/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef plPickNode_h_inc #define plPickNode_h_inc #include "hsConfig.h" #include "max.h" #include class plComponentBase; namespace plPick { bool Node(IParamBlock2 *pb, int paramID, std::vector* cids, bool single, bool canConvertToType); bool Activator(IParamBlock2 *pb, int paramID, bool single); bool GUIDialog(IParamBlock2 *pb, int paramID, bool single); bool ExcludeRegion(IParamBlock2 *pb, int paramID, bool single); bool WaterComponent(IParamBlock2 *pb, int paramID, bool single); bool Swim2DComponent(IParamBlock2 *pb, int paramID, bool single); bool ClusterComponent(IParamBlock2 *pb, int paramID, bool single); bool Animation(IParamBlock2 *pb, int paramID, bool single); bool Behavior(IParamBlock2 *pb, int paramID, bool single); bool GenericClass(IParamBlock2 *pb, int paramID, bool single, Class_ID classIDToPick ); bool GrassComponent(IParamBlock2 *pb, int paramID, bool single); // Basically the same as activator, but includes other things with built in detectors (ladder) // that you can enable/disable but shouldn't be triggering off of bool DetectorEnable(IParamBlock2 *pb, int paramID, bool single); // Can only pick a target of comp bool CompTargets(IParamBlock2 *pb, int paramID, plComponentBase *comp); // Can only pick a node this material is applied to bool MtlNodes(IParamBlock2* pb, int paramID, Mtl* mtl); bool NodeRefKludge(IParamBlock2 *pb, int paramID, std::vector* cids, bool single, bool canConvertToType); } #endif // plPickNode_h_inc