/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #include "plAGMasterSDLModifier.h" #include "../plSDL/plSDL.h" #include "../plInterp/plAnimTimeConvert.h" #include "../pnSceneObject/plSceneObject.h" #include "plAGMasterMod.h" #include "plAGAnimInstance.h" #include "plgDispatch.h" #include "../pnMessage/plTimeMsg.h" #include "hsTimer.h" #include "../plMessage/plAnimCmdMsg.h" // static vars char plAGMasterSDLModifier::AGMasterVarNames::kStrAtcs[]="atcs"; char plAGMasterSDLModifier::AGMasterVarNames::kStrBlends[]="blends"; UInt32 plAGMasterSDLModifier::IApplyModFlags(UInt32 sendFlags) { // ugly hack so bug light animation state isn't stored on the server if (stricmp(GetTarget()->GetKeyName(), "RTOmni-BugLightTest") == 0) return (sendFlags | plSynchedObject::kDontPersistOnServer | plSynchedObject::kIsAvatarState); // ditto for the KI light if (stricmp(GetTarget()->GetKeyName(), "RTOmniKILight") == 0) return (sendFlags | plSynchedObject::kDontPersistOnServer | plSynchedObject::kIsAvatarState); return sendFlags; } // // copy blends values from current state into sdl // void plAGMasterSDLModifier::IPutBlends(plStateDataRecord* state, plAGMasterMod* agMaster) { int numBlends = agMaster->GetNumPrivateAnimations(); // each private anim has a blend value plSimpleStateVariable* blendsVar = state->FindVar(AGMasterVarNames::kStrBlends); if (blendsVar->GetCount() != numBlends) blendsVar->Alloc(numBlends); // sdl copy int i; for(i=0;iSet((UInt8)(agMaster->GetAnimInstance(i)->GetBlend() * 255), i); } } // // Copy atcs from current state into sdl // void plAGMasterSDLModifier::IPutCurrentStateIn(plStateDataRecord* dstState) { plSceneObject* sobj=GetTarget(); hsAssert(sobj, "plAGMasterSDLModifier, nil target"); plAGMasterMod* agMaster=IGetObjectsAGMasterMod(sobj); hsAssert(agMaster, "nil AGMasterMod"); if (agMaster) { IPutBlends(dstState, agMaster); int numAnims = agMaster->GetNumATCAnimations(); plSDStateVariable* atcsVar = dstState->FindSDVar(AGMasterVarNames::kStrAtcs); if (atcsVar->GetCount() != numAnims) atcsVar->Resize(numAnims); // copy atcs to sdl int i; for(i=0;iGetStateDataRecord(i); plAnimTimeConvert* animTimeConvert = agMaster->GetATCAnimInstance(i)->GetTimeConvert(); IPutATC(atcStateDataRec, animTimeConvert); } } } // // Given a scene object, find and return it's AGMasterMod // plAGMasterMod* plAGMasterSDLModifier::IGetObjectsAGMasterMod(plSceneObject* obj) { int count = obj->GetNumModifiers(); for (int i = 0; i < count; i++) { plAGMasterMod * avMod = const_cast(plAGMasterMod::ConvertNoRef(obj->GetModifier(i))); if(avMod) return avMod; } return nil; } // // Apply state in SDL record to current animation state // void plAGMasterSDLModifier::ISetCurrentBlends(const plStateDataRecord* state, plAGMasterMod* objAGMaster) { // Check Blends plSimpleStateVariable* blendsVar = state->FindVar(AGMasterVarNames::kStrBlends); if (blendsVar->IsUsed()) { int i; if (blendsVar->GetCount() != objAGMaster->GetNumPrivateAnimations()) return; // bogus state for (i=0;iGetCount();i++) { UInt8 blend; blendsVar->Get(&blend, i); objAGMaster->GetAnimInstance(i)->SetBlend(blend / 255.f); } } } // // Change the object's animation state to reflect what is specified in the // stateDataRecord. // void plAGMasterSDLModifier::ISetCurrentStateFrom(const plStateDataRecord* srcState) { plSceneObject* sobj=GetTarget(); hsAssert(sobj, "plAGMasterSDLModifier, nil target"); plAGMasterMod* objAGMaster=IGetObjectsAGMasterMod(sobj); hsAssert(objAGMaster, "can't find object's AGMasterSDLState"); ISetCurrentBlends(srcState, objAGMaster); plSDStateVariable* atcsVar = srcState->FindSDVar(AGMasterVarNames::kStrAtcs); if (atcsVar->IsUsed()) { if (objAGMaster->GetNumATCAnimations() != atcsVar->GetCount()) return; int i; for(i=0;iGetCount(); i++) { plStateDataRecord* atcStateDataRec = atcsVar->GetStateDataRecord(i); plAnimTimeConvert* objAtc = objAGMaster->GetATCAnimInstance(i)->GetTimeConvert(); // dst ISetCurrentATC(atcStateDataRec, objAtc); objAtc->EnableCallbacks(false); } objAGMaster->IRegForEval(objAGMaster->HasRunningAnims()); // Force one eval, then re-enable all the callbacks double time = (hsTimer::GetSysSeconds() - hsTimer::GetDelSysSeconds()); if (objAGMaster->fIsGrouped && objAGMaster->fMsgForwarder) { hsScalar animTimeFromWorldTime = (objAGMaster->GetNumATCAnimations() > 0) ? objAGMaster->GetATCAnimInstance(0)->GetTimeConvert()->WorldToAnimTimeNoUpdate(time) : 0.0f; plAGCmdMsg *msg = TRACKED_NEW plAGCmdMsg(); msg->SetCmd(plAGCmdMsg::kSetAnimTime); msg->fAnimTime = animTimeFromWorldTime; msg->AddReceiver(objAGMaster->fMsgForwarder->GetKey()); plgDispatch::MsgSend(msg); } else { objAGMaster->AdvanceAnimsToTime(time); } for (i = 0; i < objAGMaster->GetNumATCAnimations(); i++) objAGMaster->GetATCAnimInstance(i)->GetTimeConvert()->EnableCallbacks(true); } }