/*==LICENSE==*
CyanWorlds.com Engine - MMOG client, server and tools
Copyright (C) 2011 Cyan Worlds, Inc.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
Additional permissions under GNU GPL version 3 section 7
If you modify this Program, or any covered work, by linking or
combining it with any of RAD Game Tools Bink SDK, Autodesk 3ds Max SDK,
NVIDIA PhysX SDK, Microsoft DirectX SDK, OpenSSL library, Independent
JPEG Group JPEG library, Microsoft Windows Media SDK, or Apple QuickTime SDK
(or a modified version of those libraries),
containing parts covered by the terms of the Bink SDK EULA, 3ds Max EULA,
PhysX SDK EULA, DirectX SDK EULA, OpenSSL and SSLeay licenses, IJG
JPEG Library README, Windows Media SDK EULA, or QuickTime SDK EULA, the
licensors of this Program grant you additional
permission to convey the resulting work. Corresponding Source for a
non-source form of such a combination shall include the source code for
the parts of OpenSSL and IJG JPEG Library used as well as that of the covered
work.
You can contact Cyan Worlds, Inc. by email legal@cyan.com
or by snail mail at:
Cyan Worlds, Inc.
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*==LICENSE==*/
#include "HeadSpin.h"
#include "plAccessSnapShot.h"
#include "hsGeometry3.h"
#include
void plAccessSnapShot::Clear()
{
ClearVerts();
int i;
for( i = 0; i < kNumValidChans; i++ )
fChanSize[i] = 0;
}
void plAccessSnapShot::Destroy()
{
Clear();
delete [] fData;
fRefCnt = 0;
}
void plAccessSnapShot::Release()
{
hsAssert(fRefCnt, "Releasing a snapshot with no refs. Check matching TakeSnapShot/ReleaseSnapShot calls.");
if( !--fRefCnt )
{
Destroy();
}
}
uint32_t plAccessSnapShot::ICheckAlloc(const plAccessVtxSpan& src, uint32_t chanMask, uint32_t chan, uint16_t chanSize)
{
if( ((1 << chan) & chanMask) && src.fStrides[chan] )
{
if( fChanSize[chan] )
{
// We already have this one
chanMask &= ~(1 << chan);
}
else
{
// We'll get this one
fChanSize[chan] = chanSize;
}
}
else
{
// either we haven't been asked for this or src doesn't have it.
// either way, we're never going to get it.
chanMask &= ~(1 << chan);
}
return chanMask;
}
void plAccessSnapShot::IRecordSizes(uint16_t sizes[]) const
{
int chan;
for( chan = 0; chan < kNumValidChans; chan++ )
sizes[chan] = fChanSize[chan];
}
uint16_t plAccessSnapShot::IComputeStride() const
{
uint16_t stride = 0;
int chan;
for( chan = 0; chan < kNumValidChans; chan++ )
stride += fChanSize[chan];
return stride;
}
void plAccessSnapShot::ICopyOldData(uint8_t* data, const uint16_t* const oldSizes, uint16_t oldStride, uint16_t newStride)
{
uint32_t oldOffset = 0;
uint32_t newOffset = 0;
uint8_t* srcChannels[kNumValidChans];
uint8_t* dstChannels[kNumValidChans];
int chan;
for( chan = 0; chan < kNumValidChans; chan++ )
{
if( oldSizes[chan] )
{
hsAssert(fChanSize[chan], "Copying a channel we don't have");
srcChannels[chan] = data + oldOffset;
oldOffset += oldSizes[chan];
}
if( fChanSize[chan] )
{
dstChannels[chan] = fData + newOffset;
newOffset += fChanSize[chan];
}
}
int i;
for( i = 0; i < fNumVerts; i++ )
{
for( chan = 0; chan < kNumValidChans; chan++ )
{
if( oldSizes[chan] )
{
memcpy(dstChannels[chan], srcChannels[chan], oldSizes[chan]);
dstChannels[chan] += newStride;
srcChannels[chan] += oldStride;
}
}
}
}
void plAccessSnapShot::ISetupPointers(uint16_t newStride)
{
fData = new uint8_t[fNumVerts * newStride];
int size = 0;
int chan;
for( chan = 0; chan < kNumValidChans; chan++ )
{
if( fChanSize[chan] )
{
fStrides[chan] = newStride;
fChannels[chan] = fData + size;
size += fChanSize[chan];
}
}
}
uint32_t plAccessSnapShot::CopyFrom(const plAccessVtxSpan& src, uint32_t chanMask)
{
hsAssert(!fNumVerts || (fNumVerts == src.fNumVerts), "Copying from a different sized span");
fNumVerts = src.fNumVerts;
uint16_t oldSize[kNumValidChans];
uint8_t* oldData = fData;
IRecordSizes(oldSize);
uint16_t oldStride = IComputeStride();
// First, allocate any storage we need. Kill any requested channels out of the
// mask that we already have.
chanMask = ICheckAlloc(src, chanMask, kPosition, sizeof(hsPoint3));
chanMask = ICheckAlloc(src, chanMask, kWeight, sizeof(float) * src.fNumWeights);
if( fChanSize[kWeight] )
fNumWeights = src.fNumWeights;
chanMask = ICheckAlloc(src, chanMask, kWgtIndex, sizeof(uint32_t));
chanMask = ICheckAlloc(src, chanMask, kNormal, sizeof(hsVector3));
chanMask = ICheckAlloc(src, chanMask, kDiffuse, sizeof(uint32_t));
chanMask = ICheckAlloc(src, chanMask, kSpecular, sizeof(uint32_t));
chanMask = ICheckAlloc(src, chanMask, kUVW, sizeof(hsPoint3) * src.fNumUVWsPerVert);
if( fChanSize[kUVW] )
fNumUVWsPerVert = src.fNumUVWsPerVert;
// If our chanMask has gone to zero, we've only been asked to record
// channels we already have, so there's nothing to do.
if( !chanMask )
return 0;
uint16_t newStride = IComputeStride();
ISetupPointers(newStride);
ICopyOldData(oldData, oldSize, oldStride, newStride);
uint8_t* srcChannels[kNumValidChans];
uint8_t* dstChannels[kNumValidChans];
int chan;
for( chan = 0; chan < kNumValidChans; chan++ )
{
srcChannels[chan] = src.fChannels[chan];
dstChannels[chan] = fChannels[chan];
}
int i;
for( i = 0; i < src.VertCount(); i++ )
{
for( chan = 0; chan < kNumValidChans; chan++ )
{
if( (1<< chan) & chanMask )
{
memcpy(dstChannels[chan], srcChannels[chan], fChanSize[chan]);
dstChannels[chan] += fStrides[chan];
srcChannels[chan] += src.fStrides[chan];
}
}
}
return chanMask;
}
uint32_t plAccessSnapShot::CopyTo(const plAccessVtxSpan& dst, uint32_t chanMask)
{
hsAssert(fNumVerts == dst.fNumVerts, "Vertex count mismatch, is this our real source?");
int chan;
for( chan = 0; chan < kNumValidChans; chan++ )
{
if( !(fChanSize[chan] && dst.fStrides[chan]) )
chanMask &= ~(1 << chan);
}
// If chanMask has gone to zero, either we don't have any of the requested channels
// recorded, or dst doesn't have them. Both being true is valid, but
// us having a channel recorded that's not in dst is probably an error.
if( !chanMask )
return 0;
int i;
for( i = 0; i < fNumVerts; i++ )
{
for( chan = 0; chan < kNumValidChans; chan++ )
{
if( (1 << chan) & chanMask )
{
memcpy(
dst.fChannels[chan] + dst.fStrides[chan] * i,
fChannels[chan] + fStrides[chan] * i,
fChanSize[chan]);
}
}
}
return chanMask;
}
void plAccessSnapShot::SetupChannels(plAccessVtxSpan& dst) const
{
int chan;
for( chan = 0; chan < kNumValidChans; chan++ )
{
if( fChanSize[chan] )
{
dst.fChannels[chan] = fChannels[chan];
dst.fStrides[chan] = fStrides[chan];
dst.fOffsets[chan] = 0;
}
}
}