/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef plMaxMeshExtractor_h_inc #define plMaxMeshExtractor_h_inc #include "hsTypes.h" #include "hsMatrix44.h" class plMaxNode; class plMaxMeshExtractor { public: struct NeutralMesh { int fNumVerts; hsPoint3* fVerts; int fNumFaces; UInt16* fFaces; hsMatrix44 fL2W; }; // Converts a max node into a position, rotation, and arrays of verts and faces // relative to those. static bool Extract(NeutralMesh& mesh, plMaxNode* pNode, bool makeAABB = false, plMaxNode* sOwningNode = nil); }; #endif // plMaxMeshExtractor_h_inc