/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef hsNoiseFunc_inc #define hsNoiseFunc_inc #include "hsRefCnt.h" #include "hsScalar.h" struct hsPoint3; class hsNoiseFunc : public hsRefCnt // should inherit from keyed object { public: hsNoiseFunc(); virtual ~hsNoiseFunc(); virtual void Seed(UInt32 s); virtual hsScalar Noise(hsScalar lo=0, hsScalar hi=hsScalar1, hsScalar t=0) = 0; // t = [0..1] - returns random num [lo..hi] scaled by fTable[t] virtual hsScalar NoisePoint(const hsPoint3& p, hsScalar lo=0, hsScalar hi=hsScalar1, hsScalar t=0) = 0; // t = [0..1] - returns random num [lo..hi] scaled by fTable[t] }; class hsTableNoise : public hsNoiseFunc // should inherit from keyed object { protected: hsScalar* fTable; UInt32 fTableLen; public: hsTableNoise(); virtual ~hsTableNoise(); void SetTable(int len, hsScalar* arr); // copies. arr should be hsScalars in range [0..1] hsScalar* GetTable(int& len) { len = fTableLen; return fTable; } // should be debug only, access through noise func virtual hsScalar Noise(hsScalar lo=0, hsScalar hi=hsScalar1, hsScalar t=0); // t = [0..1] - returns random num [lo..hi] scaled by fTable[t] virtual hsScalar NoisePoint(const hsPoint3& p, hsScalar lo=0, hsScalar hi=hsScalar1, hsScalar t=0); // t = [0..1] - returns random num [lo..hi] scaled by fTable[t] }; #endif // hsNoiseFunc_inc