);
if (fCompPB->GetInt(kUILOSChkBx) || fCompPB->GetInt(kCamLOSChkBx))
{
// XXX physProps->SetAllowLOS(false, pNode, pErrMsg);
if (fCompPB->GetInt(kUILOSChkBx))
physProps->SetLOSBlockUI(true, node, errMsg);
if (fCompPB->GetInt(kCamLOSChkBx))
physProps->SetLOSBlockCamera(true, node, errMsg);
if (fCompPB->GetInt(kCamAvoidChkBx))
physProps->SetCameraAvoidFlag(true, node, errMsg);
}
physProps->SetLOSAvatarWalkable(true, node, errMsg);
physProps->SetFriction(fCompPB->GetFloat(kFriction), node, errMsg);
physProps->SetBoundsType(fCompPB->GetInt(kBoundCondRadio), node, errMsg);
physProps->SetGroup(plSimDefs::kGroupStatic, node, errMsg);
ValidateGroups(fCompPB, plPhysicCoreComponent::kMemberGroups_DEAD, plPhysicCoreComponent::kBounceGroups_DEAD, this, errMsg);
// physProps->SetMemberGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kMemberGroups), node, errMsg);
// physProps->SetBounceGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kBounceGroups), node, errMsg);
return true;
}
/////////////////////////////////////////////////////////////////////////////////////////
//
// plCameraBlockerComponent
//
/////////////////////////////////////////////////////////////////////////////////////////
class plCameraBlockerComponent : public plPhysicCoreComponent
{
public:
plCameraBlockerComponent();
bool SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables) { AddTargetsToList(nonDrawables); }
};
CLASS_DESC(plCameraBlockerComponent, gCameraBlockerDesc, "(ex) Camera Blocker", "CameraBlocker", COMP_TYPE_PHYSICAL, PHYS_CAMERA_BLOCK_CID)
ParamBlockDesc2 gCameraOccludeBlock
(
plComponent::kBlkComp, _T("cameraBlocker"), 0, &gCameraBlockerDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP, plComponent::kRefComp,
//Roll out
1,
kPhysMain, IDD_COMP_CAMERA_OCCLUDER, IDS_CAMERA_OCCLUDERS, 0, 0, NULL,
// kPhysMember, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_MEMBER, 0, APPENDROLL_CLOSED, &gMemberGroupProc,
// kPhysBounce, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_BOUNCE, 0, APPENDROLL_CLOSED, &gBounceGroupProc,
plPhysicCoreComponent::kBoundCondRadio, _T("BlockerBounds"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kProxyBounds,
p_default, plSimDefs::kHullBounds,
end,
// Event Groups
plPhysicCoreComponent::kMemberGroups_DEAD, _T("memberGroups"), TYPE_INT, 0,0,
end,
plPhysicCoreComponent::kBounceGroups_DEAD, _T("bounceGroups"), TYPE_INT, 0,0,
end,
end
);
plCameraBlockerComponent::plCameraBlockerComponent()
{
fClassDesc = &gCameraBlockerDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
bool plCameraBlockerComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
IFixBounds();
pNode->SetDrawable(false);
plPhysicalProps *physProps = pNode->GetPhysicalProps();
physProps->SetMass(0, pNode, pErrMsg);
physProps->SetFriction(0, pNode, pErrMsg);
// physProps->SetAllowLOS(false, pNode, pErrMsg);
physProps->SetLOSBlockCamera(true, pNode, pErrMsg);
// physProps->SetUILOSFlag(true, pNode, pErrMsg);
physProps->SetBoundsType(fCompPB->GetInt(kBoundCondRadio), pNode, pErrMsg);
physProps->SetGroup(plSimDefs::kGroupLOSOnly, pNode, pErrMsg);
ValidateGroups(fCompPB, plPhysicCoreComponent::kMemberGroups_DEAD, plPhysicCoreComponent::kBounceGroups_DEAD, this, pErrMsg);
// physProps->SetMemberGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kMemberGroups), pNode, pErrMsg);
// physProps->SetBounceGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kBounceGroups), pNode, pErrMsg);
return true;
}
/////////////////////////////////////////////////////////////////////////////////////////
//
// plPhysSimpleComponent
//
/////////////////////////////////////////////////////////////////////////////////////////
class plPhysSimpleComponent : public plPhysicCoreComponent
{
public:
plPhysSimpleComponent();
bool SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables);
};
CLASS_DESC(plPhysSimpleComponent, gPhysSimpleDesc, "Simple", "Simple", COMP_TYPE_PHYSICAL, PHYSICS_SIMPLE_CID)
ParamBlockDesc2 gPhysSimpleBk
(
plComponent::kBlkComp, _T("Simple"), 0, &gPhysSimpleDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP, plComponent::kRefComp,
//Roll out
1,
kPhysMain, IDD_COMP_PHYS_SIMPLE, IDS_COMP_PHYS_SIMPLE, 0, 0, NULL,
// kPhysMember, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_MEMBER, 0, APPENDROLL_CLOSED, &gMemberGroupProc,
// kPhysBounce, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_BOUNCE, 0, APPENDROLL_CLOSED, &gBounceGroupProc,
// params
plPhysicCoreComponent::kMass, _T("Mass"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 1.0,
p_range, 0.001, 500.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_SIMP_EDIT1, IDC_COMP_PHYS_SIMP_SPIN1, 1.0,
end,
plPhysicCoreComponent::kBounce, _T("Bounce"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_SIMP_EDIT2, IDC_COMP_PHYS_SIMP_SPIN2, 0.1,
end,
plPhysicCoreComponent::kFriction, _T("Friction"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.5,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_SIMP_EDIT3, IDC_COMP_PHYS_SIMP_SPIN3, 0.1,
end,
plPhysicCoreComponent::kBoundCondRadio, _T("BoundingConditions"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kProxyBounds,
p_default, plSimDefs::kHullBounds,
end,
plPhysicCoreComponent::kCustomBoundListStuff, _T("UserBoundChoice"), TYPE_INODE, 0, 0,
p_ui, kPhysMain, TYPE_PICKNODEBUTTON, IDC_COMP_PHYS_PICKSTATE_SIMP,
p_sclassID, GEOMOBJECT_CLASS_ID,
p_prompt, IDS_COMP_PHYS_CHOSEN_SIMP,
p_accessor, &gPhysCoreAccessor,
end,
plPhysicCoreComponent::kCustomBoundField, _T("UserBoundCheckBx"), TYPE_BOOL, 0, 0,
p_default, false,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_PHYS_CUSTOMCHK,
p_enable_ctrls, 1, plPhysicCoreComponent::kCustomBoundListStuff,
end,
plPhysicCoreComponent::kAlignProxyShape, _T("AlignShapeChkBx"), TYPE_BOOL, P_ANIMATABLE, 0,
p_default, FALSE,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_PHYS_ALIGN_SHAPE_BOOL,
end,
plPhysicCoreComponent::kNoSynchronize, _T("DontSynchronizeChkBx"), TYPE_BOOL, 0, 0,
p_default, false,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_PH_NO_SYNC_CHK,
end,
plPhysicCoreComponent::kStartInactive, _T("StartInactiveChkBx"), TYPE_BOOL, 0, 0,
p_default, true,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_PH_INACTIVE_CHK,
end,
// Event Groups
plPhysicCoreComponent::kMemberGroups_DEAD, _T("memberGroups"), TYPE_INT, 0,0,
p_default, plPhysicsGroups_DEAD::kDynamicSimulated,
end,
plPhysicCoreComponent::kBounceGroups_DEAD, _T("bounceGroups"), TYPE_INT, 0,0,
p_default, plPhysicsGroups_DEAD::kStaticSimulated |
plPhysicsGroups_DEAD::kDynamicSimulated |
plPhysicsGroups_DEAD::kAnimated,
end,
plPhysicCoreComponent::kAvAnimPushable, _T("AvAnimPushable"), TYPE_BOOL, 0, 0,
p_default, false,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_PH_AVANIMPUSHABLE,
end,
end
);
plPhysSimpleComponent::plPhysSimpleComponent()
{
fClassDesc = &gPhysSimpleDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
void plPhysSimpleComponent::CollectNonDrawables(INodeTab& nonDrawables)
{
if (fCompPB->GetInt(kCustomBoundField))
{
INode* boundsNode = fCompPB->GetINode(kCustomBoundListStuff);
if( boundsNode )
nonDrawables.Append(1, &boundsNode);
}
}
bool plPhysSimpleComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
IFixBounds();
plPhysicalProps *physProps = pNode->GetPhysicalProps();
physProps->SetMass(fCompPB->GetFloat(kMass), pNode, pErrMsg);
physProps->SetRestitution(fCompPB->GetFloat(kBounce), pNode, pErrMsg);
physProps->SetFriction(fCompPB->GetFloat(kFriction), pNode, pErrMsg);
physProps->SetBoundsType(fCompPB->GetInt(kBoundCondRadio), pNode, pErrMsg);
physProps->SetAlignToOwner(fCompPB->GetInt(kAlignProxyShape) != 0, pNode, pErrMsg);
ValidateGroups(fCompPB, plPhysicCoreComponent::kMemberGroups_DEAD, plPhysicCoreComponent::kBounceGroups_DEAD, this, pErrMsg);
physProps->SetGroup(plSimDefs::kGroupDynamic, pNode, pErrMsg);
// physProps->SetMemberGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kMemberGroups), pNode, pErrMsg);
// physProps->SetBounceGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kBounceGroups), pNode, pErrMsg);
physProps->SetNoSynchronize(fCompPB->GetInt(kNoSynchronize));
physProps->SetStartInactive(fCompPB->GetInt(kStartInactive));
physProps->SetAvAnimPushable(fCompPB->GetInt(kAvAnimPushable));
if( !pNode->IsAnimated() )
pNode->SetItinerant(true);
return IGetProxy(pNode, pErrMsg);
}
////////////////////////////////////////////////////////////////////////////////
//! Invisible Blocker Component Class
class plPhysBlockerComponent : public plPhysicCoreComponent
{
public:
plPhysBlockerComponent();
bool SetupProperties(plMaxNode* node, plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables) { AddTargetsToList(nonDrawables); }
};
CLASS_DESC(plPhysBlockerComponent, gPhysBlockerDesc, "(ex) Invisible Blocker", "InvisBlocker", COMP_TYPE_PHYSICAL, PHYSICS_BLOCKER_CID)
ParamBlockDesc2 gPhysBlockerBk
(
plComponent::kBlkComp, _T("invisibleBlocker"), 0, &gPhysBlockerDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP, plComponent::kRefComp,
//Roll out
1,
kPhysMain, IDD_COMP_PHYS_INVISIBLE, IDS_COMP_PHYS_INVISIBLE, 0, 0, NULL,
// kPhysMember, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_MEMBER, 0, APPENDROLL_CLOSED, &gMemberGroupProc,
// kPhysBounce, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_BOUNCE, 0, APPENDROLL_CLOSED, &gBounceGroupProc,
// params
plPhysicCoreComponent::kBoundCondRadio, _T("BoundingConditions"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kProxyBounds,
p_default, plSimDefs::kHullBounds,
end,
plPhysicCoreComponent::kLOSChkBx, _T("LOSChkBx"), TYPE_BOOL, P_ANIMATABLE, 0,
p_default, FALSE,
p_ui, kPhysMain, TYPE_SINGLECHEKBOX, IDC_COMP_CHECK_LOS,
end,
plPhysicCoreComponent::kFriction, _T("Friction"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.5,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_TERRAIN_EDIT1, IDC_COMP_PHYS_TERRAIN_SPIN1, 0.0001f,
end,
plPhysicCoreComponent::kBounce, _T("Bounce"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_INVIS_BOUNCE_EDIT, IDC_COMP_PHYS_INVIS_BOUNCE_SPIN, 0.0001f,
end,
// Event Groups
plPhysicCoreComponent::kMemberGroups_DEAD, _T("memberGroups"), TYPE_INT, 0,0,
p_default, plPhysicsGroups_DEAD::kStaticSimulated,
end,
plPhysicCoreComponent::kBounceGroups_DEAD, _T("bounceGroups"), TYPE_INT, 0,0,
end,
plPhysicCoreComponent::kGroup, _T("group"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 2, IDC_RADIO_BLOCK_AVATAR, IDC_RADIO_BLOCK_DYNAMIC,
p_vals, plSimDefs::kGroupAvatarBlocker, plSimDefs::kGroupDynamicBlocker,
p_default, plSimDefs::kGroupAvatarBlocker,
end,
end
);
plPhysBlockerComponent::plPhysBlockerComponent()
{
fClassDesc = &gPhysBlockerDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
bool plPhysBlockerComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
IFixBounds();
pNode->SetDrawable(false);
plPhysicalProps *physProps = pNode->GetPhysicalProps();
physProps->SetMass(0, pNode, pErrMsg);
if(fCompPB->GetInt(kLOSChkBx))
{
physProps->SetLOSBlockUI(true, pNode, pErrMsg);
physProps->SetLOSBlockCamera(true, pNode, pErrMsg);
}
physProps->SetFriction(fCompPB->GetFloat(kFriction), pNode, pErrMsg);
physProps->SetGroup(fCompPB->GetInt(kGroup), pNode, pErrMsg);
ValidateGroups(fCompPB, plPhysicCoreComponent::kMemberGroups_DEAD, plPhysicCoreComponent::kBounceGroups_DEAD, this, pErrMsg);
// physProps->SetMemberGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kMemberGroups), pNode, pErrMsg);
// physProps->SetBounceGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kBounceGroups), pNode, pErrMsg);
return true;
}
////////////////////////////////////////////////////////////////////////////////
// Walkable
class plPhysWalkableComponent : public plPhysicCoreComponent
{
public:
plPhysWalkableComponent();
bool SetupProperties(plMaxNode* node, plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables) { AddTargetsToList(nonDrawables); }
};
CLASS_DESC(plPhysWalkableComponent, gPhysWalkableDesc, "Walkable", "Walkable", COMP_TYPE_PHYS_TERRAINS, PHYS_WALKABLE_CID)
ParamBlockDesc2 gPhysWalkableBk
(
plComponent::kBlkComp, _T("Walkable"), 0, &gPhysWalkableDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP, plComponent::kRefComp,
//Roll out
1,
kPhysMain, IDD_COMP_PHYS_INVISIBLE, IDS_COMP_PHYS_WALKABLE, 0, 0, NULL,
// kPhysMember, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_MEMBER, 0, APPENDROLL_CLOSED, &gMemberGroupProc,
// kPhysBounce, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_BOUNCE, 0, APPENDROLL_CLOSED, &gBounceGroupProc,
// params
plPhysicCoreComponent::kBoundCondRadio, _T("BoundingConditions"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kProxyBounds,
p_default, plSimDefs::kHullBounds,
end,
plPhysicCoreComponent::kFriction, _T("Friction"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.5,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_TERRAIN_EDIT1, IDC_COMP_PHYS_TERRAIN_SPIN1, 0.0001f,
end,
plPhysicCoreComponent::kBounce, _T("Bounce"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_INVIS_BOUNCE_EDIT, IDC_COMP_PHYS_INVIS_BOUNCE_SPIN, 0.0001f,
end,
// Event Groups
plPhysicCoreComponent::kMemberGroups_DEAD, _T("memberGroups"), TYPE_INT, 0,0,
p_default, plPhysicsGroups_DEAD::kStaticSimulated,
end,
plPhysicCoreComponent::kBounceGroups_DEAD, _T("bounceGroups"), TYPE_INT, 0,0,
end,
end
);
plPhysWalkableComponent::plPhysWalkableComponent()
{
fClassDesc = &gPhysWalkableDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
bool plPhysWalkableComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
IFixBounds();
pNode->SetDrawable(false);
plPhysicalProps *physProps = pNode->GetPhysicalProps();
physProps->SetMass(0, pNode, pErrMsg);
physProps->SetFriction(fCompPB->GetFloat(kFriction), pNode, pErrMsg);
physProps->SetRestitution(fCompPB->GetFloat(kBounce), pNode, pErrMsg);
ValidateGroups(fCompPB, plPhysicCoreComponent::kMemberGroups_DEAD, plPhysicCoreComponent::kBounceGroups_DEAD, this, pErrMsg);
// physProps->SetMemberGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kMemberGroups), pNode, pErrMsg);
// physProps->SetBounceGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kBounceGroups), pNode, pErrMsg);
physProps->SetGroup(plSimDefs::kGroupStatic, pNode, pErrMsg);
// physProps->SetReportGroup(1<MakeAutoParamBlocks(this);
}
bool plPhysClimbableComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
IFixBounds();
pNode->SetDrawable(false);
plPhysicalProps *physProps = pNode->GetPhysicalProps();
physProps->SetMass(0, pNode, pErrMsg);
physProps->SetFriction(fCompPB->GetFloat(kFriction), pNode, pErrMsg);
physProps->SetRestitution(fCompPB->GetFloat(kBounce), pNode, pErrMsg);
ValidateGroups(fCompPB, plPhysicCoreComponent::kMemberGroups_DEAD, plPhysicCoreComponent::kBounceGroups_DEAD, this, pErrMsg);
physProps->SetGroup(plSimDefs::kGroupStatic, pNode, pErrMsg);
// physProps->SetMemberGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kMemberGroups), pNode, pErrMsg);
// physProps->SetBounceGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kBounceGroups), pNode, pErrMsg);
// physProps->SetReportGroup(1<GetFloat(minIndex, t);
max = pb->GetFloat(maxIndex, t);
if (min > max)
{
if (adjustMin)
pb->SetValue(minIndex, t, max);
else
pb->SetValue(maxIndex, t, min);
map->Invalidate(minIndex);
map->Invalidate(maxIndex);
}
}
BOOL DlgProc(TimeValue t, IParamMap2 *map, HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
int id = LOWORD(wParam);
IParamBlock2 *pb = map->GetParamBlock();
switch (msg)
{
case WM_COMMAND:
case CC_SPINNER_CHANGE:
IValidateSpinners(t, pb, map, id);
return TRUE;
}
return FALSE;
}
void DeleteThis() {}
};
static Swim2DDlgProc gSwim2DDlgProc;
CLASS_DESC(plSwim2DComponent, gPhysSwimSurfaceDesc, "Swim 2D", "Swim 2D", COMP_TYPE_PHYS_TERRAINS, PHYS_SWIMSURFACE_CID)
ParamBlockDesc2 gPhysSwimSurfaceBk
(
plComponent::kBlkComp, _T("Swim 2D"), 0, &gPhysSwimSurfaceDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP, plComponent::kRefComp,
//Roll out
1,
kPhysMain, IDD_COMP_PHYS_SWIMSURF, IDS_COMP_PHYS_SWIMSURF, 0, 0, &gSwim2DDlgProc,
// kPhysMember, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_MEMBER, 0, APPENDROLL_CLOSED, &gMemberGroupProc,
// kPhysBounce, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_BOUNCE, 0, APPENDROLL_CLOSED, &gBounceGroupProc,
// params
plPhysicCoreComponent::kBoundCondRadio, _T("BoundingConditions"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kProxyBounds,
p_default, plSimDefs::kHullBounds,
end,
// Event Groups
plPhysicCoreComponent::kMemberGroups_DEAD, _T("memberGroups"), TYPE_INT, 0,0,
end,
plPhysicCoreComponent::kBounceGroups_DEAD, _T("bounceGroups"), TYPE_INT, 0,0,
end,
plPhysicCoreComponent::kSwimCurrentType, _T("CurrentType"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 3, IDC_SWIM_CURRENT_NONE, IDC_SWIM_CURRENT_SPIRAL, IDC_SWIM_CURRENT_STRAIGHT,
p_vals, plSwim2DComponent::kCurrentNone, plSwim2DComponent::kCurrentSpiral, plSwim2DComponent::kCurrentStraight,
p_default, plSwim2DComponent::kCurrentNone,
end,
plPhysicCoreComponent::kSwimCurrentRotation, _T("SwimRotation"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, -100.0, 100.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_SWIM_CURRENT_ROTATION, IDC_SWIM_CURRENT_ROTATION_SPIN, 1.0,
end,
plPhysicCoreComponent::kSwimDetectorNode, _T("swimDetector"), TYPE_INODE, 0, 0,
p_ui, kPhysMain, TYPE_PICKNODEBUTTON, IDC_SWIM_DETECTOR_NODE,
p_sclassID, GEOMOBJECT_CLASS_ID,
p_prompt, IDS_SWIM_DETECTOR_NODE,
end,
plPhysicCoreComponent::kSwimCurrentNode, _T("swimCurrentNode"), TYPE_INODE, 0, 0,
p_ui, kPhysMain, TYPE_PICKNODEBUTTON, IDC_SWIM_CURRENT_NODE,
//p_sclassID, DUMMY_CLASS_ID,
p_prompt, IDS_SWIM_CURRENT_NODE,
end,
plPhysicCoreComponent::kSwimBuoyancyDown, _T("BuoyancyDown"), TYPE_FLOAT, 0, 0,
p_default, 3.0,
p_range, 0.0, 100.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_SWIM_BUOYANCY_DOWN, IDC_SWIM_BUOYANCY_DOWN_SPIN, 0.1,
end,
plPhysicCoreComponent::kSwimBuoyancyUp, _T("BuoyancyUp"), TYPE_FLOAT, 0, 0,
p_default, 0.05,
p_range, 0.0, 100.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_SWIM_BUOYANCY_UP, IDC_SWIM_BUOYANCY_UP_SPIN, 0.1,
end,
plPhysicCoreComponent::kSwimMaxUpVel, _T("MaxUpVel"), TYPE_FLOAT, 0, 0,
p_default, 3.0,
p_range, 0.0, 100.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_SWIM_MAX_UP_VEL, IDC_SWIM_MAX_UP_VEL_SPIN, 0.1,
end,
plPhysicCoreComponent::kSwimCurrentPullNearDist, _T("PullNearDist"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.0, 10000.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_SWIM_CURRENT_PULL_NEAR_DIST, IDC_SWIM_CURRENT_PULL_NEAR_DIST_SPIN, 1.0,
end,
plPhysicCoreComponent::kSwimCurrentPullNearVel, _T("PullNearVel"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, -100.0, 100.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_SWIM_CURRENT_PULL_NEAR_VEL, IDC_SWIM_CURRENT_PULL_NEAR_VEL_SPIN, 1.0,
end,
plPhysicCoreComponent::kSwimCurrentPullFarDist, _T("PullFarDist"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, 0.0, 10000.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_SWIM_CURRENT_PULL_FAR_DIST, IDC_SWIM_CURRENT_PULL_FAR_DIST_SPIN, 1.0,
end,
plPhysicCoreComponent::kSwimCurrentPullFarVel, _T("PullFarVel"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, -100.0, 100.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_SWIM_CURRENT_PULL_FAR_VEL, IDC_SWIM_CURRENT_PULL_FAR_VEL_SPIN, 1.0,
end,
plPhysicCoreComponent::kSwimCurrentStraightNearDist, _T("StraightNearDist"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, -10000.0, 10000.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_SWIM_CURRENT_STRAIGHT_NEAR_DIST, IDC_SWIM_CURRENT_STRAIGHT_NEAR_DIST_SPIN, 1.0,
end,
plPhysicCoreComponent::kSwimCurrentStraightNearVel, _T("StraightNearVel"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, -100.0, 100.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_SWIM_CURRENT_STRAIGHT_NEAR_VEL, IDC_SWIM_CURRENT_STRAIGHT_NEAR_VEL_SPIN, 1.0,
end,
plPhysicCoreComponent::kSwimCurrentStraightFarDist, _T("StraightFarDist"), TYPE_FLOAT, 0, 0,
p_default, 1.0,
p_range, -10000.0, 10000.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_SWIM_CURRENT_STRAIGHT_FAR_DIST, IDC_SWIM_CURRENT_STRAIGHT_FAR_DIST_SPIN, 1.0,
end,
plPhysicCoreComponent::kSwimCurrentStraightFarVel, _T("StraightFarVel"), TYPE_FLOAT, 0, 0,
p_default, 0.0,
p_range, -100.0, 100.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_FLOAT,
IDC_SWIM_CURRENT_STRAIGHT_FAR_VEL, IDC_SWIM_CURRENT_STRAIGHT_FAR_VEL_SPIN, 1.0,
end,
end
);
// plSwim2DComponent -----------------
// ------------------
plSwim2DComponent::plSwim2DComponent()
{
fClassDesc = &gPhysSwimSurfaceDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
// SetUpProperties -----------------------------------------------------------
// ----------------
bool plSwim2DComponent::SetupProperties(plMaxNode *node, plErrorMsg *errMsg)
{
IFixBounds();
plPhysicalProps *physProps = nil;
plMaxNode *detectorNode = (plMaxNode *)fCompPB->GetINode(kSwimDetectorNode);
if (detectorNode)
{
detectorNode->SetDrawable(false);
physProps = detectorNode->GetPhysicalProps();
physProps->SetMass(0, detectorNode, errMsg);
ValidateGroups(fCompPB, plPhysicCoreComponent::kMemberGroups_DEAD, plPhysicCoreComponent::kBounceGroups_DEAD, this, errMsg);
physProps->SetGroup(plSimDefs::kGroupDetector, node, errMsg);
// physProps->SetMemberGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kMemberGroups), detectorNode, errMsg);
// physProps->SetBounceGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kBounceGroups), detectorNode, errMsg);
physProps->SetReportGroup(1<SetBoundsType(plSimDefs::kBoxBounds, detectorNode, errMsg);
}
physProps = node->GetPhysicalProps();
physProps->SetMass(0, node, errMsg);
physProps->SetBoundsType(fCompPB->GetInt(kBoundCondRadio), node, errMsg);
physProps->SetLOSSwimRegion(true, node, errMsg);
plMaxNode *currentNode = (plMaxNode *)fCompPB->GetINode(kSwimCurrentNode);
if (currentNode)
currentNode->SetForceLocal(true);
return true;
}
bool plSwim2DComponent::PreConvert(plMaxNode *node, plErrorMsg *pErrMsg)
{
plSwimRegionInterface *swimInt = nil;
int type = fCompPB->GetInt(ParamID(kSwimCurrentType));
if (type != kCurrentNone && fCompPB->GetINode(ParamID(kSwimCurrentNode)) == nil)
{
pErrMsg->Set(true, node->GetName(), "No dummy box set to define current. Forcing current to \"none\"").Show();
type = kCurrentNone;
}
switch (type)
{
case kCurrentSpiral:
{
fSwimRegions[node] = new plSwimCircularCurrentRegion();
hsgResMgr::ResMgr()->NewKey(plString::FromUtf8(node->GetName()), fSwimRegions[node], node->GetLocation(), node->GetLoadMask());
break;
}
case kCurrentStraight:
{
fSwimRegions[node] = new plSwimStraightCurrentRegion();
hsgResMgr::ResMgr()->NewKey(plString::FromUtf8(node->GetName()), fSwimRegions[node], node->GetLocation(), node->GetLoadMask());
break;
}
default:
{
fSwimRegions[node] = new plSwimRegionInterface();
hsgResMgr::ResMgr()->NewKey(plString::FromUtf8(node->GetName()), fSwimRegions[node], node->GetLocation(), node->GetLoadMask());
break;
}
}
return true;
}
// Convert ------------------------------------------------------------
// --------
bool plSwim2DComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
{
plMaxNode *detectorNode = (plMaxNode *)fCompPB->GetINode(kSwimDetectorNode);
if (detectorNode && detectorNode->GetSceneObject())
{
if (!detectorNode->GetSceneObject()->GetModifierByType(plSwimDetector::Index()))
{
plKey nilKey;
plSwimMsg *enterMsg = new plSwimMsg(detectorNode->GetKey(), nilKey, true, nil);
plSwimMsg *exitMsg = new plSwimMsg(detectorNode->GetKey(), nilKey, false, nil);
enterMsg->SetBCastFlag(plMessage::kPropagateToModifiers);
exitMsg->SetBCastFlag(plMessage::kPropagateToModifiers);
plSwimDetector *swimMod = new plSwimDetector(enterMsg, exitMsg);
detectorNode->AddModifier(swimMod, IGetUniqueName(node));
// the mod doesn't have a valid key until AddModifier is called, so this comes last.
enterMsg->fSwimRegionKey = swimMod->GetKey();
exitMsg->fSwimRegionKey = swimMod->GetKey();
}
}
int type = fCompPB->GetInt(ParamID(kSwimCurrentType));
switch (type)
{
case kCurrentSpiral:
{
plSwimCircularCurrentRegion *circInt = plSwimCircularCurrentRegion::ConvertNoRef(fSwimRegions[node]);
circInt->fRotation = fCompPB->GetFloat(ParamID(kSwimCurrentRotation));
circInt->fPullNearDistSq = fCompPB->GetFloat(ParamID(kSwimCurrentPullNearDist));
circInt->fPullNearDistSq *= circInt->fPullNearDistSq;
circInt->fPullNearVel = fCompPB->GetFloat(ParamID(kSwimCurrentPullNearVel));
circInt->fPullFarDistSq = fCompPB->GetFloat(ParamID(kSwimCurrentPullFarDist));
circInt->fPullFarDistSq *= circInt->fPullFarDistSq;
circInt->fPullFarVel = fCompPB->GetFloat(ParamID(kSwimCurrentPullFarVel));
plMaxNode *currentNode = (plMaxNode *)fCompPB->GetINode(ParamID(kSwimCurrentNode));
if (currentNode)
{
plGenRefMsg *msg= new plGenRefMsg(circInt->GetKey(), plRefMsg::kOnCreate, -1, -1);
hsgResMgr::ResMgr()->AddViaNotify(currentNode->GetSceneObject()->GetKey(), msg, plRefFlags::kActiveRef);
}
break;
}
case kCurrentStraight:
{
plSwimStraightCurrentRegion *strInt = plSwimStraightCurrentRegion::ConvertNoRef(fSwimRegions[node]);
strInt->fNearDist = fCompPB->GetFloat(ParamID(kSwimCurrentStraightNearDist));
strInt->fNearVel = fCompPB->GetFloat(ParamID(kSwimCurrentStraightNearVel));
strInt->fFarDist = fCompPB->GetFloat(ParamID(kSwimCurrentStraightFarDist));
strInt->fFarVel = fCompPB->GetFloat(ParamID(kSwimCurrentStraightFarVel));
plMaxNode *currentNode = (plMaxNode *)fCompPB->GetINode(ParamID(kSwimCurrentNode));
if (currentNode)
{
plGenRefMsg *msg= new plGenRefMsg(strInt->GetKey(), plRefMsg::kOnCreate, -1, -1);
hsgResMgr::ResMgr()->AddViaNotify(currentNode->GetSceneObject()->GetKey(), msg, plRefFlags::kActiveRef);
}
break;
}
default:
{
// Already done all the work in PreConvert
break;
}
}
fSwimRegions[node]->fDownBuoyancy = fCompPB->GetFloat(ParamID(kSwimBuoyancyDown)) + 1;
fSwimRegions[node]->fUpBuoyancy = fCompPB->GetFloat(ParamID(kSwimBuoyancyUp)) + 1;
fSwimRegions[node]->fMaxUpwardVel = fCompPB->GetFloat(ParamID(kSwimMaxUpVel));
hsgResMgr::ResMgr()->AddViaNotify(fSwimRegions[node]->GetKey(), new plObjRefMsg(node->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kInterface), plRefFlags::kActiveRef);
return true;
}
////////////////////////////////////////////////////////////////////////////////
// Swim 3D
class plPhysSwim3DComponent : public plPhysicCoreComponent
{
public:
plPhysSwim3DComponent();
bool SetupProperties(plMaxNode* node, plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables) { AddTargetsToList(nonDrawables); }
};
CLASS_DESC(plPhysSwim3DComponent, gPhysSwim3DDesc, "Swim 3D", "Swim 3D", COMP_TYPE_PHYS_TERRAINS, PHYS_SWIM3D_CID)
ParamBlockDesc2 gPhysSwim3DBk
(
plComponent::kBlkComp, _T("Swim 3D"), 0, &gPhysSwim3DDesc, P_AUTO_CONSTRUCT + P_AUTO_UI + P_MULTIMAP, plComponent::kRefComp,
//Roll out
1,
kPhysMain, IDD_COMP_PHYS_SWIM3D, IDS_COMP_PHYS_SWIM3D, 0, 0, NULL,
// kPhysMember, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_MEMBER, 0, APPENDROLL_CLOSED, &gMemberGroupProc,
// kPhysBounce, IDD_COMP_PHYS_CORE_GROUP, IDS_COMP_PHYS_BOUNCE, 0, APPENDROLL_CLOSED, &gBounceGroupProc,
// params
plPhysicCoreComponent::kBoundCondRadio, _T("BoundingConditions"), TYPE_INT, 0, 0,
p_ui, kPhysMain, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kProxyBounds,
p_default, plSimDefs::kHullBounds,
end,
plPhysicCoreComponent::kFriction, _T("Friction"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.5,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_TERRAIN_EDIT1, IDC_COMP_PHYS_TERRAIN_SPIN1, 0.0001f,
end,
plPhysicCoreComponent::kBounce, _T("Bounce"), TYPE_FLOAT, P_ANIMATABLE, 0,
p_default, 0.0,
p_range, 0.0, 1.0,
p_ui, kPhysMain, TYPE_SPINNER, EDITTYPE_POS_FLOAT,
IDC_COMP_PHYS_INVIS_BOUNCE_EDIT, IDC_COMP_PHYS_INVIS_BOUNCE_SPIN, 0.0001f,
end,
// Event Groups
plPhysicCoreComponent::kMemberGroups_DEAD, _T("memberGroups"), TYPE_INT, 0,0,
p_default, plPhysicsGroups_DEAD::kStaticSimulated,
end,
plPhysicCoreComponent::kBounceGroups_DEAD, _T("bounceGroups"), TYPE_INT, 0,0,
end,
end
);
plPhysSwim3DComponent::plPhysSwim3DComponent()
{
fClassDesc = &gPhysSwim3DDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
bool plPhysSwim3DComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
IFixBounds();
pNode->SetDrawable(false);
plPhysicalProps *physProps = pNode->GetPhysicalProps();
physProps->SetMass(0, pNode, pErrMsg);
physProps->SetFriction(fCompPB->GetFloat(kFriction), pNode, pErrMsg);
physProps->SetRestitution(fCompPB->GetFloat(kBounce), pNode, pErrMsg);
ValidateGroups(fCompPB, plPhysicCoreComponent::kMemberGroups_DEAD, plPhysicCoreComponent::kBounceGroups_DEAD, this, pErrMsg);
physProps->SetGroup(plSimDefs::kGroupStatic, pNode, pErrMsg);
// physProps->SetMemberGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kMemberGroups), pNode, pErrMsg);
// physProps->SetBounceGroup(plEventGroupProc::GetGroups(fCompPB, plPhysicCoreComponent::kBounceGroups), pNode, pErrMsg);
// physProps->SetReportGroup(plPhysicsGroups_DEAD::kAvatars, pNode, pErrMsg);
return true;
}
/////////////////////////////////////////////////////////////////////////////////////////
//
// DEAD
//
/////////////////////////////////////////////////////////////////////////////////////////
class plPhysPlayerComponent : public plPhysicCoreComponent
{
public:
plPhysPlayerComponent();
};
OBSOLETE_CLASS_DESC(plPhysPlayerComponent, gPhysPlayerDesc, "Player", "Player", COMP_TYPE_PHYSICAL, PHYSICS_PLAYER_CID)
ParamBlockDesc2 gPhysPlayerBk
(
plComponent::kBlkComp, _T("Player"), 0, &gPhysPlayerDesc, P_AUTO_CONSTRUCT, plComponent::kRefComp,
end
);
plPhysPlayerComponent::plPhysPlayerComponent()
{
fClassDesc = &gPhysPlayerDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
/////
class plPhysBoundBlockerComponent : public plPhysicCoreComponent
{
public:
plPhysBoundBlockerComponent();
};
OBSOLETE_CLASS_DESC(plPhysBoundBlockerComponent, gPhysBoundBlockerDesc, "(ex) Boundary Blocker", "BoundaryBlocker", COMP_TYPE_PHYSICAL, PHYSICS_BOUND_BLOCKER_CID)
ParamBlockDesc2 gPhysBoundBlockerBk
(
plComponent::kBlkComp, _T("(ex)Boundary Blocker"), 0, &gPhysBoundBlockerDesc, P_AUTO_CONSTRUCT, plComponent::kRefComp,
end
);
plPhysBoundBlockerComponent::plPhysBoundBlockerComponent()
{
fClassDesc = &gPhysBoundBlockerDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
/////
class plPhysDetectorComponent : public plPhysicCoreComponent
{
public:
plPhysDetectorComponent();
};
OBSOLETE_CLASS_DESC(plPhysDetectorComponent, gPhysDetectorDesc, "Detector", "Detector", COMP_TYPE_PHYSICAL, PHYSICS_DETECTOR_CID)
ParamBlockDesc2 gPhysDetectorBk
(
plComponent::kBlkComp, _T("Detector"), 0, &gPhysDetectorDesc, P_AUTO_CONSTRUCT, plComponent::kRefComp,
end
);
plPhysDetectorComponent::plPhysDetectorComponent()
{
fClassDesc = &gPhysDetectorDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
////////////////////////////////////////////////////////////////////////////////
//! Physical Simple Component Class
class plPhysSubWorldComponent : public plPhysicCoreComponent
{
public:
plPhysSubWorldComponent();
bool SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg);
bool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
void IAddChildren(plMaxNode *node, plMaxNode* worldKey);
};
CLASS_DESC(plPhysSubWorldComponent, gPhysSubWorldDesc, "Subworld", "Subworld", COMP_TYPE_PHYSICAL, PHYS_SUBWORLD_CID)
ParamBlockDesc2 gPhysSubWorldBk
(
plComponent::kBlkComp, _T("Subworld\t"), 0, &gPhysSubWorldDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp,
//Roll out
IDD_COMP_PHYS_SUBWORLD, IDS_COMP_PHYS_SUBWORLD, 0, 0, NULL,
end
);
plPhysSubWorldComponent::plPhysSubWorldComponent()
{
fClassDesc = &gPhysSubWorldDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
bool plPhysSubWorldComponent::SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg)
{
IAddChildren(node, node);
node->SetForceLocal(true);
node->SetMovable(true);
return true;
}
bool plPhysSubWorldComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
{
return true;
}
void plPhysSubWorldComponent::IAddChildren(plMaxNode* node, plMaxNode* subworld)
{
int numChildren = node->NumberOfChildren();
for (int i = 0; i < numChildren; i++)
{
plMaxNode* child = (plMaxNode*)node->GetChildNode(i);
const char* childName = child->GetName();
bool hasSubworld = false;
uint32_t numComps = child->NumAttachedComponents();
for (int j = 0; j < numComps; j++)
{
plComponentBase* comp = child->GetAttachedComponent(j);
if (comp && comp->ClassID() == PHYS_SUBWORLD_CID)
{
hasSubworld = true;
break;
}
}
// If we've reached another subworld, terminate our descent so we don't file
// children in our subworld instead.
// This has to happen *after* we've converted this node, because it may be a physical
// in the parent subworld.
if (!hasSubworld)
{
plPhysicalProps* props = child->GetPhysicalProps();
if (props)
props->SetSubworld(subworld);
IAddChildren(child, subworld);
}
}
}
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
// the detector for triggering subworld changes
///////////////////////////////////////////////////////
class plSubworldDetectorComponent : public plPhysicCoreComponent
{
public:
plSubworldDetectorComponent();
bool SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg);
bool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
bool PreConvert(plMaxNode *node, plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables) { AddTargetsToList(nonDrawables); }
};
CLASS_DESC(plSubworldDetectorComponent, gSubworldDetectorDesc, "Subworld Region", "SubworldRegion", COMP_TYPE_PHYSICAL, SUBWORLD_REGION_CID)
enum
{
kSubworldTarget,
kInclusive_DEAD,
kSubworldTriggerOn,
};
enum
{
kSubTriggerOnEnter,
kSubTriggerOnExit,
};
ParamBlockDesc2 gSubworldRegionBlock
(
plComponent::kBlkComp, _T("subworldRegion"), 0, &gSubworldDetectorDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp,
IDD_COMP_SUBWORLD_REGION, IDS_COMP_SUBWORLD_REGION, 0, 0, NULL,
kSubworldTarget, _T("SubworldTarget"), TYPE_INODE, 0, 0,
p_ui, TYPE_PICKNODEBUTTON, IDC_COMP_CAMERARGN_PICKSTATE_BASE,
p_sclassID, HELPER_CLASS_ID,
p_prompt, IDS_COMP_PHYS_CHOSEN_BASE,
end,
kSubworldTriggerOn, _T("triggerOn"), TYPE_INT, 0, 0,
p_ui, TYPE_RADIO, 2, IDC_RADIO_ENTER, IDC_RADIO_EXIT,
p_vals, kSubTriggerOnEnter, kSubTriggerOnExit,
p_default, kSubTriggerOnEnter,
end,
end
);
plSubworldDetectorComponent::plSubworldDetectorComponent()
{
fClassDesc = &gSubworldDetectorDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
bool plSubworldDetectorComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
pNode->SetForceLocal(true);
pNode->SetDrawable(false);
plPhysicalProps *physProps = pNode->GetPhysicalProps();
physProps->SetMass(1.0, pNode, pErrMsg);
physProps->SetFriction(0.0, pNode, pErrMsg);
physProps->SetRestitution(0.0, pNode, pErrMsg);
//physProps->SetBoundsType(plSimDefs::kExplicitBounds, pNode, pErrMsg);
physProps->SetBoundsType(plSimDefs::kHullBounds, pNode, pErrMsg);
physProps->SetGroup(plSimDefs::kGroupDetector, pNode, pErrMsg);
physProps->SetReportGroup(1<GetSceneObject();
plLocation loc = node->GetLocation();
plSubworldRegionDetector *detector = new plSubworldRegionDetector;
// Register the detector
plKey detectorKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), detector, loc);
hsgResMgr::ResMgr()->AddViaNotify(detectorKey, new plObjRefMsg(obj->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef);
// need to get the key for the camera here...
plMaxNode* pSubNode = (plMaxNode*)fCompPB->GetINode(kSubworldTarget);
if (pSubNode)
{
if(pSubNode->CanConvert())
{
detector->SetSubworldKey(pSubNode->GetKey());
}
}
else
{
detector->SetSubworldKey(nil);
}
bool onExit = (fCompPB->GetInt(kSubworldTriggerOn) == kSubTriggerOnExit);
detector->SetTriggerOnExit(onExit);
return true;
}
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
///////////////////////////////////////////////////////
// the detector for triggering panic links
///////////////////////////////////////////////////////
class plPanicLinkDetectorComponent : public plPhysicCoreComponent
{
public:
enum
{
kPlayAnim,
};
plPanicLinkDetectorComponent();
void DeleteThis() { delete this; }
bool SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg);
bool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
bool PreConvert(plMaxNode *node, plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables) { AddTargetsToList(nonDrawables); }
};
CLASS_DESC(plPanicLinkDetectorComponent, gPanicLinkDetectorDesc, "Panic Link Region", "PanicLinkRegion", COMP_TYPE_PHYSICAL, PANIC_LINK_REGION_CID)
ParamBlockDesc2 gPanicLinkRegionBlock
(
plComponent::kBlkComp, _T("panicLinkRegion"), 0, &gPanicLinkDetectorDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp,
IDD_COMP_PANIC, IDS_COMP_PANIC, 0, 0, NULL,
plPanicLinkDetectorComponent::kPlayAnim, _T("PlayAnim"), TYPE_BOOL, 0, 0,
p_default, true,
p_ui, TYPE_SINGLECHEKBOX, IDC_COMP_PANIC_ANIM,
end,
end
);
plPanicLinkDetectorComponent::plPanicLinkDetectorComponent()
{
fClassDesc = &gPanicLinkDetectorDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
bool plPanicLinkDetectorComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
pNode->SetForceLocal(true);
pNode->SetDrawable(false);
plPhysicalProps *physProps = pNode->GetPhysicalProps();
physProps->SetMass(1.0, pNode, pErrMsg);
physProps->SetFriction(0.0, pNode, pErrMsg);
physProps->SetRestitution(0.0, pNode, pErrMsg);
physProps->SetBoundsType(plSimDefs::kHullBounds, pNode, pErrMsg);
physProps->SetGroup(plSimDefs::kGroupDetector, pNode, pErrMsg);
physProps->SetReportGroup(1<GetSceneObject();
plLocation loc = node->GetLocation();
plPanicLinkRegion *detector = new plPanicLinkRegion;
detector->fPlayLinkOutAnim = fCompPB->GetInt(ParamID(kPlayAnim));
// Register the detector
plKey detectorKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), detector, loc);
hsgResMgr::ResMgr()->AddViaNotify(detectorKey, new plObjRefMsg(obj->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef);
return true;
}
/////////////////////////////////////////////////////////////////////////////////////////
//
// Shootable COMPONENT
//
/////////////////////////////////////////////////////////////////////////////////////////
//Class that accesses the paramblock below.
class plShootableComponent : public plComponent
{
public:
plShootableComponent();
// SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
// of properties on the MaxNode, as it's still indeterminant.
bool SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg);
bool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
};
//Max desc stuff necessary below.
CLASS_DESC(plShootableComponent, gShootableDesc, "Shootable", "Shootable", COMP_TYPE_PHYSICAL, Class_ID(0x77b94f4a, 0x6d3851fc))
ParamBlockDesc2 gShootableBk
(
// 1, _T(""), 0, &gShootableDesc, P_AUTO_CONSTRUCT, 0,
plComponent::kBlkComp, _T("Shootable"), 0, &gShootableDesc, P_AUTO_CONSTRUCT + P_AUTO_UI, plComponent::kRefComp,
IDD_COMP_SHOOTABLE, IDS_COMP_SHOOTABLE, 0, 0, NULL,
end
);
plShootableComponent::plShootableComponent()
{
fClassDesc = &gShootableDesc;
fClassDesc->MakeAutoParamBlocks(this);
}
// SetupProperties - Internal setup and write-only set properties on the MaxNode. No reading
// of properties on the MaxNode, as it's still indeterminant.
bool plShootableComponent::SetupProperties(plMaxNode *node, plErrorMsg *errMsg)
{
plPhysicalProps *props = node->GetPhysicalProps();
props->SetMass(0.0, node, errMsg);
props->SetFriction(0.0, node, errMsg);
props->SetRestitution(0.0, node, errMsg);
props->SetBoundsType(plSimDefs::kExplicitBounds, node, errMsg);
props->SetGroup(plSimDefs::kGroupLOSOnly, node, errMsg);
props->SetPinned(true, node, errMsg);
props->SetLOSShootable(true, node, errMsg);
return true;
}
bool plShootableComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
{
return true;
}
class plRideAnimatedPhysicalComponent : public plPhysicCoreComponent
{
public:
plRideAnimatedPhysicalComponent();
void DeleteThis(){delete this;}
bool SetupProperties(plMaxNode *node, plErrorMsg *pErrMsg);
bool Convert(plMaxNode *node, plErrorMsg *pErrMsg);
bool PreConvert(plMaxNode *node, plErrorMsg *pErrMsg);
virtual void CollectNonDrawables(INodeTab& nonDrawables) { AddTargetsToList(nonDrawables); }
};
CLASS_DESC(plRideAnimatedPhysicalComponent , gRideAnimatedPhysicalComponent, "RideAnimPhysReg", "RideAnimatedPhysicalRegion", COMP_TYPE_PHYSICAL, Class_ID(0xaf305963, 0x63a246df));
ParamBlockDesc2 gSRideAnimatedPhysBk
(
plComponent::kBlkComp, _T("rideAnimated"), 0, &gRideAnimatedPhysicalComponent, P_AUTO_CONSTRUCT + P_AUTO_UI , plComponent::kRefComp,
//Roll out
IDD_COMP_RIDE_ANIMATED_PHYS, IDS_COMP_RIDE_ANIMATED_PHYS, 0, 0, NULL,
plPhysicCoreComponent::kBoundCondRadio, _T("BoundingConditions"), TYPE_INT, 0, 0,
p_ui, TYPE_RADIO, 4, IDC_RADIO_BSPHERE, IDC_RADIO_BBOX, IDC_RADIO_BHULL, IDC_RADIO_PICKSTATE,
p_vals, plSimDefs::kSphereBounds, plSimDefs::kBoxBounds, plSimDefs::kHullBounds, plSimDefs::kExplicitBounds,
p_default, plSimDefs::kHullBounds,
end,
end
);
plRideAnimatedPhysicalComponent::plRideAnimatedPhysicalComponent()
{
fClassDesc = &gRideAnimatedPhysicalComponent;
fClassDesc->MakeAutoParamBlocks(this);
}
bool plRideAnimatedPhysicalComponent::SetupProperties(plMaxNode *pNode, plErrorMsg *pErrMsg)
{
pNode->SetForceLocal(true);
pNode->SetDrawable(false);
plPhysicalProps *physProps = pNode->GetPhysicalProps();
physProps->SetMass(1.0, pNode, pErrMsg);
physProps->SetFriction(0.0, pNode, pErrMsg);
physProps->SetRestitution(0.0, pNode, pErrMsg);
physProps->SetGroup(plSimDefs::kGroupDetector, pNode, pErrMsg);
physProps->SetReportGroup(1<SetBoundsType(fCompPB->GetInt(kBoundCondRadio), pNode, pErrMsg);
return true;
}
bool plRideAnimatedPhysicalComponent::PreConvert(plMaxNode *node, plErrorMsg *pErrMsg)
{
return true;
}
bool plRideAnimatedPhysicalComponent::Convert(plMaxNode *node, plErrorMsg *pErrMsg)
{
plSceneObject *obj = node->GetSceneObject();
plLocation loc = node->GetLocation();
plRideAnimatedPhysMsg* enter = new plRideAnimatedPhysMsg(obj->GetKey(), nil, true, nil);
enter->SetBCastFlag(plMessage::kPropagateToModifiers);
plRideAnimatedPhysMsg* exit = new plRideAnimatedPhysMsg(obj->GetKey(), nil, false, nil);
exit->SetBCastFlag(plMessage::kPropagateToModifiers);
plRidingAnimatedPhysicalDetector *detector = new plRidingAnimatedPhysicalDetector(enter, exit);
// Register the detector
//node->AddModifier(detector, IGetUniqueName(node));
plKey detectorKey = hsgResMgr::ResMgr()->NewKey(IGetUniqueName(node), detector, loc);
hsgResMgr::ResMgr()->AddViaNotify(detectorKey, new plObjRefMsg(obj->GetKey(), plRefMsg::kOnCreate, -1, plObjRefMsg::kModifier), plRefFlags::kActiveRef);
return true;
}