/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ /***************************************************************************** * * $/Plasma20/Sources/Plasma/NucleusLib/pnNetCli/pnNcUtils.cpp * ***/ #include "Pch.h" #pragma hdrstop /***************************************************************************** * * CInputAccumulator * ***/ //============================================================================ CInputAccumulator::CInputAccumulator () { buffer.Reserve(1); curr = buffer.Ptr(); } //============================================================================ void CInputAccumulator::Add (unsigned count, const byte * data) { // LogMsg(kLogPerf, L"Adding %u bytes to accumulator %p", count, this); unsigned offset = curr - buffer.Ptr(); buffer.Add(data, count); curr = buffer.Ptr() + offset; } //============================================================================ bool CInputAccumulator::Get (unsigned count, void * dest) { if (curr + count > buffer.Term()) return false; // LogMsg(kLogPerf, L"Removing %u bytes from accumulator %p", count, this); MemCopy(dest, curr, count); curr += count; return true; } //============================================================================ bool CInputAccumulator::Eof () const { return curr >= buffer.Ptr() + buffer.Count(); } //============================================================================ void CInputAccumulator::Clear () { buffer.SetCount(0); curr = buffer.Ptr(); } //============================================================================ void CInputAccumulator::Compact () { unsigned diff = curr - buffer.Ptr(); unsigned newCount = buffer.Count() - diff; buffer.Move(0, diff, newCount); buffer.SetCount(newCount); curr = buffer.Ptr(); }