/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef _pyVaultFolderNode_h_ #define _pyVaultFolderNode_h_ ////////////////////////////////////////////////////////////////////// // // pyVaultFolderNode - a wrapper class to provide interface to the plVaultNode // ////////////////////////////////////////////////////////////////////// #include "hsTypes.h" #include "hsStlUtils.h" #include #include "pyGlueHelpers.h" #include "pyVaultNode.h" struct RelVaultNode; class pyVaultFolderNode : public pyVaultNode { protected: // should only be created from C++ side pyVaultFolderNode(RelVaultNode* nfsNode); //create from the Python side pyVaultFolderNode(int n=0); public: ~pyVaultFolderNode(); // required functions for PyObject interoperability PYTHON_EXPOSE_TYPE; // so we can subclass PYTHON_CLASS_NEW_FRIEND(ptVaultFolderNode); static PyObject *New(RelVaultNode* nfsNode); static PyObject *New(int n=0); PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyVaultFolderNode object PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyVaultFolderNode); // converts a PyObject to a pyVaultFolderNode (throws error if not correct type) static void AddPlasmaClasses(PyObject *m); virtual void Folder_SetType( int type ); virtual int Folder_GetType( void ); void Folder_SetName( std::string name ); void Folder_SetNameW( std::wstring name ); std::string Folder_GetName( void ); std::wstring Folder_GetNameW( void ); }; #endif // _pyVaultFolderNode_h_