/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ /////////////////////////////////////////////////////////////////////////////// // // // plBitmap Class Header // // Base bitmap class for all the types of bitmaps (mipmaps, cubic envmaps, // // etc. // // Cyan, Inc. // // // //// Version History ////////////////////////////////////////////////////////// // // // 6.7.2001 mcn - Created. // // // /////////////////////////////////////////////////////////////////////////////// #ifndef _plBitmap_h #define _plBitmap_h #include "../pnKeyedObject/hsKeyedObject.h" class hsResMgr; class plFilterMask; class hsGDeviceRef; //// Class Definition ///////////////////////////////////////////////////////// class plBitmap : public hsKeyedObject { public: //// Public Flags //// enum { kNoSpace, kDirectSpace, kGraySpace, kIndexSpace }; enum Flags { kNoFlag = 0x0000, kAlphaChannelFlag = 0x0001, kAlphaBitFlag = 0x0002, kBumpEnvMap = 0x0004, kForce32Bit = 0x0008, kDontThrowAwayImage = 0x0010, // We can delete the image, but the pipeline can't kForceOneMipLevel = 0x0020, kNoMaxSize = 0x0040, kIntensityMap = 0x0080, kHalfSize = 0x0100, kUserOwnsBitmap = 0x0200, kForceRewrite = 0x0400, kForceNonCompressed = 0x0800, // For renderTargets: kIsTexture = 0x1000, kIsOffscreen = 0x2000, kMainScreen = 0x0000, // Exclusive, i.e. no renderTarget flags kIsProjected = 0x4000, kIsOrtho = 0x8000 }; //// Public Data ///// enum // Compression format { kUncompressed = 0x0, kDirectXCompression = 0x1, kJPEGCompression = 0x2 }; struct DirectXInfo { enum // Compression type { kError = 0x0, kDXT1 = 0x1, //kDXT2 = 0x2, //kDXT3 = 0x3, //kDXT4 = 0x4, kDXT5 = 0x5 }; UInt8 fCompressionType; UInt8 fBlockSize; // In bytes }; struct UncompressedInfo { enum { kRGB8888 = 0x00, /// 32-bit 8888 ARGB format kRGB4444 = 0x01, /// 16-bit 4444 ARGB format kRGB1555 = 0x02, /// 16-bit 555 RGB format w/ alpha bit kInten8 = 0x03, /// 8-bit intensity channel (monochrome) kAInten88 = 0x04 /// 8-bit intensity channel w/ 8-bit alpha }; UInt8 fType; }; //// Public Data ///// UInt8 fCompressionType; union { DirectXInfo fDirectXInfo; UncompressedInfo fUncompressedInfo; }; //// Public Members //// plBitmap(); virtual ~plBitmap(); CLASSNAME_REGISTER( plBitmap ); GETINTERFACE_ANY( plBitmap, hsKeyedObject ); // Get the total size in bytes virtual UInt32 GetTotalSize( void ) const = 0; // Read and write virtual void Read( hsStream *s, hsResMgr *mgr ) { hsKeyedObject::Read( s, mgr ); this->Read( s ); } virtual void Write( hsStream *s, hsResMgr *mgr ) { hsKeyedObject::Write( s, mgr ); this->Write( s ); } UInt16 GetFlags( void ) const { return fFlags; } void SetFlags( UInt16 flags ) { fFlags = flags; } UInt8 GetPixelSize( void ) const { return fPixelSize; } hsBool IsCompressed( void ) const { return ( fCompressionType == kDirectXCompression ); } virtual void MakeDirty(); virtual hsGDeviceRef *GetDeviceRef( void ) const { return fDeviceRef; } virtual void SetDeviceRef( hsGDeviceRef *const devRef ); static void SetGlobalLevelChopCount( UInt8 count ) { fGlobalNumLevelsToChop = count; } static UInt8 GetGlobalLevelChopCount() { return fGlobalNumLevelsToChop; } // Compares and sets the modified time for the source texture bool IsSameModifiedTime(UInt32 lowTime, UInt32 highTime); void SetModifiedTime(UInt32 lowTime, UInt32 highTime); protected: //// Protected Members //// UInt8 fPixelSize; // 1, 2, 4, 8, 16, (24), 32, 64 UInt8 fSpace; // no, direct, gray, index UInt16 fFlags; // alphachannel | alphabit mutable hsGDeviceRef *fDeviceRef; static UInt8 fGlobalNumLevelsToChop; // The modification time of the source texture. // Used to determine if we can reuse an already converted copy. UInt32 fLowModifiedTime; UInt32 fHighModifiedTime; virtual UInt32 Read( hsStream *s ); virtual UInt32 Write( hsStream *s ); }; #endif // _plBitmap_h