/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef plInterface_inc #define plInterface_inc #include "../pnKeyedObject/hsKeyedObject.h" #include "../pnMessage/plRefMsg.h" #include "plSceneObject.h" #include "hsStream.h" #include "../pnNetCommon/plSynchedObject.h" #include "../pnNetCommon/plSynchedValue.h" #include "hsBitVector.h" class hsResMgr; class plDrawInterface; class plSimulationInterface; class plCoordinateInterface; class plAudioInterface; // // Since interfaces are keyed objects with valid uoids and // may have dynamic data (coordinate interface), they are // synched (saved) objects // class plObjInterface : public plSynchedObject { protected: enum { kDisable = 0x0 // Derived interfaces duplicate this, so if you add more here, they need to know. }; friend class plSynchedValueBase; friend class plSceneObject; protected: plSceneObject* fOwner; hsBitVector fProps; // SetSceneNode just called by owner. If we're an interface to external data, // we need to pass the change on. Otherwise, do nothing. virtual void ISetSceneNode(plKey node) {} plSceneObject* IGetOwner() const { return fOwner; } virtual void ISetOwner(plSceneObject* owner); void ISetAllProperties(const hsBitVector& b); plDrawInterface* IGetOwnerDrawInterface() { return fOwner ? fOwner->GetVolatileDrawInterface() : nil; } plSimulationInterface* IGetOwnerSimulationInterface() { return fOwner ? fOwner->GetVolatileSimulationInterface() : nil; } plCoordinateInterface* IGetOwnerCoordinateInterface() { return fOwner ? fOwner->GetVolatileCoordinateInterface() : nil; } plAudioInterface* IGetOwnerAudioInterface() { return fOwner ? fOwner->GetVolatileAudioInterface() : nil; } public: plObjInterface(); ~plObjInterface(); CLASSNAME_REGISTER( plObjInterface ); GETINTERFACE_ANY( plObjInterface, plSynchedObject ); virtual hsBool MsgReceive(plMessage* msg); const plSceneObject* GetOwner() const { return IGetOwner(); } plKey GetOwnerKey() const { return IGetOwner() ? IGetOwner()->GetKey() : nil; } virtual plKey GetSceneNode() const { return IGetOwner() ? IGetOwner()->GetSceneNode() : nil; } // override SetProperty to pass the prop down to the pool objects virtual void SetProperty(int prop, hsBool on) { fProps.SetBit(prop, on); } // shouldn't need to override GetProperty() hsBool GetProperty(int prop) const { return fProps.IsBitSet(prop); } virtual Int32 GetNumProperties() const = 0; virtual void SetTransform(const hsMatrix44& l2w, const hsMatrix44& w2l) = 0; virtual void Read(hsStream* stream, hsResMgr* mgr); virtual void Write(hsStream* stream, hsResMgr* mgr); virtual void ReleaseData( void ) { } }; #endif // plInterface_inc