/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef plPerspDirSlave_inc #define plPerspDirSlave_inc #include "plShadowSlave.h" class plPerspDirSlave : public plShadowSlave { protected: hsBounds3Ext IGetPerspCasterBound(const hsMatrix44& world2NDC) const; hsPoint3 IProject(const hsMatrix44& world2NDC, const hsPoint3& pos, hsScalar w=1.f) const; void IComputeCamNDCToLight(const hsPoint3& from, const hsPoint3& at, hsMatrix44& camNDC2Li, hsMatrix44& li2CamNDC); public: virtual void Init(); virtual bool SetupViewTransform(plPipeline* pipe); }; #endif // plPerspDirSlave_inc