/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ // Private header for the responder component. Anyone else should include plResponderComponent.h #include "plResponderComponent.h" #include "plComponent.h" #include "../pnKeyedObject/plKey.h" #include class plResponderComponent : public plComponent { public: std::map fModKeys; plResponderComponent(); hsBool SetupProperties(plMaxNode* node, plErrorMsg* pErrMsg); hsBool PreConvert(plMaxNode *node,plErrorMsg *pErrMsg); hsBool Convert(plMaxNode *node,plErrorMsg *pErrMsg); hsBool DeInit(plMaxNode *node, plErrorMsg *pErrMsg); // All classes derived from plResponderComponent can be picked from the activator component, // because they can convert to the responder type. int CanConvertToType(Class_ID obtype) { return (obtype == RESPONDER_CID) ? 1 : plComponent::CanConvertToType(obtype); } RefTargetHandle Clone(RemapDir &remap); protected: // Old responders won't have their tables set up correctly. Call this to fix them // before export or opening a dialog. void IFixOldPB(); typedef std::map CmdIdxs; plResponderModifier* IGetResponderMod(plMaxNode* node); void IConvertCmds(plMaxNode* node, plErrorMsg* pErrMsg, int state, CmdIdxs& cmdIdxs); // void IConvertWait(int state, plResponderModifier *responder); void ISetupDefaultWait(plMaxNode* node, plErrorMsg* pErrMsg, int state, CmdIdxs& cmdIdxs, int &numCallbacks); void IConvertCmdWaits (plMaxNode* node, plErrorMsg* pErrMsg, int state, CmdIdxs& cmdIdxs, int &numCallbacks); friend class plResponderProc; }; // Param ID's for the responder comp PB enum { kResponderActivators=1, kResponderState=7, kResponderStateName, kResponderStateDef, kResponderEnabled, kResponderTrigger, kResponderUnTrigger, kResponderLocalDetect, kResponderSkipFFSound }; // Param ID's for the responder state PB enum { kStateCmdType_DEAD, kStateCmdParams, kStateCmdWait, kStateCmdSwitch, kStateCmdWaitOnMe, kStateCmdEnabled, }; // Block ID's for responder command PB's enum { kResponderAnimBlk = 100, kResponderMtlBlk, kResponderSndBlk, kResponderLnkBlk, kResponderWaitBlk, kResponderStateBlk, kResponderEnableMsgBlk, kResponderOneShotMsgBlk, kResponderNotifyMsgBlk, kResponderActivatorEnableBlk, kResponderXRegionBlk, kResponderCameraTransitionBlk, kResponderDelayBlk, kResponderVisibilityBlk, kResponderFootSurfaceBlk, kResponderMultistageBlk, kResponderPhysEnableBlk, kResponderCameraForceBlk, kResponderSubWorldBlk, };