/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef __HSDXTSOFTWARECODEC_H #define __HSDXTSOFTWARECODEC_H #include "HeadSpin.h" #include "hsCodec.h" class plMipmap; class hsDXTSoftwareCodec : public hsCodec { private: hsDXTSoftwareCodec(); public: ~hsDXTSoftwareCodec(); static hsDXTSoftwareCodec& Instance(); static void Init() { fRegistered = Register(); } plMipmap *CreateCompressedMipmap(plMipmap *uncompressed); // Uncompresses the given source into a new destination mipmap plMipmap *CreateUncompressedMipmap( plMipmap *compressed, UInt8 flags = 0 ); // Colorize a compressed mipmap hsBool ColorizeCompMipmap( plMipmap *bMap, const UInt8 *colorMask ); private: enum { kFourColorEncoding, kThreeColorEncoding }; void CompressMipmapLevel( plMipmap *uncompressed, plMipmap *compressed ); UInt16 BlendColors16(UInt16 weight1, UInt16 color1, UInt16 weight2, UInt16 color2); hsRGBAColor32 BlendColors32(UInt32 weight1, hsRGBAColor32 color1, UInt32 weight2, hsRGBAColor32 color2); Int32 ColorDistanceARGBSquared(hsRGBAColor32 color1, hsRGBAColor32 color2); UInt16 Color32To16(hsRGBAColor32 color); // Calculates the DXT format based on a mipmap UInt8 ICalcCompressedFormat( plMipmap *bMap ); // Copy over a block from a mipmap level to a destination mipmap, converting if necessary void IXlateColorBlock( plMipmap *destBMap, UInt32 *srcBlock, UInt8 flags = 0 ); // Creates an uncompressed mipmap with the settings to match plMipmap *ICreateUncompressedMipmap( plMipmap *compressed, UInt8 flags ); // Dispatcher for all the decompression functions void inline UncompressMipmap( plMipmap *uncompressed, plMipmap *compressed, UInt8 flags = 0 ); // Decompresses a DXT5 compressed mipmap into a RGB4444 mipmap void IUncompressMipmapDXT5To16( plMipmap *destBMap, plMipmap *srcBMap ); // Decompresses a DXT5 compressed mipmap into a RGB4444 reversed mipmap void IUncompressMipmapDXT5To16Weird( plMipmap *destBMap, plMipmap *srcBMap ); // Decompresses a DXT5 compressed mipmap into a RGB8888 mipmap void IUncompressMipmapDXT5To32( plMipmap *destBMap, plMipmap *srcBMap ); // Decompresses a DXT1 compressed mipmap into a RGB1555 mipmap void IUncompressMipmapDXT1To16( plMipmap *destBMap, plMipmap *srcBMap ); // Decompresses a DXT1 compressed mipmap into a RGB5551 mipmap void IUncompressMipmapDXT1To16Weird( plMipmap *destBMap, plMipmap *srcBMap ); // Decompresses a DXT1 compressed mipmap into a RGB8888 mipmap void IUncompressMipmapDXT1To32( plMipmap *destBMap, plMipmap *srcBMap ); // Decompresses a DXT1 compressed mipmap into an intensity map void IUncompressMipmapDXT1ToInten( plMipmap *destBMap, plMipmap *srcBMap ); // Decompresses a DXT5 compressed mipmap into an alpha-intensity map void IUncompressMipmapDXT5ToAInten( plMipmap *destBMap, plMipmap *srcBMap ); // Mixes two RGB8888 colors equally UInt32 inline IMixEqualRGB32( UInt32 color1, UInt32 color2 ); // Mixes two-thirds of the first RGB8888 color and one-third of the second UInt32 inline IMixTwoThirdsRGB32( UInt32 twoThirds, UInt32 oneThird ); // Mixes two RGB1555 colors equally UInt16 inline IMixEqualRGB1555( UInt16 color1, UInt16 color2 ); // Mixes two-thirds of the first RGB1555 color and one-third of the second UInt16 inline IMixTwoThirdsRGB1555( UInt16 twoThirds, UInt16 oneThird ); // Mixes two RGB5551 colors equally UInt16 inline IMixEqualRGB5551( UInt16 color1, UInt16 color2 ); // Mixes two-thirds of the first RGB5551 color and one-third of the second UInt16 inline IMixTwoThirdsRGB5551( UInt16 twoThirds, UInt16 oneThird ); // Mixes two RGB4444 colors equally UInt16 inline IMixEqualRGB4444( UInt16 color1, UInt16 color2 ); // Mixes two-thirds of the first RGB4444 color and one-third of the second UInt16 inline IMixTwoThirdsRGB4444( UInt16 twoThirds, UInt16 oneThird ); // Mixes two intensity values equally UInt8 inline IMixEqualInten( UInt8 color1, UInt8 color2 ); // Mixes two-thirds of the first intensity and one-third of the second UInt8 inline IMixTwoThirdsInten( UInt8 twoThirds, UInt8 oneThird ); // Converts a color from RGB565 to RGB8888 format, with alpha=0 UInt32 inline IRGB16To32Bit( UInt16 color ); // Converts a color from RGB565 to RGB4444 format, with alpha=0 UInt16 inline IRGB565To4444( UInt16 color ); // Converts a color from RGB565 to RGB1555 format, with alpha=0 UInt16 inline IRGB565To1555( UInt16 color ); // Converts a color from RGB565 to RGB5551 format, with alpha=0 UInt16 inline IRGB565To5551( UInt16 color ); // Converts a color from RGB565 to RGB4444 reversed format, with alpha=0 UInt16 inline IRGB565To4444Rev( UInt16 color ); // Swaps the bytes in a doubleword UInt32 inline ISwapDwordOrder( UInt32 color ); // Swaps the bytes in a word UInt16 inline ISwapWordOrder( UInt16 color ); static hsBool Register(); static hsBool fRegistered; }; #endif // __HSDXTSOFTWARECODEC_H