/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #include "plSDLModifierMsg.h" #include "../PubUtilLib/plSDL/plSDL.h" // ugh. plSDLModifierMsg::plSDLModifierMsg(const char* sdlName, Action a) : fSDLName(nil), fAction(a), fState(nil), fPlayerID(0), fManageStateMem(false), fFlags(0) { SetSDLName(sdlName); SetBCastFlag(plMessage::kPropagateToModifiers); } plSDLModifierMsg::~plSDLModifierMsg() { if ( fManageStateMem ) delete fState; delete [] fSDLName; }