/*==LICENSE==* CyanWorlds.com Engine - MMOG client, server and tools Copyright (C) 2011 Cyan Worlds, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . You can contact Cyan Worlds, Inc. by email legal@cyan.com or by snail mail at: Cyan Worlds, Inc. 14617 N Newport Hwy Mead, WA 99021 *==LICENSE==*/ #ifndef pyMatrix44_h_inc #define pyMatrix44_h_inc #include "hsStlUtils.h" #include "hsMatrix44.h" #include "pyGeometry3.h" #include #include "pyGlueHelpers.h" class pyMatrix44 { protected: pyMatrix44(); pyMatrix44(hsMatrix44 other); public: // required functions for PyObject interoperability PYTHON_CLASS_NEW_FRIEND(ptMatrix44); PYTHON_CLASS_NEW_DEFINITION; static PyObject *New(const hsMatrix44 &obj); PYTHON_CLASS_CHECK_DEFINITION; // returns true if the PyObject is a pyMatrix44 object PYTHON_CLASS_CONVERT_FROM_DEFINITION(pyMatrix44); // converts a PyObject to a pyMatrix44 (throws error if not correct type) static void AddPlasmaClasses(PyObject *m); hsMatrix44 fMatrix; // operator methods PyObject* operator*(const pyMatrix44& b) const { return pyMatrix44::New(fMatrix * b.fMatrix); } // returns pyMatrix44 PyObject* operator*(const pyVector3& p) const { return pyVector3::New(fMatrix * p.fVector); } // returns pyVector3 PyObject* operator*(const pyPoint3& p) const { return pyPoint3::New(fMatrix * p.fPoint); } // returns pyPoint3 // other methods PyObject* Copy() { return pyMatrix44::New(fMatrix); } // returns pyMatrix44 void Translate(pyVector3 v) { fMatrix.Translate(&v.fVector); } void Scale(pyVector3 v) { fMatrix.Scale(&v.fVector); } void Rotate(int axis, hsScalar radians) { fMatrix.Rotate(axis,radians); } void Reset() { fMatrix.Reset(); } void MakeTranslateMat(pyVector3 trans) { fMatrix.MakeTranslateMat(&trans.fVector); } void MakeScaleMat(pyVector3 scale) { fMatrix.MakeScaleMat(&scale.fVector); } void MakeRotateMat(int axis, hsScalar radians) { fMatrix.MakeRotateMat(axis,radians); } void Make(pyPoint3 from,pyPoint3 at,pyVector3 up) { fMatrix.Make(&from.fPoint,&at.fPoint,&up.fVector); } void MakeUpPreserving(pyPoint3 from,pyPoint3 at,pyVector3 up) { fMatrix.MakeUpPreserving(&from.fPoint,&at.fPoint,&up.fVector); } hsBool GetParity() { return fMatrix.GetParity(); } hsScalar GetDeterminant() { return fMatrix.GetDeterminant(); } PyObject* GetInverse(PyObject* inverse); // returns (and accepts) pyMatrix44 PyObject* GetTranspose(PyObject* inverse); // returns (and accepts) pyMatrix44 PyObject* GetAdjoint(PyObject* adjoint); // returns (and accepts) pyMatrix44 PyObject* GetTranslate(PyObject* pt); // returns (and accepts) pyVector3 PyObject* GetViewAxis() { return pyVector3::New(fMatrix.GetAxis(hsMatrix44::kView)); } // returns pyVector3 PyObject* GetUpAxis() { return pyVector3::New(fMatrix.GetAxis(hsMatrix44::kUp)); } // returns pyVector3 PyObject* GetRightAxis() { return pyVector3::New(fMatrix.GetAxis(hsMatrix44::kRight)); } // returns pyVector3 std::vector< std::vector > GetData(); void SetData(const std::vector< std::vector > & mat); }; #endif // pyMatrix44_h_inc