/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ /***************************************************************************** * * $/Plasma20/Sources/Plasma/NucleusLib/pnProduct/Private/pnPrProductId.cpp * ***/ #include "../Pch.h" #pragma hdrstop /***************************************************************************** * * Private data * ***/ namespace Product { namespace Uru { static const wchar kCoreName[] = L"UruLive"; static const wchar kShortName[] = L"UruLive"; static const wchar kLongName[] = L"Uru Live"; static const Uuid kId(L"ea489821-6c35-4bd0-9dae-bb17c585e680"); } // @@@: add your product namespace here } /***************************************************************************** * * Private definitions * ***/ #if BUILD_PRODUCT_ID == BUILD_PRODUCT_ID_URU #define PRODUCT_CORE_NAME Product::Uru::kCoreName #define PRODUCT_SHORT_NAME Product::Uru::kShortName #define PRODUCT_LONG_NAME Product::Uru::kLongName #define PRODUCT_ID Product::Uru::kId #else #error "No product id defined" #endif /***************************************************************************** * * Exported functions * ***/ //============================================================================ const Uuid & ProductId () { return PRODUCT_ID; } //============================================================================ const wchar * ProductCoreName () { return PRODUCT_CORE_NAME; } //============================================================================ const wchar * ProductShortName () { return PRODUCT_SHORT_NAME; } //============================================================================ const wchar * ProductLongName () { return PRODUCT_LONG_NAME; } //============================================================================ void ProductString (wchar * dest, unsigned destChars) { // Example: "UruLive.Beta.2.214 - External.Release" StrPrintf( dest, destChars, L"%s.%s.%u.%u - %s.%s", ProductCoreName(), BuildTypeString(), BranchId(), BuildId(), #ifdef PLASMA_EXTERNAL_RELEASE L"External", #else L"Internal", #endif #ifdef HS_DEBUGGING L"Debug" #else L"Release" #endif ); }