/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ /***************************************************************************** * * $/Plasma20/Sources/Plasma/NucleusLib/pnNetProtocol/Private/Protocols/Srv2Log/pnNpSrv2Log.cpp * ***/ #ifdef SERVER #define USES_PROTOCOL_SRV2LOG #include "../../../Pch.h" #pragma hdrstop /***************************************************************************** * * Exports * ***/ //=========================================================================== bool Srv2LogValidateConnect ( AsyncNotifySocketListen * listen, Srv2Log_ConnData * connectPtr ) { // Ensure that there are enough bytes for the header const Srv2Log_ConnData & connect = * (const Srv2Log_ConnData *) listen->buffer; // Validate message size const unsigned kMinStructSize = sizeof(dword) * 3; if (listen->bytes < kMinStructSize) return false; if (listen->bytes < connect.dataBytes) return false; // Validate connect server type if (!(connect.srvType == kSrvTypeAuth || connect.srvType == kSrvTypeGame || connect.srvType == kSrvTypeVault || connect.srvType == kSrvTypeDb || connect.srvType == kSrvTypeMcp || connect.srvType == kSrvTypeState || connect.srvType == kSrvTypeFile || connect.srvType == kSrvTypeDll)) return false; ZEROPTR(connectPtr); MemCopy(connectPtr, &connect, min(sizeof(*connectPtr), connect.dataBytes)); listen->bytesProcessed += connect.dataBytes; return true; } #endif // SERVER