/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef plCompress_h #define plCompress_h #include "hsTypes.h" // // Abstract base class for compression code // class plCompress { public: plCompress() {} virtual ~plCompress() {} // return true if successful virtual hsBool Uncompress(UInt8* bufOut, UInt32* bufLenOut, const UInt8* bufIn, UInt32 bufLenIn) = 0; virtual hsBool Compress(UInt8* bufOut, UInt32* bufLenOut, const UInt8* bufIn, UInt32 bufLenIn) = 0; // in place versions virtual hsBool Uncompress(UInt8** bufIn, UInt32* bufLenIn, UInt32 maxBufLenOut, int offset=0) = 0; virtual hsBool Compress(UInt8** bufIn, UInt32* bufLenIn, int offset=0) = 0; }; #endif // plCompress_h