/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
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but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
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along with this program. If not, see .
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
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or by snail mail at:
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*==LICENSE==*/
//////////////////////////////////////////////////////////////////////////////
// //
// plInputInterfaceMgr.h - The manager of all input interface layers //
// //
//// History /////////////////////////////////////////////////////////////////
// //
// 2.20.02 mcn - Created. //
// //
//////////////////////////////////////////////////////////////////////////////
#ifndef _plInputInterfaceMgr_h
#define _plInputInterfaceMgr_h
#include "pnModifier/plSingleModifier.h"
#include "hsTemplates.h"
#include "hsGeometry3.h"
#include "pnInputCore/plKeyMap.h"
//// Class Definition ////////////////////////////////////////////////////////
class hsStream;
class hsResMgr;
class plInputInterface;
//class plKeyMap;
enum plKeyDef;
enum ControlEventCode;
class plKey;
class plCtrlCmd;
class plKeyCombo;
class plDefaultKeyCatcher;
class plKeyBinding;
class plInputInterfaceMgr : public plSingleModifier
{
protected:
static plInputInterfaceMgr *fInstance;
hsTArray fInterfaces;
hsTArray fMessageQueue;
hsTArray fReceivers;
#ifdef MCN_DISABLE_OLD_WITH_NEW_HACK
hsTArray fDisabledCodes;
hsTArray fDisabledKeys;
#endif
bool fClickEnabled;
int32_t fCurrentCursor;
float fCursorOpacity;
bool fForceCursorHidden;
int32_t fForceCursorHiddenCount;
plInputInterface *fCurrentFocus;
plDefaultKeyCatcher *fDefaultCatcher;
virtual bool IEval( double secs, float del, uint32_t dirty );
void IAddInterface( plInputInterface *iface );
void IRemoveInterface( plInputInterface *iface );
void IUpdateCursor( int32_t newCursor );
bool ICheckCursor(plInputInterface *iFace); // returns true if the iface changed cursor settings
void IWriteConsoleCmdKeys( plKeyMap *keyMap, FILE *keyFile );
void IWriteNonConsoleCmdKeys( plKeyMap *keyMap, FILE *keyFile );
plKeyMap *IGetRoutedKeyMap( ControlEventCode code ); // Null for console commands
void IUnbind( const plKeyCombo &key );
const char *IKeyComboToString( const plKeyCombo &combo );
public:
plInputInterfaceMgr();
virtual ~plInputInterfaceMgr();
CLASSNAME_REGISTER( plInputInterfaceMgr );
GETINTERFACE_ANY( plInputInterfaceMgr, plSingleModifier );
virtual bool MsgReceive( plMessage *msg );
virtual void Read( hsStream* s, hsResMgr* mgr );
virtual void Write( hsStream* s, hsResMgr* mgr );
void Init( void );
void Shutdown( void );
void InitDefaultKeyMap( void );
void WriteKeyMap( void );
void RefreshInterfaceKeyMaps( void );
void SetCurrentFocus(plInputInterface *focus);
void ReleaseCurrentFocus(plInputInterface *focus);
void SetDefaultKeyCatcher( plDefaultKeyCatcher *c ) { fDefaultCatcher = c; }
bool IsClickEnabled() { return fClickEnabled; }
void ForceCursorHidden( bool requestedState );
// Binding routers
void BindAction( const plKeyCombo &key, ControlEventCode code );
void BindAction( const plKeyCombo &key1, const plKeyCombo &key2, ControlEventCode code );
void BindConsoleCmd( const plKeyCombo &key, const char *cmd, plKeyMap::BindPref pref = plKeyMap::kNoPreference );
const plKeyBinding* FindBinding( ControlEventCode code );
const plKeyBinding* FindBindingByConsoleCmd( const char *cmd );
void ClearAllKeyMaps();
void ResetClickableState();
static plInputInterfaceMgr *GetInstance( void ) { return fInstance; }
};
//// plCtrlCmd ///////////////////////////////////////////////////////////////
// Networkable helper class that represents a single control statement
class plCtrlCmd
{
private:
char* fCmd;
plInputInterface *fSource;
public:
plCtrlCmd( plInputInterface *source ) : fCmd(nil),fPct(1.0f), fSource(source) {;}
~plCtrlCmd() { delete [] fCmd; }
const char* GetCmdString() { return fCmd; }
void SetCmdString(const char* cs) { delete [] fCmd; fCmd=hsStrcpy(cs); }
ControlEventCode fControlCode;
bool fControlActivated;
hsPoint3 fPt;
float fPct;
bool fNetPropagateToPlayers;
void Read( hsStream* s, hsResMgr* mgr );
void Write( hsStream* s, hsResMgr* mgr );
plInputInterface *GetSource( void ) const { return fSource; }
};
//// Tiny Virtual Class For The Default Key Processor ////////////////////////
//
// Basically, if you want to be the one to catch the leftover key events,
// derive from this class and pass yourself to inputIFaceMgr.
// (it'll auto-tell inputIFaceMgr when it goes away)
//
// Note: if you want to do more than just get the darned key event (like
// mouse events or key bindings or change the cursor or the like), don't do
// this; create your own plInputInterface instead.
class plKeyEventMsg;
class plDefaultKeyCatcher
{
public:
virtual ~plDefaultKeyCatcher();
virtual void HandleKeyEvent( plKeyEventMsg *eventMsg ) = 0;
};
#endif // _plInputInterfaceMgr_h