/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #include "HeadSpin.h" #include "plComponent.h" #include "plComponentReg.h" void DummyCodeIncludeFuncActive() {} #define ACTIVATOR_CID Class_ID(0x205a7c50, 0x7a095602) class plActiveComponent : public plComponent { public: plActiveComponent(); hsBool Convert(plMaxNode *node, plErrorMsg *pErrMsg) { return true; } }; OBSOLETE_CLASS_DESC(plActiveComponent, gActiveDesc, "Activator", "Activator", COMP_TYPE_LOGIC, ACTIVATOR_CID) plActiveComponent::plActiveComponent() { fClassDesc = &gActiveDesc; fClassDesc->MakeAutoParamBlocks(this); } ParamBlockDesc2 gActiveBlock ( plComponent::kBlkComp, _T("activeComp"), 0, &gActiveDesc, P_AUTO_CONSTRUCT, plComponent::kRefComp, end );